Player Matchup

Loki
Loki
 
Loki
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
GucciNate
Chang'e
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Ares
Ares
iTooly0
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,500 Elo+

VS

Team Averages
Level 75
1,666 SR
1,659 Elo+
Tiamat
Tiamat
justice45
Tiamat
Level 109
God Stats
2W - 0L
1,681 SR
Queue Stats
47W - 46L
1,522 Elo+
Party 2
Chiron
Chiron
killerofbeast
Chiron
Level 89
God Stats
3W - 1L
1,597 SR
Queue Stats
66W - 47L
1,692 Elo+
Solo
Zeus
Zeus
sholf50
Zeus
Level 28
God Stats
3W - 2L
1,719 SR
Queue Stats
174W - 90L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 3 / 2
7,462
678
7,339
11,712
5,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
GucciNate
Chang'e
12
1 / 3 / 3
7,079
644
4,901
10,104
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
iTooly0
Ares
11
1 / 2 / 3
7,582
689
4,242
16,202
14,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
justice45
Tiamat
11
0 / 3 / 5
7,333
667
3,387
9,267
14,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 3
9,048
823
13,752
6,913
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
sholf50
Zeus
14
3 / 1 / 4
8,381
762
15,342
6,512
2,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
4
Kills
8
8
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
2
1
L
Chang'e
GucciNate
Chang'e
1
3
3
0.83
L
Ares
iTooly0
Ares
1
2
3
1.25
W
Tiamat
justice45
Tiamat
0
3
5
0.83
W
5
0
3
6.5
W
Zeus
sholf50
Zeus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,482
Damage
32,481
38,018
Taken
22,692
24,183
Mitigated
19,699
7,063
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,339
933
0
486
11,712
5,628
0
7,743
3,969
0
23,819
L
Chang'e
GucciNate
Chang'e
4,901
577
1,465
1,993
10,104
4,543
0
6,050
4,054
22,681
0
L
Ares
iTooly0
Ares
4,242
337
0
3,119
16,202
14,012
0
5,350
10,852
12,755
0
W
Tiamat
justice45
Tiamat
3,387
390
305
2,535
9,267
14,133
265
4,206
5,061
11,609
0
W
13,752
7,571
879
3,999
6,913
2,826
1,504
2,529
4,384
0
41,248
W
Zeus
sholf50
Zeus
15,342
1,110
153
2,638
6,512
2,740
760
2,784
3,728
49,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,123
Gold Earned
24,762
101
Minions Killed
138
4
Camps Cleared
6
650,054
Distance Traveled
626,902
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,462
678
19
2
0
230,108
2
L
Chang'e
7,079
644
59
5
4
194,339
4
L
Ares
7,582
689
23
2
0
225,607
1
W
Tiamat
7,333
667
14
1
1
211,788
4
W
Chiron
9,048
823
83
8
2
199,474
1
W
Zeus
8,381
762
41
4
3
215,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role