Player Matchup

Persephone
Persephone
AbbacchioStan
Persephone
Level 25
God Stats
32W - 26L
1,586 SR
Queue Stats
39W - 38L
1,471 Elo+
Party 1
Bacchus
Bacchus
JacksonAraujo1
Bacchus
Level 44
God Stats
7W - 8L
1,351 SR
Queue Stats
151W - 191L
1,353 Elo+
Solo
Shiva
Shiva
MistaStan
Shiva
Level 79
God Stats
16W - 16L
1,514 SR
Queue Stats
60W - 57L
1,420 Elo+
Party 1
Medusa
Medusa
Swetyblacman
Medusa
Level 106
God Stats
2W - 1L
1,299 SR
Queue Stats
51W - 53L
1,485 Elo+
Party 1
Poseidon
Poseidon
unequalbird13
Poseidon
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 47L
1,489 Elo+
Party 1
Team Averages
Level 72
1,450 SR
1,444 Elo+

VS

Team Averages
Level 47
1,434 SR
1,523 Elo+
Hercules
Hercules
AstroJuice19
Hercules
Level 23
God Stats
0W - 1L
1,168 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Poseidon
Poseidon
Sour Juice23
Poseidon
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
TTGxMeek
Zeus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,401 Elo+
Party 2
Amaterasu
Amaterasu
alienmovie1972
Amaterasu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,714 Elo+
Party 2
Ymir
Ymir
lazerd09
Ymir
Level 19
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AbbacchioStan
Persephone
20
3 / 1 / 29
13,707
1,142
12,306
6,675
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 14
12,242
1,020
11,810
12,732
8,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
MistaStan
Shiva
20
11 / 3 / 29
15,256
1,271
29,751
24,131
16,498
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
20
14 / 3 / 18
15,229
1,269
36,796
14,812
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
unequalbird13
Poseidon
20
8 / 6 / 19
13,977
1,165
25,237
13,660
6,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AstroJuice19
Hercules
18
2 / 8 / 8
12,270
1,023
7,974
19,513
4,982
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Sour Juice23
Poseidon
17
2 / 8 / 7
11,619
968
8,637
15,601
4,703
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
17
5 / 9 / 7
13,094
1,091
24,847
23,736
7,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
alienmovie1972
Amaterasu
18
4 / 4 / 9
12,981
1,082
14,888
31,510
35,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
19
2 / 13 / 11
12,536
1,045
8,028
32,878
14,101

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
57
42
Kills
15
15
Deaths
42
109
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Persephone
AbbacchioStan
Persephone
3
1
29
17.5
L
Hercules
AstroJuice19
Hercules
2
8
8
0.75
W
6
2
14
6.5
W
Shiva
MistaStan
Shiva
11
3
29
8.5
L
Poseidon
Sour Juice23
Poseidon
2
8
7
0.69
W
Medusa
14
3
18
7.67
L
Zeus
5
9
7
0.94
L
Amaterasu
alienmovie1972
Amaterasu
4
4
9
2.13
L
Ymir
2
13
11
0.58
W
Poseidon
unequalbird13
Poseidon
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,900
Damage
64,374
72,010
Taken
123,238
41,869
Mitigated
67,466
11,509
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AbbacchioStan
Persephone
12,306
1,325
98
1,592
6,675
3,233
0
3,041
3,633
33,625
0
L
Hercules
AstroJuice19
Hercules
7,974
2,729
0
507
19,513
4,982
0
6,708
12,491
0
23,230
W
11,810
875
0
921
12,732
8,687
0
7,993
4,739
14,063
0
W
Shiva
MistaStan
Shiva
29,751
9,527
170
3,224
24,131
16,498
0
15,600
8,296
0
53,125
L
Poseidon
Sour Juice23
Poseidon
8,637
1,702
181
827
15,601
4,703
0
7,421
7,934
22,169
0
W
Medusa
36,796
19,183
0
4,621
14,812
7,154
0
7,349
7,463
0
59,918
L
Zeus
24,847
4,911
0
2,339
23,736
7,850
0
9,446
13,770
57,915
0
L
Amaterasu
alienmovie1972
Amaterasu
14,888
6,994
0
3,135
31,510
35,830
0
8,609
22,195
0
29,296
L
Ymir
8,028
1,915
0
1,015
32,878
14,101
0
16,278
16,078
13,022
0
W
Poseidon
unequalbird13
Poseidon
25,237
3,522
0
883
13,660
6,297
0
7,528
6,132
46,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,411
Gold Earned
62,500
214
Minions Killed
169
8
Camps Cleared
6
1,046,994
Distance Traveled
948,324
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,707
1,142
46
4
0
229,748
0
L
Hercules
12,270
1,023
35
3
0
190,831
1
W
Bacchus
12,242
1,020
12
1
1
172,694
0
W
Shiva
15,256
1,271
47
4
2
253,072
0
L
Poseidon
11,619
968
19
2
1
173,915
0
W
Medusa
15,229
1,269
62
5
4
209,905
0
L
Zeus
13,094
1,091
81
7
0
160,880
0
L
Amaterasu
12,981
1,082
28
2
5
246,488
3
L
Ymir
12,536
1,045
6
1
0
176,210
0
W
Poseidon
13,977
1,165
47
4
1
181,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role