Player Matchup

Zeus
Zeus
CrystalLuna
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
Psycotik420
Neith
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,479 Elo+
Solo
Anhur
Anhur
emsszaddy
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,209 Elo+
Party 2
Artio
Artio
namrekcA
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,209 Elo+
Party 2
Ymir
Ymir
theyolobox
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 51
1,500 SR
1,379 Elo+

VS

Team Averages
Level 100
1,570 SR
1,461 Elo+
Arachne
Arachne
Bluddrinkr
Arachne
Level 148
God Stats
6W - 1L
1,558 SR
Queue Stats
149W - 131L
1,486 Elo+
Party 1
Hades
Hades
GimmeUrTots213
Hades
Level 122
God Stats
5W - 8L
1,326 SR
Queue Stats
318W - 329L
1,465 Elo+
Solo
Bacchus
Bacchus
Mustachaa
Bacchus
Level 146
God Stats
1W - 3L
1,645 SR
Queue Stats
97W - 83L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
TySplosion
Jing Wei
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,380 Elo+
Party 1
Khepri
Khepri
topazluck
Khepri
Level 66
God Stats
3W - 2L
1,824 SR
Queue Stats
74W - 49L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 7
8,975
748
14,455
11,860
6,101
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 9
9,115
760
13,046
13,294
6,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
emsszaddy
Anhur
16
4 / 5 / 11
9,426
786
11,899
15,771
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
namrekcA
Artio
17
5 / 5 / 10
9,761
813
8,462
18,361
14,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 4 / 12
9,037
753
8,685
21,595
20,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bluddrinkr
Arachne
20
17 / 4 / 9
12,116
1,010
23,452
17,788
9,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 6 / 16
10,014
835
18,550
16,820
12,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Mustachaa
Bacchus
16
3 / 3 / 19
10,096
841
10,083
17,420
26,410
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
TySplosion
Jing Wei
15
0 / 3 / 18
9,283
774
16,105
10,136
5,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
topazluck
Khepri
16
2 / 3 / 21
9,676
806
5,949
16,397
17,462
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
110
19
Kills
27
27
Deaths
19
49
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bluddrinkr
Arachne
17
4
9
5.38
L
4
8
7
0.94
W
5
6
16
2.17
W
Bacchus
Mustachaa
Bacchus
3
3
19
4.17
L
4
5
9
1.7
W
Jing Wei
TySplosion
Jing Wei
0
3
18
3
L
Anhur
emsszaddy
Anhur
4
5
11
1.9
L
Artio
namrekcA
Artio
5
5
10
2
L
2
4
12
2
W
Khepri
topazluck
Khepri
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,547
Damage
74,139
80,881
Taken
78,561
56,208
Mitigated
71,595
19,723
Healing
25,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bluddrinkr
Arachne
23,452
16,253
0
6,943
17,788
9,589
1,359
5,774
11,326
0
34,987
L
14,455
4,417
0
0
11,860
6,101
0
5,702
6,158
26,276
0
W
18,550
1,502
2,865
3,887
16,820
12,712
1,408
7,499
9,321
31,499
0
W
Bacchus
Mustachaa
Bacchus
10,083
878
3,837
4,302
17,420
26,410
605
6,384
11,036
17,302
0
L
13,046
8,534
842
2,840
13,294
6,911
627
5,018
8,276
0
31,859
W
Jing Wei
TySplosion
Jing Wei
16,105
11,889
52
2,267
10,136
5,422
3,646
5,166
4,970
0
38,582
L
Anhur
emsszaddy
Anhur
11,899
7,781
0
1,900
15,771
8,229
475
7,762
8,009
0
21,066
L
Artio
namrekcA
Artio
8,462
2,755
3,892
4,677
18,361
14,171
370
6,958
11,403
15,690
0
L
8,685
1,905
1,506
4,066
21,595
20,796
108
9,142
12,453
15,246
0
W
Khepri
topazluck
Khepri
5,949
695
345
539
16,397
17,462
1,458
6,779
9,618
15,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
51,185
135
Minions Killed
106
0
Camps Cleared
0
949,029
Distance Traveled
1,033,011
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,116
1,010
15
1
0
211,406
0
L
Zeus
8,975
748
35
3
0
169,212
0
W
Hades
10,014
835
23
2
0
198,025
1
W
Bacchus
10,096
841
4
0
0
227,240
0
L
Neith
9,115
760
45
4
0
188,353
1
W
Jing Wei
9,283
774
47
4
0
201,656
0
L
Anhur
9,426
786
25
2
0
173,494
0
L
Artio
9,761
813
10
1
0
207,236
0
L
Ymir
9,037
753
20
2
0
210,734
0
W
Khepri
9,676
806
17
1
0
194,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role