Player Matchup

Jing Wei
Jing Wei
Alleġory
Jing Wei
Level 75
God Stats
6W - 4L
1,760 SR
Queue Stats
139W - 133L
1,687 Elo+
Party 1
Tiamat
Tiamat
FlavoredBukakke
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,861 Elo+
Party 1
Nemesis
Nemesis
GlizzyxGobbler
Nemesis
Level 134
God Stats
16W - 10L
1,763 SR
Queue Stats
404W - 342L
1,604 Elo+
Party 1
Horus
Horus
Vendxttxs
Horus
Level 104
God Stats
60W - 36L
1,742 SR
Queue Stats
511W - 434L
1,591 Elo+
Party 1
Raijin
Raijin
iSapphic
Raijin
Level 141
God Stats
3W - 3L
1,558 SR
Queue Stats
247W - 230L
1,618 Elo+
Party 1
Team Averages
Level 96
1,665 SR
1,672 Elo+

VS

Team Averages
Level 65
1,698 SR
1,557 Elo+
Horus
Horus
BaseVegeta1
Horus
Level 48
God Stats
16W - 6L
1,782 SR
Queue Stats
212W - 198L
1,611 Elo+
Party 2
Athena
Athena
DarkeaterMag
Athena
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 117L
1,453 Elo+
Party 3
Pele
Pele
SugrNShds
Pele
Level 129
God Stats
6W - 1L
1,982 SR
Queue Stats
113W - 108L
1,531 Elo+
Party 3
Medusa
Medusa
ThmellMyDookie
Medusa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 22L
1,662 Elo+
Party 2
The Morrigan
The Morrigan
echoscene
The Morrigan
Level 83
God Stats
4W - 2L
1,725 SR
Queue Stats
117W - 119L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alleġory
Jing Wei
17
4 / 2 / 0
9,907
619
7,986
13,260
5,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 1
8,875
555
6,178
9,061
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 0 / 4
8,673
542
9,483
13,044
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Vendxttxs
Horus
13
1 / 2 / 9
7,420
464
8,029
13,344
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
iSapphic
Raijin
15
2 / 1 / 6
8,640
540
8,614
8,383
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
9,218
576
6,820
11,569
9,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
12
1 / 2 / 2
7,464
467
4,065
14,627
11,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
13
0 / 3 / 1
7,498
469
5,934
17,767
7,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 1
8,263
516
8,378
7,914
2,719
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
echoscene
The Morrigan
13
2 / 4 / 0
7,530
471
7,445
7,687
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
7
7
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alleġory
Jing Wei
4
2
0
2
L
2
1
0
2
L
Athena
1
2
2
1
W
0
2
1
0.25
W
5
0
4
7
L
Pele
0
3
1
0.17
L
2
2
1
1.25
W
Horus
Vendxttxs
Horus
1
2
9
2.75
L
The Morrigan
echoscene
The Morrigan
2
4
0
0.5
W
Raijin
iSapphic
Raijin
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,290
Damage
32,642
57,092
Taken
59,564
27,340
Mitigated
34,364
21,816
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alleġory
Jing Wei
7,986
5,842
0
6,574
13,260
5,110
1,036
2,051
11,209
0
87,018
L
6,820
2,450
87
5,513
11,569
9,866
0
5,577
5,992
0
82,372
L
Athena
4,065
1,167
254
2,775
14,627
11,815
0
2,367
12,260
22,822
0
W
6,178
912
0
3,320
9,061
6,272
1,008
0
8,619
71,728
0
W
9,483
5,069
0
1,254
13,044
5,893
0
1,455
11,589
0
70,728
L
Pele
5,934
1,786
0
6,282
17,767
7,062
0
4,670
13,097
0
69,023
L
8,378
3,604
0
750
7,914
2,719
79
174
7,740
0
74,030
W
Horus
Vendxttxs
Horus
8,029
5,293
2,446
5,989
13,344
6,675
0
2,874
10,434
0
41,974
L
The Morrigan
echoscene
The Morrigan
7,445
1,842
0
1,856
7,687
2,902
0
1,939
5,526
46,235
5,361
W
Raijin
iSapphic
Raijin
8,614
457
0
2,233
8,383
3,390
0
1,508
6,875
71,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,515
Gold Earned
39,973
571
Minions Killed
515
0
Camps Cleared
0
1,681,419
Distance Traveled
1,502,039
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,907
619
146
9
0
310,483
1
L
Horus
9,218
576
152
10
0
333,196
0
L
Athena
7,464
467
31
2
0
306,846
4
W
Tiamat
8,875
555
142
9
0
300,846
8
W
Nemesis
8,673
542
100
6
0
412,651
2
L
Pele
7,498
469
110
7
0
320,054
5
L
Medusa
8,263
516
121
8
0
284,288
1
W
Horus
7,420
464
66
4
0
362,369
2
L
The Morrigan
7,530
471
101
6
0
257,655
3
W
Raijin
8,640
540
117
7
0
295,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role