Player Matchup

Pele
Pele
BlackColorZ
Pele
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 138L
1,475 Elo+
Solo
Athena
Athena
DeadHiv3Mind
Athena
Level 89
God Stats
29W - 30L
1,531 SR
Queue Stats
325W - 381L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
No_Boy15
Gilgamesh
Level 120
God Stats
4W - 2L
1,605 SR
Queue Stats
37W - 31L
1,484 Elo+
Party 2
Apollo
Apollo
Slackmanuel94
Apollo
Level 124
God Stats
10W - 8L
1,538 SR
Queue Stats
116W - 115L
1,494 Elo+
Solo
Merlin
Merlin
fredwardo1498
Merlin
Level 111
God Stats
2W - 2L
1,383 SR
Queue Stats
45W - 30L
1,540 Elo+
Party 2
Team Averages
Level 120
1,511 SR
1,507 Elo+

VS

Team Averages
Level 118
1,610 SR
1,390 Elo+
Izanami
Izanami
Creepinonyuh
Izanami
Level 123
God Stats
13W - 7L
1,500 SR
Queue Stats
15W - 11L
1,301 Elo+
Solo
Ratatoskr
Ratatoskr
Sylintheking
Ratatoskr
Level 129
God Stats
4W - 8L
1,514 SR
Queue Stats
129W - 122L
1,492 Elo+
Solo
Geb
Geb
Transcore1029
Geb
Level 123
God Stats
3W - 2L
1,594 SR
Queue Stats
167W - 167L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
UsuallyAlone
Sun Wukong
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 144L
1,505 Elo+
Party 1
Scylla
Scylla
XxUchihaxX9262
Scylla
Level 68
God Stats
0W - 1L
1,944 SR
Queue Stats
34W - 52L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 5
9,457
727
9,332
10,646
5,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
14
1 / 0 / 7
9,062
697
4,801
14,986
17,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
No_Boy15
Gilgamesh
15
2 / 2 / 6
8,811
678
9,056
13,750
11,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 2 / 2
9,150
704
8,235
15,075
7,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 0 / 3
9,473
729
13,088
6,061
3,275
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Creepinonyuh
Izanami
15
1 / 3 / 2
8,447
650
6,988
11,058
4,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Sylintheking
Ratatoskr
16
0 / 0 / 2
8,767
674
10,486
9,049
5,203
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 2
8,485
653
6,247
13,802
10,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
UsuallyAlone
Sun Wukong
15
0 / 1 / 2
8,209
631
10,174
12,992
11,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

14
2 / 3 / 0
8,353
643
7,486
10,208
4,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
10
Kills
4
4
Deaths
10
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Izanami
Creepinonyuh
Izanami
1
3
2
0.67
W
Athena
1
0
7
4.5
W
Gilgamesh
No_Boy15
Gilgamesh
2
2
6
2.5
W
0
2
2
0.5
L
Ratatoskr
Sylintheking
Ratatoskr
0
0
2
1
L
1
3
2
0.67
L
Sun Wukong
UsuallyAlone
Sun Wukong
0
1
2
1
L
2
3
0
0.67
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,512
Damage
41,381
60,518
Taken
57,109
44,384
Mitigated
35,416
12,160
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,332
1,983
0
3,598
10,646
5,367
0
130
10,516
0
41,367
L
Izanami
Creepinonyuh
Izanami
6,988
4,532
0
1,959
11,058
4,708
567
3,720
7,198
0
29,001
W
Athena
4,801
1,117
0
829
14,986
17,025
21
5,286
9,700
11,972
0
W
Gilgamesh
No_Boy15
Gilgamesh
9,056
1,572
471
1,687
13,750
11,425
75
3,067
10,683
0
20,088
W
8,235
6,197
0
5,266
15,075
7,292
721
3,327
11,748
0
46,917
L
Ratatoskr
Sylintheking
Ratatoskr
10,486
1,021
0
1,637
9,049
5,203
0
884
8,113
0
43,029
L
6,247
333
0
2,698
13,802
10,044
0
4,987
8,642
18,139
0
L
Sun Wukong
UsuallyAlone
Sun Wukong
10,174
709
0
4,176
12,992
11,438
0
3,450
9,434
0
31,862
L
7,486
569
0
250
10,208
4,023
0
4,848
5,162
28,847
0
W
13,088
95
0
309
6,061
3,275
184
1,923
4,138
46,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,953
Gold Earned
42,261
282
Minions Killed
241
0
Camps Cleared
0
1,391,547
Distance Traveled
1,326,292
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,457
727
67
5
0
303,855
4
L
Izanami
8,447
650
62
5
0
232,672
2
W
Athena
9,062
697
22
2
0
312,749
2
W
Gilgamesh
8,811
678
27
2
0
269,844
0
W
Apollo
9,150
704
98
8
0
239,141
1
L
Ratatoskr
8,767
674
68
5
0
323,913
0
L
Geb
8,485
653
26
2
0
258,659
2
L
Sun Wukong
8,209
631
40
3
0
276,308
3
L
Scylla
8,353
643
45
3
0
234,740
0
W
Merlin
9,473
729
68
5
0
265,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role