Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
The_Moon_Wraith
Apollo
Level 79
God Stats
7W - 5L
1,490 SR
Queue Stats
110W - 128L
1,417 Elo+
Party 3
Xing Tian
Xing Tian
dapm9
Xing Tian
Level 29
God Stats
5W - 6L
1,478 SR
Queue Stats
72W - 75L
1,387 Elo+
Party 2
Izanami
Izanami
xJELLY KGFx
Izanami
Level 59
God Stats
8W - 5L
1,576 SR
Queue Stats
147W - 160L
1,369 Elo+
Party 2
Osiris
Osiris
zombieovicide
Osiris
Level 106
God Stats
0W - 3L
1,127 SR
Queue Stats
151W - 184L
1,398 Elo+
Party 3
Team Averages
Level 72
1,434 SR
1,414 Elo+

VS

Team Averages
Level 116
1,598 SR
1,480 Elo+
Neith
Neith
AAenforcer716
Neith
Level 153
God Stats
461W - 438L
1,470 SR
Queue Stats
1,347W - 1,363L
1,455 Elo+
Solo
Horus
Horus
FuriousGinger12
Horus
Level 46
God Stats
6W - 4L
1,459 SR
Queue Stats
204W - 206L
1,486 Elo+
Party 1
Thanatos
Thanatos
LunaHowl196
Thanatos
Level 107
God Stats
8W - 3L
1,618 SR
Queue Stats
148W - 143L
1,528 Elo+
Party 1
Nike
Nike
Ngarapoi
Nike
Level 144
God Stats
2W - 1L
1,756 SR
Queue Stats
51W - 45L
1,472 Elo+
Solo
Ra
Ra
nameisTokyo7500
Ra
Level 129
God Stats
2W - 0L
1,690 SR
Queue Stats
149W - 153L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 2 / 0
4,136
414
2,018
5,247
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

7
0 / 3 / 0
4,644
464
1,387
6,356
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
dapm9
Xing Tian
7
0 / 0 / 1
4,908
491
1,900
5,556
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
xJELLY KGFx
Izanami
9
1 / 2 / 0
5,112
511
4,165
6,450
1,948
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 3 / 0
5,177
518
7,216
9,654
7,652

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,919
592
4,151
6,054
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 4
5,203
520
2,305
4,254
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
LunaHowl196
Thanatos
10
6 / 0 / 1
6,196
620
4,656
5,267
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
10
0 / 1 / 2
5,644
564
2,361
8,241
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 0 / 3
5,959
596
4,403
3,184
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
10
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
2
1
0
2
W
0
0
4
2
W
Thanatos
LunaHowl196
Thanatos
6
0
1
6.5
W
Nike
0
1
2
1
L
0
3
0
0
L
Xing Tian
dapm9
Xing Tian
0
0
1
0.5
W
2
0
3
3.5
L
Izanami
xJELLY KGFx
Izanami
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,686
Damage
17,876
33,263
Taken
27,000
16,286
Mitigated
11,761
8,926
Healing
18,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,018
281
113
1,862
5,247
1,979
0
2,802
2,305
20,273
0
W
4,151
1,577
107
2,767
6,054
2,262
0
550
5,504
0
44,941
W
2,305
1,420
939
2,089
4,254
2,501
148
1,898
2,356
0
11,242
W
Thanatos
LunaHowl196
Thanatos
4,656
1,680
0
6,619
5,267
2,476
0
264
5,003
0
36,226
W
Nike
2,361
560
0
3,720
8,241
3,157
0
0
8,241
0
38,803
L
1,387
574
0
1,052
6,356
1,855
0
540
5,752
0
26,048
L
Xing Tian
dapm9
Xing Tian
1,900
455
0
1,686
5,556
2,852
0
603
4,937
13,926
0
W
4,403
813
700
1,284
3,184
1,365
266
1,206
1,978
43,969
0
L
Izanami
xJELLY KGFx
Izanami
4,165
2,459
60
2,579
6,450
1,948
0
0
6,450
0
36,243
L
7,216
2,644
0
1,574
9,654
7,652
0
204
9,416
0
35,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,977
Gold Earned
28,921
228
Minions Killed
305
0
Camps Cleared
0
905,460
Distance Traveled
923,092
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,136
414
24
2
0
176,062
3
W
Neith
5,919
592
83
8
0
168,564
0
W
Horus
5,203
520
15
2
0
190,012
2
W
Thanatos
6,196
620
69
7
0
210,865
3
W
Nike
5,644
564
68
7
0
173,337
3
L
Apollo
4,644
464
58
6
0
191,994
0
L
Xing Tian
4,908
491
27
3
0
189,734
3
W
Ra
5,959
596
70
7
0
180,314
1
L
Izanami
5,112
511
68
7
0
166,338
1
L
Osiris
5,177
518
51
5
0
181,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role