Player Matchup

Awilix
Awilix
Matt Olsten
Awilix
Level 124
God Stats
3W - 4L
1,384 SR
Queue Stats
269W - 290L
1,407 Elo+
Party 2
Apollo
Apollo
MintCreature119
Apollo
Level 115
God Stats
7W - 4L
1,393 SR
Queue Stats
321W - 335L
1,489 Elo+
Solo
Odin
Odin
SpirantMjess V2
Odin
Level 156
God Stats
1W - 0L
1,712 SR
Queue Stats
18W - 13L
1,511 Elo+
Solo
Nu Wa
Nu Wa
XxF1SHxX5
Nu Wa
Level 123
God Stats
11W - 8L
1,596 SR
Queue Stats
165W - 184L
1,411 Elo+
Party 2
Sol
Sol
xSerato
Sol
Level 115
God Stats
2W - 0L
1,722 SR
Queue Stats
35W - 26L
1,554 Elo+
Solo
Team Averages
Level 127
1,562 SR
1,474 Elo+

VS

Team Averages
Level 93
1,452 SR
1,511 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Christhegreat13
Susano
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 61L
1,560 Elo+
Party 1
Vulcan
Vulcan
angelkingtana33
Vulcan
Level 72
God Stats
6W - 3L
1,285 SR
Queue Stats
72W - 63L
1,560 Elo+
Party 1
Artemis
Artemis
coolhandhunter
Artemis
Level 116
God Stats
11W - 13L
1,481 SR
Queue Stats
104W - 102L
1,467 Elo+
Solo
Ares
Ares
deadtrix23
Ares
Level 59
God Stats
2W - 2L
1,495 SR
Queue Stats
138W - 173L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
2 / 0 / 6
6,082
608
5,668
6,677
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 1
5,970
597
3,091
6,528
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 0 / 3
4,989
499
2,742
7,844
3,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
XxF1SHxX5
Nu Wa
10
7 / 0 / 1
6,452
645
5,547
2,254
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
9
1 / 0 / 1
5,136
514
4,723
4,291
1,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 3 / 0
4,860
486
4,484
7,840
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 0
4,391
439
2,220
9,566
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
4,901
490
1,647
4,919
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 0 / 0
4,659
466
3,048
4,408
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,541
454
1,833
9,336
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
12
Kills
0
0
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
0
0
L
0
4
0
0
W
Awilix
2
0
6
5
W
1
0
1
1.5
W
1
0
3
2.5
W
Nu Wa
XxF1SHxX5
Nu Wa
7
0
1
7.5
L
0
3
0
0
L
0
0
0
0
L
0
2
0
0
W
Sol
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,771
Damage
13,232
27,594
Taken
36,069
9,582
Mitigated
14,647
10,677
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,484
1,837
43
2,719
7,840
4,170
0
659
7,067
0
28,377
L
2,220
949
0
2,510
9,566
2,680
0
1,376
8,038
0
22,768
W
Awilix
5,668
2,392
0
995
6,677
2,061
0
664
5,422
0
38,296
W
3,091
1,810
0
3,843
6,528
2,021
0
0
6,528
0
37,922
W
2,742
468
125
2,285
7,844
3,514
194
1,453
6,391
0
16,788
W
Nu Wa
XxF1SHxX5
Nu Wa
5,547
1,466
0
650
2,254
817
711
986
1,268
32,386
0
L
1,647
175
112
234
4,919
1,565
0
1,987
2,718
29,099
0
L
3,048
1,269
0
2,242
4,408
1,521
0
1,439
2,933
0
30,480
L
1,833
0
60
2,943
9,336
4,711
0
4,213
5,043
16,660
0
W
Sol
4,723
2,273
0
2,779
4,291
1,169
838
377
3,914
34,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,629
Gold Earned
23,352
269
Minions Killed
217
0
Camps Cleared
0
934,668
Distance Traveled
945,997
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,860
486
48
5
0
211,050
4
L
Susano
4,391
439
43
4
0
216,023
0
W
Awilix
6,082
608
66
7
0
218,615
3
W
Apollo
5,970
597
75
8
0
170,430
1
W
Odin
4,989
499
17
2
0
209,374
6
W
Nu Wa
6,452
645
58
6
0
184,795
2
L
Vulcan
4,901
490
63
6
0
184,289
3
L
Artemis
4,659
466
47
5
0
160,971
2
L
Ares
4,541
454
16
2
0
173,664
0
W
Sol
5,136
514
53
5
0
151,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role