Player Matchup

Rama
Rama
AvriLavigneGamer
Rama
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 92L
1,568 Elo+
Solo
Artio
Artio
Cixh3
Artio
Level 109
God Stats
3W - 4L
1,551 SR
Queue Stats
38W - 48L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
ZedLeppelin5528
Baron Samedi
Level 29
God Stats
3W - 9L
1,419 SR
Queue Stats
6W - 14L
1,256 Elo+
Party 1
Poseidon
Poseidon
noobmaster2852
Poseidon
Level 28
God Stats
0W - 2L
1,220 SR
Queue Stats
50W - 52L
1,472 Elo+
Solo
Loki
Loki
planter4
Loki
Level 107
God Stats
1W - 1L
1,670 SR
Queue Stats
28W - 27L
1,527 Elo+
Party 1
Team Averages
Level 60
1,472 SR
1,464 Elo+

VS

Team Averages
Level 17
1,529 SR
1,522 Elo+
Cu Chulainn
Cu Chulainn
Crimzoncuts
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,343 Elo+
Solo
Kuzenbo
Kuzenbo
GruzdonDangerous
Kuzenbo
Level 18
God Stats
1W - 0L
1,623 SR
Queue Stats
2W - 2L
1,429 Elo+
Solo
Merlin
Merlin
MmmCheezItz
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
PaperCutss
Anhur
Level 25
God Stats
2W - 2L
1,449 SR
Queue Stats
49W - 9L
1,893 Elo+
Party 2
Neith
Neith
TurdNBuffBurglar
Neith
Level 8
God Stats
2W - 1L
1,574 SR
Queue Stats
8W - 9L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 7
11,763
692
12,054
19,833
9,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Cixh3
Artio
18
0 / 7 / 10
11,727
690
10,360
33,479
39,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
ZedLeppelin5528
Baron Samedi
14
0 / 2 / 0
9,494
558
691
2,973
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
20
5 / 6 / 3
12,439
732
14,960
18,584
8,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
20
7 / 5 / 5
13,609
801
16,600
18,049
9,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crimzoncuts
Cu Chulainn
20
3 / 7 / 16
12,478
734
18,384
22,550
12,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
1 / 2 / 13
11,391
670
6,279
16,535
19,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
20
11 / 1 / 8
14,120
831
31,337
12,902
5,448
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
20
10 / 4 / 10
14,162
833
22,697
18,359
7,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 0
9,093
535
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
14
Kills
25
25
Deaths
14
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
Artio
Cixh3
Artio
0
7
10
0.71
W
Cu Chulainn
Crimzoncuts
Cu Chulainn
3
7
16
1.57
W
1
2
13
3.75
W
Merlin
11
1
8
15
W
Anhur
10
4
10
3.75
W
0
0
0
0
L
Baron Samedi
ZedLeppelin5528
Baron Samedi
0
2
0
0
L
Poseidon
5
6
3
1.08
L
Loki
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,665
Damage
78,697
92,918
Taken
70,346
67,325
Mitigated
45,034
17,799
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,054
9,430
0
2,663
19,833
9,106
2,501
8,965
10,826
0
35,322
L
Artio
Cixh3
Artio
10,360
1,663
977
7,327
33,479
39,117
152
12,437
20,970
28,247
0
W
Cu Chulainn
Crimzoncuts
Cu Chulainn
18,384
3,573
0
816
22,550
12,450
49
6,975
15,267
3,201
46,753
W
6,279
2,751
0
502
16,535
19,156
263
9,525
6,716
22,306
0
W
Merlin
31,337
2,182
0
411
12,902
5,448
343
3,655
9,133
94,705
0
W
Anhur
22,697
13,746
0
5,729
18,359
7,980
1,251
5,012
13,219
0
67,757
W
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
ZedLeppelin5528
Baron Samedi
691
30
55
317
2,973
1,083
0
1,390
1,583
7,959
0
L
Poseidon
14,960
2,352
625
5,316
18,584
8,935
0
9,608
8,878
64,663
0
L
Loki
16,600
3,193
0
519
18,049
9,084
1,614
5,882
12,123
0
64,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,032
Gold Earned
61,244
285
Minions Killed
308
0
Camps Cleared
0
1,281,553
Distance Traveled
1,326,131
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,763
692
48
3
0
269,313
1
L
Artio
11,727
690
31
2
0
293,080
0
W
Cu Chulainn
12,478
734
51
3
0
351,987
0
W
Kuzenbo
11,391
670
26
2
0
315,652
3
W
Merlin
14,120
831
134
8
0
344,060
1
W
Anhur
14,162
833
97
6
0
313,495
1
W
Neith
9,093
535
0
0
0
937
0
L
Baron Samedi
9,494
558
10
1
0
88,309
0
L
Poseidon
12,439
732
100
6
0
309,518
0
L
Loki
13,609
801
96
6
0
321,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role