Player Matchup

Vulcan
Vulcan
Voulomen
Vulcan
Level 144
God Stats
1W - 1L
1,295 SR
Queue Stats
87W - 71L
1,657 Elo+
Party 2
Sobek
Sobek
WiTcHPoNy
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,869 Elo+
Party 2
Izanami
Izanami
awgemax
Izanami
Level 16
God Stats
9W - 3L
1,715 SR
Queue Stats
24W - 17L
1,628 Elo+
Party 2
Ganesha
Ganesha
bigbitty3
Ganesha
Level 148
God Stats
1W - 3L
1,145 SR
Queue Stats
80W - 66L
1,666 Elo+
Party 2
Thanatos
Thanatos
dernxaw
Thanatos
Level 152
God Stats
1W - 1L
1,680 SR
Queue Stats
22W - 13L
1,711 Elo+
Party 2
Team Averages
Level 96
1,467 SR
1,706 Elo+

VS

Team Averages
Level 134
1,499 SR
1,558 Elo+
Anhur
Anhur
BearCub69
Anhur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 181L
1,568 Elo+
Party 1
Nox
Nox
ForegoneSpore
Nox
Level 155
God Stats
3W - 4L
1,455 SR
Queue Stats
98W - 112L
1,610 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HANDofKIRA
Tsukuyomi
Level 153
God Stats
7W - 9L
1,485 SR
Queue Stats
525W - 629L
1,411 Elo+
Solo
Discordia
Discordia
HalpMehPlz
Discordia
Level 107
God Stats
3W - 8L
1,554 SR
Queue Stats
77W - 65L
1,634 Elo+
Party 1
Chiron
Chiron
Stein70
Chiron
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 122L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Voulomen
Vulcan
20
7 / 2 / 15
13,590
799
24,593
10,283
5,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
WiTcHPoNy
Sobek
19
4 / 1 / 20
13,037
767
13,439
24,986
41,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
awgemax
Izanami
19
5 / 3 / 12
12,777
752
14,489
15,517
8,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
bigbitty3
Ganesha
19
0 / 4 / 16
11,551
679
10,249
22,245
14,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
dernxaw
Thanatos
20
15 / 6 / 4
14,380
846
23,894
22,661
13,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BearCub69
Anhur
19
3 / 6 / 4
11,956
703
8,817
20,550
8,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 4 / 7
12,198
718
8,055
19,391
23,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
HANDofKIRA
Tsukuyomi
17
1 / 7 / 5
10,868
639
10,452
25,437
12,203
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
HalpMehPlz
Discordia
19
3 / 6 / 7
12,583
740
20,977
14,590
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Stein70
Chiron
19
5 / 8 / 3
12,160
715
17,080
21,989
11,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
31
Kills
16
16
Deaths
31
67
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
BearCub69
Anhur
3
6
4
0.83
L
4
4
7
1.88
L
Tsukuyomi
HANDofKIRA
Tsukuyomi
1
7
5
0.5
L
Discordia
HalpMehPlz
Discordia
3
6
7
1.08
L
Chiron
Stein70
Chiron
5
8
3
0.81
W
Vulcan
Voulomen
Vulcan
7
2
15
7.25
W
Sobek
WiTcHPoNy
Sobek
4
1
20
14
W
Izanami
awgemax
Izanami
5
3
12
3.67
W
Ganesha
bigbitty3
Ganesha
0
4
16
2
W
Thanatos
dernxaw
Thanatos
15
6
4
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,664
Damage
65,381
95,692
Taken
101,957
83,219
Mitigated
61,001
27,705
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BearCub69
Anhur
8,817
4,867
0
2,924
20,550
8,552
1,177
10,764
9,534
0
36,921
L
8,055
1,130
0
160
19,391
23,132
0
9,916
9,213
36,054
0
L
Tsukuyomi
HANDofKIRA
Tsukuyomi
10,452
1,567
0
3,051
25,437
12,203
0
9,267
14,806
0
31,309
L
Discordia
HalpMehPlz
Discordia
20,977
1,452
0
1,584
14,590
5,299
0
8,833
5,527
61,522
0
L
Chiron
Stein70
Chiron
17,080
6,402
900
2,842
21,989
11,815
0
8,317
13,396
0
52,870
W
Vulcan
Voulomen
Vulcan
24,593
5,219
0
217
10,283
5,697
2,682
2,271
8,012
78,812
0
W
Sobek
WiTcHPoNy
Sobek
13,439
1,488
0
4,884
24,986
41,224
26
7,474
17,512
21,914
0
W
Izanami
awgemax
Izanami
14,489
8,718
0
3,449
15,517
8,437
4,218
7,228
8,289
0
54,328
W
Ganesha
bigbitty3
Ganesha
10,249
877
0
4,722
22,245
14,048
2,333
6,922
15,323
33,621
0
W
Thanatos
dernxaw
Thanatos
23,894
10,585
0
14,433
22,661
13,813
271
5,137
17,524
0
59,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,335
Gold Earned
59,765
289
Minions Killed
302
0
Camps Cleared
0
1,729,551
Distance Traveled
1,647,353
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,956
703
60
4
0
328,125
4
L
Nox
12,198
718
56
3
0
352,443
6
L
Tsukuyomi
10,868
639
36
2
0
340,223
6
L
Discordia
12,583
740
59
3
0
333,780
7
L
Chiron
12,160
715
91
5
0
292,782
1
W
Vulcan
13,590
799
110
6
0
368,510
3
W
Sobek
13,037
767
12
1
0
358,538
4
W
Izanami
12,777
752
80
5
0
290,105
0
W
Ganesha
11,551
679
15
1
0
327,746
1
W
Thanatos
14,380
846
72
4
0
384,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role