Player Matchup

Apollo
Apollo
 
Apollo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
FoxyMann
Cerberus
Level 81
God Stats
2W - 3L
1,394 SR
Queue Stats
36W - 34L
1,412 Elo+
Solo
Chaac
Chaac
N4t3th4gr34t
Chaac
Level 82
God Stats
9W - 11L
1,386 SR
Queue Stats
194W - 211L
1,478 Elo+
Solo
Hera
Hera
Siegfried_021
Hera
Level 61
God Stats
3W - 3L
1,703 SR
Queue Stats
73W - 111L
1,331 Elo+
Party 3
Poseidon
Poseidon
jvaught94
Poseidon
Level 88
God Stats
5W - 1L
1,599 SR
Queue Stats
23W - 25L
1,436 Elo+
Solo
Team Averages
Level 76
1,516 SR
1,431 Elo+

VS

Team Averages
Level 66
1,359 SR
1,251 Elo+
Persephone
Persephone
CDR Francis
Persephone
Level 27
God Stats
1W - 3L
1,157 SR
Queue Stats
15W - 27L
1,120 Elo+
Party 2
Vamana
Vamana
Mati92cabj
Vamana
Level 125
God Stats
145W - 75L
1,628 SR
Queue Stats
474W - 520L
1,376 Elo+
Party 1
Hel
Hel
PastellRos3
Hel
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,128 Elo+
Party 2
Fenrir
Fenrir
Renn_carp90
Fenrir
Level 129
God Stats
4W - 9L
1,255 SR
Queue Stats
359W - 389L
1,361 Elo+
Party 1
Anhur
Anhur
TranquilThyme98
Anhur
Level 42
God Stats
1W - 2L
1,253 SR
Queue Stats
44W - 58L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
10 / 2 / 3
9,795
544
11,050
14,822
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
FoxyMann
Cerberus
2
0 / 0 / 0
3,724
207
0
0
0
17
2 / 2 / 1
9,872
548
12,401
16,805
9,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 4 / 1
7,766
431
5,953
9,777
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
jvaught94
Poseidon
14
3 / 2 / 2
8,443
469
9,873
11,267
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CDR Francis
Persephone
15
3 / 2 / 2
9,003
500
7,570
12,205
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Mati92cabj
Vamana
17
4 / 2 / 1
10,404
578
13,286
16,755
16,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 6 / 2
6,718
373
706
9,257
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
12
1 / 2 / 2
7,365
409
6,961
15,851
10,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 4 / 1
7,004
389
4,410
10,605
3,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
16
Kills
9
10
Deaths
16
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
10
2
3
5.75
W
Persephone
CDR Francis
Persephone
3
2
2
2
L
Cerberus
FoxyMann
Cerberus
0
0
0
0
W
Vamana
Mati92cabj
Vamana
4
2
1
2.25
L
2
2
1
1.25
W
0
6
2
0.17
W
Fenrir
1
2
2
1
L
1
4
1
0.38
W
1
4
1
0.38
L
Poseidon
jvaught94
Poseidon
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,277
Damage
32,933
52,671
Taken
64,673
22,450
Mitigated
39,773
17,305
Healing
21,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,050
7,464
0
8,122
14,822
5,576
2,608
2,833
11,805
0
58,552
W
Persephone
CDR Francis
Persephone
7,570
1,212
294
5,758
12,205
5,342
308
5,292
6,911
62,452
0
L
Cerberus
FoxyMann
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
Mati92cabj
Vamana
13,286
8,026
0
6,235
16,755
16,277
839
491
16,264
0
87,211
L
12,401
4,093
0
8,015
16,805
9,374
1,134
53
16,749
0
84,119
W
706
379
1,441
769
9,257
3,966
96
2,505
6,752
14,471
0
W
Fenrir
6,961
933
0
6,178
15,851
10,418
0
6,108
9,743
0
46,079
L
5,953
2,183
0
793
9,777
3,846
503
2,523
7,058
45,194
0
W
4,410
1,885
0
882
10,605
3,770
0
1,429
9,176
0
39,804
L
Poseidon
jvaught94
Poseidon
9,873
1,896
0
375
11,267
3,654
1,584
2,186
8,783
72,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
40,494
408
Minions Killed
371
0
Camps Cleared
0
1,364,366
Distance Traveled
1,544,560
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,795
544
104
6
0
338,493
3
W
Persephone
9,003
500
93
5
0
313,243
4
L
Cerberus
3,724
207
0
0
0
0
0
W
Vamana
10,404
578
141
8
0
342,924
0
L
Chaac
9,872
548
156
9
0
337,733
1
W
Hel
6,718
373
22
1
0
303,152
0
W
Fenrir
7,365
409
63
4
0
343,875
5
L
Hera
7,766
431
69
4
0
300,005
3
W
Anhur
7,004
389
52
3
0
241,366
0
L
Poseidon
8,443
469
79
4
0
388,135
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role