Player Matchup

Anubis
Anubis
E1Kuernito
Anubis
Level 107
God Stats
1W - 1L
1,776 SR
Queue Stats
67W - 54L
1,584 Elo+
Party 2
Chaac
Chaac
E1_IF4NTASMA
Chaac
Level 98
God Stats
0W - 2L
1,455 SR
Queue Stats
57W - 51L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
nX DriipS
Sylvanus
Level 53
God Stats
1W - 2L
1,344 SR
Queue Stats
89W - 129L
1,337 Elo+
Solo
Team Averages
Level 86
1,525 SR
1,485 Elo+

VS

Team Averages
Level 93
1,563 SR
1,480 Elo+
Vulcan
Vulcan
Sol_XVII
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,346 Elo+
Solo
Danzaburou
Danzaburou
WolfgangxZ
Danzaburou
Level 103
God Stats
46W - 34L
1,434 SR
Queue Stats
146W - 124L
1,551 Elo+
Party 1
Horus
Horus
iompróirBáis
Horus
Level 107
God Stats
4W - 3L
1,756 SR
Queue Stats
167W - 143L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
E1Kuernito
Anubis
15
4 / 6 / 5
11,127
695
11,222
16,621
7,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 5
11,008
688
13,816
16,962
12,432
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
nX DriipS
Sylvanus
13
1 / 6 / 6
10,162
635
11,449
24,355
29,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Sol_XVII
Vulcan
15
4 / 3 / 9
11,242
703
16,430
11,368
3,992
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
WolfgangxZ
Danzaburou
17
9 / 4 / 6
12,799
800
22,603
14,522
5,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 13
10,983
686
9,207
21,197
11,702
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
9
Kills
15
15
Deaths
9
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
E1Kuernito
Anubis
4
6
5
1.08
L
4
3
5
2.17
W
Vulcan
Sol_XVII
Vulcan
4
3
9
2.83
W
Danzaburou
WolfgangxZ
Danzaburou
9
4
6
3
W
2
2
13
4.25
L
Sylvanus
nX DriipS
Sylvanus
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,487
Damage
48,240
57,938
Taken
47,087
49,459
Mitigated
21,153
17,139
Healing
17,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
E1Kuernito
Anubis
11,222
652
0
5,086
16,621
7,932
1,160
3,258
13,363
44,067
0
L
13,816
2,696
474
2,798
16,962
12,432
1,337
5,289
11,673
0
40,478
W
Vulcan
Sol_XVII
Vulcan
16,430
8,516
0
1,035
11,368
3,992
579
5,865
5,503
53,719
0
W
Danzaburou
WolfgangxZ
Danzaburou
22,603
10,508
0
4,634
14,522
5,459
2,080
8,430
6,092
0
57,776
W
9,207
3,918
1,771
10,401
21,197
11,702
408
8,941
12,256
0
19,016
L
Sylvanus
nX DriipS
Sylvanus
11,449
1,891
2,498
6,283
24,355
29,095
54
8,310
16,045
22,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
35,024
150
Minions Killed
155
6
Camps Cleared
6
747,253
Distance Traveled
820,327
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,127
695
88
6
3
210,080
4
L
Chaac
11,008
688
35
2
2
293,550
0
W
Vulcan
11,242
703
74
5
2
281,171
3
W
Danzaburou
12,799
800
62
4
3
244,112
2
W
Horus
10,983
686
19
1
1
295,044
3
L
Sylvanus
10,162
635
27
2
1
243,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role