Player Matchup

Kukulkan
Kukulkan
BetterThanATaco
Kukulkan
Level 66
God Stats
26W - 47L
1,349 SR
Queue Stats
114W - 191L
1,321 Elo+
Party 2
Xbalanque
Xbalanque
HITMAN8102
Xbalanque
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,224 Elo+
Solo
Sobek
Sobek
ScorpioBaron
Sobek
Level 129
God Stats
1W - 4L
1,059 SR
Queue Stats
119W - 196L
1,325 Elo+
Party 2
Team Averages
Level 77
1,303 SR
1,290 Elo+

VS

Team Averages
Level 70
1,433 SR
1,219 Elo+
Cernunnos
Cernunnos
OG Elmer Budd
Cernunnos
Level 89
God Stats
5W - 2L
1,381 SR
Queue Stats
32W - 40L
1,184 Elo+
Party 1
Ah Puch
Ah Puch
OG Rosa Sparks
Ah Puch
Level 72
God Stats
10W - 6L
1,403 SR
Queue Stats
11W - 10L
1,238 Elo+
Party 1
Shiva
Shiva
Urraiuu Xikuuze
Shiva
Level 48
God Stats
10W - 13L
1,514 SR
Queue Stats
203W - 389L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
6 / 3 / 0
12,779
673
19,544
17,737
8,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
HITMAN8102
Xbalanque
14
2 / 8 / 4
11,301
595
11,746
22,640
9,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 5
12,116
638
7,517
29,089
40,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OG Elmer Budd
Cernunnos
18
9 / 3 / 4
14,082
741
22,504
18,451
7,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 3 / 10
13,571
714
30,042
15,341
6,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 8
11,946
629
10,281
25,019
21,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
14
14
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
6
3
0
2
L
Xbalanque
HITMAN8102
Xbalanque
2
8
4
0.5
W
Cernunnos
OG Elmer Budd
Cernunnos
9
3
4
3.67
W
4
3
10
3
L
1
3
5
1.17
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,807
Damage
62,827
69,466
Taken
58,811
58,168
Mitigated
35,104
8,165
Healing
22,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
19,544
2,410
0
2,507
17,737
8,802
0
7,818
9,712
73,455
0
L
Xbalanque
HITMAN8102
Xbalanque
11,746
4,248
0
2,246
22,640
9,258
0
10,306
12,062
0
28,673
W
Cernunnos
OG Elmer Budd
Cernunnos
22,504
9,989
627
4,700
18,451
7,635
1,489
8,801
9,456
0
66,779
W
30,042
899
547
7,062
15,341
6,079
755
7,729
7,318
76,809
0
L
7,517
730
0
3,412
29,089
40,108
0
12,647
15,825
19,527
0
W
10,281
1,129
417
9,335
25,019
21,390
211
10,322
14,156
193
37,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,196
Gold Earned
39,599
198
Minions Killed
214
5
Camps Cleared
10
932,962
Distance Traveled
990,043
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,779
673
128
7
3
326,146
0
L
Xbalanque
11,301
595
34
2
2
286,147
4
W
Cernunnos
14,082
741
73
4
5
327,104
3
W
Ah Puch
13,571
714
96
5
4
346,102
0
L
Sobek
12,116
638
36
2
0
320,669
5
W
Shiva
11,946
629
45
2
1
316,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role