Player Matchup

Zhong Kui
Zhong Kui
Coldrobin
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,241 Elo+
Party 1
Chaac
Chaac
Malaka2418
Chaac
Level 86
God Stats
0W - 3L
1,258 SR
Queue Stats
1W - 5L
1,362 Elo+
Party 1
Chiron
Chiron
killerz7018
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,360 Elo+
Party 1
Team Averages
Level 86
1,419 SR
1,321 Elo+

VS

Team Averages
Level 102
1,535 SR
1,694 Elo+
Medusa
Medusa
 
Medusa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ChiII Night
Baron Samedi
Level 25
God Stats
16W - 3L
1,500 SR
Queue Stats
164W - 29L
1,959 Elo+
Party 2
Bellona
Bellona
OKtenminute
Bellona
Level 148
God Stats
18W - 9L
1,605 SR
Queue Stats
394W - 265L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Coldrobin
Zhong Kui
11
2 / 8 / 3
8,740
672
7,164
14,104
8,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
2 / 7 / 4
8,525
656
11,545
15,503
12,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
14
2 / 2 / 4
9,179
706
11,151
9,358
4,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 4 / 10
10,597
815
13,132
11,990
4,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
ChiII Night
Baron Samedi
17
8 / 1 / 8
10,894
838
12,076
12,040
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
OKtenminute
Bellona
14
3 / 1 / 13
9,684
745
9,342
16,468
17,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
17
17
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
10
2.75
W
Baron Samedi
ChiII Night
Baron Samedi
8
1
8
12
L
Zhong Kui
Coldrobin
Zhong Kui
2
8
3
0.44
L
Chaac
2
7
4
0.57
W
Bellona
OKtenminute
Bellona
3
1
13
9.5
L
Chiron
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,860
Damage
34,550
38,965
Taken
40,498
25,440
Mitigated
28,079
7,315
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,132
5,335
0
3,030
11,990
4,921
2,185
1,997
9,765
0
53,166
W
Baron Samedi
ChiII Night
Baron Samedi
12,076
807
3,143
5,385
12,040
5,883
483
2,257
9,315
43,579
0
L
Zhong Kui
Coldrobin
Zhong Kui
7,164
655
271
2,025
14,104
8,187
0
4,998
9,106
19,514
0
L
Chaac
11,545
1,493
0
1,964
15,503
12,367
0
4,769
10,734
0
23,147
W
Bellona
OKtenminute
Bellona
9,342
4,069
432
3,667
16,468
17,275
375
2,978
12,784
0
25,372
L
Chiron
11,151
2,183
568
2,487
9,358
4,886
120
2,761
6,597
0
42,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,444
Gold Earned
31,175
141
Minions Killed
174
4
Camps Cleared
8
658,206
Distance Traveled
751,184
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,597
815
85
7
4
236,094
5
W
Baron Samedi
10,894
838
51
4
2
250,482
4
L
Zhong Kui
8,740
672
43
3
2
190,436
2
L
Chaac
8,525
656
27
2
1
225,422
1
W
Bellona
9,684
745
38
3
2
264,608
0
L
Chiron
9,179
706
71
5
1
242,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role