Player Matchup

Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
NursingHomeOrgy
Jing Wei
Level 38
God Stats
3W - 0L
1,669 SR
Queue Stats
59W - 12L
1,776 Elo+
Party 3
Chronos
Chronos
TheGeminIDK
Chronos
Level 109
God Stats
3W - 2L
1,343 SR
Queue Stats
32W - 31L
1,611 Elo+
Party 2
Achilles
Achilles
Thorenir
Achilles
Level 128
God Stats
104W - 98L
1,507 SR
Queue Stats
265W - 288L
1,496 Elo+
Party 2
Rama
Rama
pickmynameplz
Rama
Level 34
God Stats
9W - 0L
2,002 SR
Queue Stats
166W - 28L
1,876 Elo+
Party 3
Team Averages
Level 83
1,604 SR
1,652 Elo+

VS

Team Averages
Level 89
1,570 SR
1,628 Elo+
Neith
Neith
FinDaHuman
Neith
Level 18
God Stats
2W - 4L
1,513 SR
Queue Stats
15W - 18L
1,666 Elo+
Party 1
Mulan
Mulan
Gabongox
Mulan
Level 146
God Stats
1W - 1L
1,975 SR
Queue Stats
17W - 19L
1,597 Elo+
Party 4
Kukulkan
Kukulkan
LordPuas
Kukulkan
Level 145
God Stats
1W - 1L
1,502 SR
Queue Stats
22W - 19L
1,616 Elo+
Party 4
Agni
Agni
SeaBlasty
Agni
Level 89
God Stats
1W - 2L
1,317 SR
Queue Stats
105W - 89L
1,625 Elo+
Party 1
Chang'e
Chang'e
Sobito 2303
Chang'e
Level 45
God Stats
1W - 3L
1,544 SR
Queue Stats
6W - 4L
1,634 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
6 / 1 / 7
11,335
540
5,442
17,355
22,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
19
4 / 0 / 4
12,540
597
9,002
12,953
6,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
TheGeminIDK
Chronos
17
2 / 3 / 4
10,943
521
9,526
18,040
11,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Thorenir
Achilles
18
7 / 2 / 5
11,717
558
16,461
21,575
19,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 3 / 4
12,007
572
16,005
22,111
10,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 5 / 3
10,143
483
8,984
11,930
6,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Gabongox
Mulan
15
2 / 3 / 5
9,308
443
16,387
17,370
21,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
LordPuas
Kukulkan
15
2 / 6 / 1
9,567
456
8,724
15,378
7,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
16
3 / 3 / 4
10,317
491
11,850
14,304
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Sobito 2303
Chang'e
16
1 / 8 / 1
10,028
478
8,211
18,798
7,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
25
Kills
9
9
Deaths
25
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
1
7
9.5
L
Neith
1
5
3
0.5
L
Mulan
Gabongox
Mulan
2
3
5
1.5
L
Kukulkan
LordPuas
Kukulkan
2
6
1
0.42
W
Jing Wei
4
0
4
6
L
Agni
3
3
4
1.67
L
Chang'e
Sobito 2303
Chang'e
1
8
1
0.19
W
Chronos
TheGeminIDK
Chronos
2
3
4
1.33
W
Achilles
Thorenir
Achilles
7
2
5
4.75
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,436
Damage
54,156
92,034
Taken
77,780
70,184
Mitigated
48,857
30,602
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,442
1,223
472
2,874
17,355
22,624
21
5,185
11,899
35,257
0
L
Neith
8,984
2,929
0
1,420
11,930
6,097
184
1,945
9,985
0
84,088
L
Mulan
Gabongox
Mulan
16,387
2,427
0
6,307
17,370
21,470
0
4,041
13,329
320
62,356
L
Kukulkan
LordPuas
Kukulkan
8,724
924
0
705
15,378
7,665
130
4,729
10,649
86,513
0
W
Jing Wei
9,002
6,531
0
7,639
12,953
6,519
1,955
1,412
11,455
0
126,920
L
Agni
11,850
505
0
380
14,304
6,172
0
2,994
11,310
84,330
0
L
Chang'e
Sobito 2303
Chang'e
8,211
1,185
157
4,841
18,798
7,453
588
138
18,660
64,896
0
W
Chronos
TheGeminIDK
Chronos
9,526
3,532
0
1,926
18,040
11,004
0
7,370
10,381
83,441
8,267
W
Achilles
Thorenir
Achilles
16,461
8,456
0
9,343
21,575
19,797
938
9,670
11,096
0
78,035
W
16,005
12,936
0
8,348
22,111
10,240
190
5,465
16,396
0
120,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,542
Gold Earned
49,363
649
Minions Killed
602
0
Camps Cleared
0
2,116,767
Distance Traveled
1,906,263
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,335
540
36
2
0
470,031
8
L
Neith
10,143
483
156
7
0
357,484
3
L
Mulan
9,308
443
85
4
0
417,094
5
L
Kukulkan
9,567
456
126
6
0
400,337
3
W
Jing Wei
12,540
597
196
9
0
433,880
4
L
Agni
10,317
491
133
6
0
407,441
1
L
Chang'e
10,028
478
102
5
0
323,907
0
W
Chronos
10,943
521
143
7
0
403,793
6
W
Achilles
11,717
558
105
5
0
404,925
5
W
Rama
12,007
572
169
8
0
404,138
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role