Player Matchup

Danzaburou
Danzaburou
I2AngelII
Danzaburou
Level 29
God Stats
15W - 25L
1,387 SR
Queue Stats
70W - 125L
1,340 Elo+
Party 3
Tiamat
Tiamat
Mechan1calBr1des
Tiamat
Level 27
God Stats
3W - 0L
1,812 SR
Queue Stats
39W - 32L
1,524 Elo+
Party 2
Zhong Kui
Zhong Kui
Owanshee
Zhong Kui
Level 109
God Stats
10W - 14L
1,499 SR
Queue Stats
110W - 158L
1,385 Elo+
Party 3
Nemesis
Nemesis
Zunoz
Nemesis
Level 109
God Stats
9W - 7L
1,603 SR
Queue Stats
87W - 72L
1,597 Elo+
Party 2
Ymir
Ymir
xXTheRisasXx
Ymir
Level 126
God Stats
6W - 3L
1,556 SR
Queue Stats
185W - 203L
1,466 Elo+
Solo
Team Averages
Level 80
1,571 SR
1,462 Elo+

VS

Team Averages
Level 90
1,504 SR
1,450 Elo+
Ah Muzen Cab
Ah Muzen Cab
HypnoToadstool
Ah Muzen Cab
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 47L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
KompaktKAPS
Cthulhu
Level 63
God Stats
21W - 14L
1,625 SR
Queue Stats
124W - 124L
1,438 Elo+
Solo
Bellona
Bellona
TheAmberCrayon
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
Trinklewwe55
Kuzenbo
Level 125
God Stats
2W - 5L
1,394 SR
Queue Stats
152W - 172L
1,384 Elo+
Party 1
Pele
Pele
xXLeTigreXx
Pele
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I2AngelII
Danzaburou
12
0 / 1 / 0
7,122
475
6,374
7,150
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
6,782
452
2,572
7,586
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Owanshee
Zhong Kui
13
4 / 1 / 2
8,099
540
9,219
8,784
5,557
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Zunoz
Nemesis
16
8 / 0 / 0
8,822
588
11,322
11,397
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 1
6,782
452
4,575
14,821
11,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HypnoToadstool
Ah Muzen Cab
12
1 / 1 / 1
7,222
481
6,596
9,879
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
KompaktKAPS
Cthulhu
13
1 / 0 / 2
7,489
499
6,208
8,863
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 7 / 0
6,446
430
2,401
10,538
7,050
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kuzenbo
Trinklewwe55
Kuzenbo
10
0 / 0 / 2
6,009
401
3,890
10,241
8,009
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
3 / 4 / 1
7,055
470
5,617
12,799
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
12
Kills
6
6
Deaths
12
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
HypnoToadstool
Ah Muzen Cab
1
1
1
1.5
W
Danzaburou
I2AngelII
Danzaburou
0
1
0
0
L
Cthulhu
KompaktKAPS
Cthulhu
1
0
2
2
W
0
2
1
0.25
W
Zhong Kui
Owanshee
Zhong Kui
4
1
2
5
L
1
7
0
0.14
L
Kuzenbo
Trinklewwe55
Kuzenbo
0
0
2
1
W
Nemesis
Zunoz
Nemesis
8
0
0
8
L
3
4
1
0.88
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,062
Damage
24,712
49,738
Taken
52,320
27,016
Mitigated
27,447
14,968
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
HypnoToadstool
Ah Muzen Cab
6,596
3,758
0
3,523
9,879
3,822
848
1,723
8,156
0
62,954
W
Danzaburou
I2AngelII
Danzaburou
6,374
1,070
0
3,626
7,150
2,597
1,470
1,371
5,779
0
61,665
L
Cthulhu
KompaktKAPS
Cthulhu
6,208
0
0
500
8,863
4,241
0
3,181
5,682
59,004
0
W
2,572
197
0
2,204
7,586
2,851
54
2,695
4,891
31,667
0
W
Zhong Kui
Owanshee
Zhong Kui
9,219
610
0
4,609
8,784
5,557
536
1,010
7,774
51,949
0
L
2,401
659
0
284
10,538
7,050
0
4,906
5,632
0
22,644
L
Kuzenbo
Trinklewwe55
Kuzenbo
3,890
1,129
220
1,091
10,241
8,009
0
4,815
5,426
22,631
0
W
Nemesis
Zunoz
Nemesis
11,322
5,667
0
1,160
11,397
4,676
0
1,623
9,774
0
81,571
L
5,617
1,016
0
1,204
12,799
4,325
112
1,741
11,058
0
51,309
W
4,575
1,358
264
3,105
14,821
11,335
0
3,399
11,422
28,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
34,221
441
Minions Killed
383
0
Camps Cleared
0
1,451,329
Distance Traveled
1,395,350
25
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,222
481
108
7
0
288,055
0
W
Danzaburou
7,122
475
127
8
0
279,475
2
L
Cthulhu
7,489
499
109
7
0
282,768
2
W
Tiamat
6,782
452
64
4
0
261,789
4
W
Zhong Kui
8,099
540
110
7
0
287,521
2
L
Bellona
6,446
430
38
3
0
269,952
1
L
Kuzenbo
6,009
401
48
3
0
282,687
0
W
Nemesis
8,822
588
119
8
0
344,510
7
L
Pele
7,055
470
80
5
0
271,888
0
W
Ymir
6,782
452
21
1
0
278,034
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role