Player Matchup

Poseidon
Poseidon
Darkalphawolf24
Poseidon
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,214 Elo+
Party 1
Rama
Rama
Dys2Nice
Rama
Level 54
God Stats
0W - 1L
1,786 SR
Queue Stats
1W - 5L
1,214 Elo+
Party 1
Achilles
Achilles
justincredibleli
Achilles
Level 106
God Stats
9W - 12L
1,522 SR
Queue Stats
15W - 22L
1,387 Elo+
Party 1
Team Averages
Level 72
1,603 SR
1,272 Elo+

VS

Team Averages
Level 97
1,502 SR
1,478 Elo+
Ah Puch
Ah Puch
Caesar1233199
Ah Puch
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
84W - 116L
1,381 Elo+
Party 2
Ares
Ares
Kaizuey
Ares
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,542 Elo+
Solo
Neith
Neith
cazadork75
Neith
Level 120
God Stats
4W - 6L
1,505 SR
Queue Stats
56W - 56L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
0 / 6 / 3
6,691
608
4,412
9,070
3,844
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
12
0 / 2 / 2
6,959
633
4,816
9,547
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 3 / 0
7,387
672
8,773
15,201
12,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
1 / 0 / 10
7,774
707
9,380
5,099
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Kaizuey
Ares
13
5 / 3 / 6
9,313
847
9,990
15,256
14,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
13
5 / 0 / 6
8,406
764
9,739
6,661
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
11
11
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
1
0
10
6
L
Poseidon
0
6
3
0.25
L
Rama
0
2
2
0.5
W
Ares
Kaizuey
Ares
5
3
6
2.67
W
Neith
5
0
6
8
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,001
Damage
29,109
33,818
Taken
27,016
20,890
Mitigated
19,972
4,547
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
9,380
334
0
2,020
5,099
2,351
205
787
4,145
28,726
0
L
Poseidon
4,412
1,094
0
1,463
9,070
3,844
0
5,941
3,129
14,522
0
L
Rama
4,816
3,819
0
801
9,547
4,129
0
6,663
2,884
0
25,100
W
Ares
Kaizuey
Ares
9,990
620
0
2,694
15,256
14,008
96
2,450
12,345
17,192
0
W
Neith
9,739
4,099
0
2,658
6,661
3,613
208
1,605
4,992
0
33,921
L
8,773
2,566
99
2,184
15,201
12,917
0
7,498
7,703
0
15,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,037
Gold Earned
25,493
131
Minions Killed
118
5
Camps Cleared
6
549,588
Distance Traveled
637,577
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,774
707
43
4
1
213,619
0
L
Poseidon
6,691
608
28
3
0
164,982
0
L
Rama
6,959
633
86
8
4
175,442
2
W
Ares
9,313
847
14
1
2
207,463
4
W
Neith
8,406
764
61
6
3
216,495
4
L
Achilles
7,387
672
17
2
1
209,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role