Player Matchup

Izanami
Izanami
MoiistSenpai
Izanami
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 19L
1,971 Elo+
Party 2
Zhong Kui
Zhong Kui
Reloadz2201
Zhong Kui
Level 69
God Stats
8W - 4L
1,497 SR
Queue Stats
26W - 18L
1,471 Elo+
Party 2
Shiva
Shiva
Scollio990
Shiva
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,330 Elo+
Party 2
Team Averages
Level 86
1,499 SR
1,591 Elo+

VS

Team Averages
Level 132
1,617 SR
1,730 Elo+
Medusa
Medusa
BattleFranky39
Medusa
Level 140
God Stats
1W - 1L
1,513 SR
Queue Stats
35W - 18L
1,773 Elo+
Party 1
Sobek
Sobek
DESTRUCTER1999
Sobek
Level 109
God Stats
1W - 1L
1,550 SR
Queue Stats
5W - 8L
1,664 Elo+
Party 1
Thoth
Thoth
jhoppy2
Thoth
Level 148
God Stats
1W - 2L
1,788 SR
Queue Stats
39W - 19L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MoiistSenpai
Izanami
14
4 / 2 / 8
9,496
791
8,163
7,263
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Reloadz2201
Zhong Kui
13
1 / 1 / 8
8,363
697
6,704
9,701
7,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
14
7 / 2 / 5
9,607
801
11,099
10,183
10,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
8,443
704
8,903
8,708
4,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 4
7,951
663
4,575
11,047
14,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
jhoppy2
Thoth
12
2 / 4 / 1
8,316
693
7,771
8,422
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
5
5
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
0
4
4
0.5
W
Izanami
MoiistSenpai
Izanami
4
2
8
4
W
Zhong Kui
Reloadz2201
Zhong Kui
1
1
8
5
W
Shiva
7
2
5
4.75
L
Thoth
jhoppy2
Thoth
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,966
Damage
21,249
27,147
Taken
28,177
20,435
Mitigated
21,937
6,305
Healing
4,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,903
2,991
0
1,193
8,708
4,048
0
2,383
6,120
0
31,834
L
4,575
583
132
2,091
11,047
14,761
0
3,192
7,609
8,246
0
W
Izanami
MoiistSenpai
Izanami
8,163
5,504
0
1,702
7,263
2,970
448
4,332
2,727
0
38,813
W
Zhong Kui
Reloadz2201
Zhong Kui
6,704
318
0
2,323
9,701
7,235
118
4,601
4,808
20,488
0
W
Shiva
11,099
1,982
604
1,676
10,183
10,230
70
2,878
7,108
0
22,626
L
Thoth
jhoppy2
Thoth
7,771
115
0
730
8,422
3,128
0
1,688
6,568
31,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,466
Gold Earned
24,710
148
Minions Killed
131
5
Camps Cleared
7
694,436
Distance Traveled
673,456
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,443
704
52
4
2
230,630
3
L
Sobek
7,951
663
14
1
1
223,106
3
W
Izanami
9,496
791
72
6
3
210,089
1
W
Zhong Kui
8,363
697
49
4
1
238,100
6
W
Shiva
9,607
801
27
2
1
246,247
2
L
Thoth
8,316
693
65
5
4
219,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role