Player Matchup

Loki
Loki
KGtheWiz
Loki
Level 118
God Stats
2W - 0L
1,752 SR
Queue Stats
61W - 50L
1,606 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OnePunchMag
Cu Chulainn
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 118L
1,660 Elo+
Party 2
Ganesha
Ganesha
Peruv1anSn0w
Ganesha
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 35L
1,816 Elo+
Party 2
Nu Wa
Nu Wa
TheDesburrito
Nu Wa
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,525 Elo+
Party 2
Xing Tian
Xing Tian
TheRxverend
Xing Tian
Level 149
God Stats
4W - 3L
1,383 SR
Queue Stats
290W - 133L
1,706 Elo+
Party 2
Team Averages
Level 106
1,527 SR
1,663 Elo+

VS

Team Averages
Level 92
1,526 SR
1,516 Elo+
Geb
Geb
 
Geb
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Astrallix
Anubis
Level 68
God Stats
1W - 3L
1,328 SR
Queue Stats
97W - 84L
1,511 Elo+
Party 3
Danzaburou
Danzaburou
LK Halcon
Danzaburou
Level 102
God Stats
6W - 8L
1,511 SR
Queue Stats
123W - 119L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
LkGrizzly
Nu Wa
Level 119
God Stats
3W - 2L
1,847 SR
Queue Stats
145W - 138L
1,536 Elo+
Party 1
Cerberus
Cerberus
PoisePenguin
Cerberus
Level 92
God Stats
5W - 6L
1,442 SR
Queue Stats
127W - 132L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
12 / 4 / 11
13,861
770
27,870
22,359
10,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
OnePunchMag
Cu Chulainn
20
7 / 6 / 14
14,667
815
21,204
28,896
33,114
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
Peruv1anSn0w
Ganesha
20
0 / 3 / 21
12,802
711
6,492
19,303
19,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 2 / 16
12,420
690
21,882
11,718
11,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
TheRxverend
Xing Tian
19
3 / 4 / 17
12,850
714
11,840
24,845
34,989
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 6 / 11
10,387
577
9,522
18,219
22,772
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Astrallix
Anubis
20
2 / 6 / 13
11,296
628
16,752
15,334
9,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
LK Halcon
Danzaburou
18
4 / 5 / 9
11,580
643
16,883
15,806
8,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
LkGrizzly
Nu Wa
20
6 / 4 / 8
11,993
666
21,944
12,618
6,264
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PoisePenguin
Cerberus
19
3 / 5 / 14
11,280
627
8,941
35,736
46,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
73
26
Kills
18
19
Deaths
26
79
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
6
11
1.42
L
Anubis
Astrallix
Anubis
2
6
13
1.42
W
Loki
12
4
11
4.38
L
Danzaburou
LK Halcon
Danzaburou
4
5
9
1.7
L
Nu Wa
LkGrizzly
Nu Wa
6
4
8
2.5
W
Cu Chulainn
OnePunchMag
Cu Chulainn
7
6
14
2.33
W
Ganesha
Peruv1anSn0w
Ganesha
0
3
21
3.5
L
Cerberus
PoisePenguin
Cerberus
3
5
14
2
W
4
2
16
6
W
Xing Tian
TheRxverend
Xing Tian
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,288
Damage
74,042
107,121
Taken
97,713
109,765
Mitigated
93,279
44,008
Healing
35,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,522
706
804
1,336
18,219
22,772
0
7,290
10,929
17,790
0
L
Anubis
Astrallix
Anubis
16,752
620
2,133
3,705
15,334
9,516
0
6,449
8,885
42,067
0
W
Loki
27,870
6,873
2,981
7,861
22,359
10,611
1,122
11,502
10,501
0
67,225
L
Danzaburou
LK Halcon
Danzaburou
16,883
4,979
1,473
3,021
15,806
8,108
48
5,920
9,886
0
35,806
L
Nu Wa
LkGrizzly
Nu Wa
21,944
5,720
1,945
2,736
12,618
6,264
212
7,407
5,211
59,643
0
W
Cu Chulainn
OnePunchMag
Cu Chulainn
21,204
5,411
7,294
6,820
28,896
33,114
2,126
13,997
14,395
0
43,720
W
Ganesha
Peruv1anSn0w
Ganesha
6,492
969
0
3,059
19,303
19,804
1,795
10,736
8,064
19,411
0
L
Cerberus
PoisePenguin
Cerberus
8,941
118
1,742
16,858
35,736
46,619
232
13,148
22,588
37,671
0
W
21,882
6,882
1,906
1,353
11,718
11,247
3,572
7,929
3,274
70,436
0
W
Xing Tian
TheRxverend
Xing Tian
11,840
756
5,662
7,072
24,845
34,989
1,054
10,453
13,728
29,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,600
Gold Earned
56,536
244
Minions Killed
229
0
Camps Cleared
0
1,730,915
Distance Traveled
1,425,978
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,387
577
12
1
0
289,335
0
L
Anubis
11,296
628
46
3
0
279,050
0
W
Loki
13,861
770
76
4
0
384,750
3
L
Danzaburou
11,580
643
44
2
0
270,513
1
L
Nu Wa
11,993
666
80
4
0
284,081
1
W
Cu Chulainn
14,667
815
45
3
0
336,628
0
W
Ganesha
12,802
711
4
0
0
351,081
0
L
Cerberus
11,280
627
47
3
0
302,999
3
W
Nu Wa
12,420
690
90
5
0
309,221
2
W
Xing Tian
12,850
714
29
2
0
349,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role