Player Matchup

Pele
Pele
Alph8deadman
Pele
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
120W - 139L
1,462 Elo+
Solo
Vulcan
Vulcan
Boogr
Vulcan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,734 Elo+
Party 1
Rama
Rama
Jozzzie
Rama
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,716 Elo+
Party 1
Nu Wa
Nu Wa
P3nquin013
Nu Wa
Level 35
God Stats
1W - 3L
1,447 SR
Queue Stats
16W - 9L
1,655 Elo+
Party 1
Shiva
Shiva
cucurucho90
Shiva
Level 27
God Stats
13W - 8L
1,822 SR
Queue Stats
295W - 320L
1,590 Elo+
Solo
Team Averages
Level 21
1,554 SR
1,631 Elo+

VS

Team Averages
Level 106
1,411 SR
1,547 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Bilybob273
Ra
Level 29
God Stats
5W - 11L
1,295 SR
Queue Stats
325W - 310L
1,543 Elo+
Solo
Shiva
Shiva
ChicoSurge
Shiva
Level 49
God Stats
1W - 2L
1,261 SR
Queue Stats
49W - 45L
1,692 Elo+
Party 2
Cupid
Cupid
Rachet-Joe
Cupid
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,500 Elo+
Party 2
Susano
Susano
Trubulus-99
Susano
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
8,845
737
5,648
12,664
5,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Boogr
Vulcan
16
2 / 2 / 5
9,154
763
9,407
8,747
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Jozzzie
Rama
20
11 / 1 / 2
11,507
959
20,213
15,693
7,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
15
0 / 0 / 3
8,268
689
2,753
2,993
1,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 10
8,774
731
8,128
14,751
11,673
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 3 / 4
8,704
725
8,443
7,733
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 1
8,200
683
4,950
11,003
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
17
5 / 2 / 4
9,410
784
15,205
15,744
14,739
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
15
0 / 3 / 5
8,478
707
3,682
9,608
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
15
2 / 1 / 2
8,718
727
6,646
9,146
4,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
15
Kills
9
9
Deaths
15
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
3
4
1.33
W
1
2
3
1.25
L
0
6
1
0.08
W
Vulcan
Boogr
Vulcan
2
2
5
2.25
L
Shiva
5
2
4
3.5
W
Rama
Jozzzie
Rama
11
1
2
12
W
Nu Wa
0
0
3
1.5
L
Cupid
0
3
5
0.83
L
Susano
2
1
2
3
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,149
Damage
38,926
54,848
Taken
53,234
30,491
Mitigated
32,854
17,084
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
8,443
340
0
504
7,733
4,269
0
1,866
5,867
40,355
0
W
5,648
991
0
2,902
12,664
5,708
68
3,707
8,957
0
32,299
L
4,950
825
289
2,550
11,003
5,041
0
3,040
7,963
33,087
0
W
Vulcan
Boogr
Vulcan
9,407
2,935
0
750
8,747
4,060
69
3,213
5,534
42,342
0
L
Shiva
15,205
1,508
0
2,144
15,744
14,739
0
3,769
11,975
502
35,514
W
Rama
Jozzzie
Rama
20,213
14,368
0
8,411
15,693
7,915
601
2,867
12,826
0
67,784
W
Nu Wa
2,753
417
0
0
2,993
1,135
175
389
2,604
19,665
0
L
Cupid
3,682
1,130
106
2,497
9,608
4,629
217
1,703
7,905
0
29,179
L
Susano
6,646
990
0
50
9,146
4,176
0
1,782
7,364
0
14,472
W
8,128
1,043
1,991
3,030
14,751
11,673
0
3,663
11,088
0
16,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,548
Gold Earned
43,510
296
Minions Killed
258
0
Camps Cleared
0
1,303,563
Distance Traveled
1,244,696
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,704
725
67
6
0
237,984
2
W
Pele
8,845
737
69
6
0
268,776
1
L
Ra
8,200
683
68
6
0
234,196
0
W
Vulcan
9,154
763
73
6
0
268,418
2
L
Shiva
9,410
784
36
3
0
266,939
2
W
Rama
11,507
959
119
10
0
242,970
0
W
Nu Wa
8,268
689
25
2
0
261,656
0
L
Cupid
8,478
707
61
5
0
230,236
1
L
Susano
8,718
727
26
2
0
275,341
1
W
Shiva
8,774
731
10
1
0
261,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role