Player Matchup

Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Krime Dog
Bacchus
Level 41
God Stats
35W - 23L
1,614 SR
Queue Stats
121W - 107L
1,524 Elo+
Party 1
Scylla
Scylla
NAGINI_REXY
Scylla
Level 69
God Stats
25W - 33L
1,218 SR
Queue Stats
361W - 392L
1,362 Elo+
Solo
Fenrir
Fenrir
PleaseCallMeGod
Fenrir
Level 18
God Stats
18W - 3L
1,948 SR
Queue Stats
110W - 99L
1,521 Elo+
Party 1
Hachiman
Hachiman
Rogue AgentK
Hachiman
Level 126
God Stats
17W - 12L
1,501 SR
Queue Stats
138W - 117L
1,508 Elo+
Party 1
Team Averages
Level 79
1,556 SR
1,483 Elo+

VS

Team Averages
Level 104
1,496 SR
1,386 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
CancerSlayer280
Ah Puch
Level 140
God Stats
136W - 121L
1,554 SR
Queue Stats
930W - 1,037L
1,509 Elo+
Solo
Ullr
Ullr
Orangefacepotus1
Ullr
Level 158
God Stats
0W - 1L
1,525 SR
Queue Stats
10W - 11L
1,287 Elo+
Party 2
Geb
Geb
gloski215
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,251 Elo+
Party 2
Merlin
Merlin
iBaneful
Merlin
Level 60
God Stats
57W - 50L
1,399 SR
Queue Stats
94W - 95L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 0 / 6
7,561
1,260
11,106
1,955
739
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Krime Dog
Bacchus
12
2 / 1 / 7
7,105
1,184
3,521
6,613
8,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
12
0 / 1 / 8
6,812
1,135
4,601
5,159
2,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 1 / 5
7,342
1,224
3,420
6,791
4,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
Rogue AgentK
Hachiman
12
3 / 0 / 6
7,629
1,272
6,576
2,000
828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

346

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 3 / 3
6,775
1,129
4,981
10,027
6,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 0 / 1
6,620
1,103
4,475
698
295
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 0 / 1
6,953
1,159
4,724
5,396
2,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 6 / 1
7,715
1,286
2,685
13,086
11,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
iBaneful
Merlin
11
0 / 1 / 1
6,159
1,027
1,670
2,365
915
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
10
Kills
3
3
Deaths
10
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
6
5
L
Cu Chulainn
 
Cu Chulainn
0
3
3
0.5
L
0
0
1
0.5
W
Bacchus
Krime Dog
Bacchus
2
1
7
5.5
W
Scylla
0
1
8
4
L
1
0
1
1.5
W
3
1
5
5.5
W
Hachiman
Rogue AgentK
Hachiman
3
0
6
6
L
2
6
1
0.42
L
Merlin
iBaneful
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,224
Damage
18,535
22,518
Taken
31,572
17,100
Mitigated
21,239
1,356
Healing
1,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,106
1,569
0
444
1,955
739
0
636
1,319
28,795
0
L
Cu Chulainn
 
Cu Chulainn
4,981
628
0
829
10,027
6,525
0
5,563
4,336
1,986
14,472
L
4,475
294
0
0
698
295
0
340
358
23,464
0
W
Bacchus
Krime Dog
Bacchus
3,521
430
170
327
6,613
8,974
0
3,087
3,526
8,444
0
W
Scylla
4,601
903
0
0
5,159
2,343
0
2,767
2,392
17,311
0
L
4,724
2,268
0
508
5,396
2,270
0
3,962
1,434
0
18,514
W
3,420
204
0
415
6,791
4,216
0
2,357
4,434
0
4,198
W
Hachiman
Rogue AgentK
Hachiman
6,576
3,279
0
0
2,000
828
0
765
1,235
0
25,714
L
2,685
501
0
642
13,086
11,234
0
7,838
5,052
4,379
0
L
Merlin
iBaneful
Merlin
1,670
148
0
0
2,365
915
0
1,525
840
10,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
34,222
140
Minions Killed
138
5
Camps Cleared
6
612,699
Distance Traveled
537,410
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,561
1,260
44
7
1
115,708
0
L
Cu Chulainn
6,775
1,129
27
5
2
130,698
1
L
Ah Puch
6,620
1,103
56
9
0
96,335
0
W
Bacchus
7,105
1,184
9
2
0
123,589
0
W
Scylla
6,812
1,135
37
6
1
107,151
0
L
Ullr
6,953
1,159
32
5
3
125,383
1
W
Fenrir
7,342
1,224
1
0
0
152,176
2
W
Hachiman
7,629
1,272
49
8
3
114,075
0
L
Geb
7,715
1,286
10
2
1
120,249
0
L
Merlin
6,159
1,027
13
2
0
64,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role