Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BidenSniffsKidz
Apollo
Level 49
God Stats
10W - 5L
1,687 SR
Queue Stats
142W - 62L
1,802 Elo+
Party 2
Fafnir
Fafnir
IMABEEEAST
Fafnir
Level 120
God Stats
3W - 4L
1,327 SR
Queue Stats
325W - 308L
1,522 Elo+
Party 2
Mercury
Mercury
Round2ImInYou
Mercury
Level 24
God Stats
1W - 1L
1,308 SR
Queue Stats
19W - 5L
1,730 Elo+
Party 2
Merlin
Merlin
xXLordPoseidonXx
Merlin
Level 118
God Stats
14W - 19L
1,595 SR
Queue Stats
387W - 418L
1,505 Elo+
Party 2
Team Averages
Level 92
1,483 SR
1,612 Elo+

VS

Team Averages
Level 59
1,575 SR
1,616 Elo+
King Arthur
King Arthur
BaseVegeta1
King Arthur
Level 48
God Stats
7W - 6L
1,814 SR
Queue Stats
212W - 198L
1,621 Elo+
Party 3
Ra
Ra
BlackLightningKG
Ra
Level 124
God Stats
3W - 7L
1,493 SR
Queue Stats
607W - 560L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThmellMyDookie
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,678 Elo+
Party 3
Eset
Eset
UHPOOK
Eset
Level 21
God Stats
1W - 2L
1,310 SR
Queue Stats
21W - 23L
1,679 Elo+
Party 1
Chaac
Chaac
echoscene
Chaac
Level 83
God Stats
5W - 4L
1,758 SR
Queue Stats
117W - 119L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
0 / 4 / 5
9,914
522
8,475
19,289
9,641
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 0 / 1
10,754
566
7,687
10,814
5,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
IMABEEEAST
Fafnir
15
1 / 0 / 5
10,150
534
4,633
10,741
15,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
17
6 / 1 / 3
10,508
553
11,838
16,447
8,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 6
9,860
519
4,902
9,154
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaseVegeta1
King Arthur
17
2 / 2 / 3
10,350
545
11,262
16,869
16,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 0 / 0
9,170
483
5,750
7,099
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ThmellMyDookie
Cu Chulainn
13
2 / 3 / 3
8,620
454
9,058
11,585
10,627
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
UHPOOK
Eset
12
2 / 3 / 1
7,465
393
3,122
10,429
8,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
echoscene
Chaac
13
0 / 3 / 5
8,506
448
8,886
14,422
8,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
11
Kills
7
7
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
4
5
0.63
L
King Arthur
BaseVegeta1
King Arthur
2
2
3
1.75
W
3
0
1
3.5
L
1
0
0
1
W
Fafnir
IMABEEEAST
Fafnir
1
0
5
3.5
W
Mercury
6
1
3
7.5
L
Cu Chulainn
ThmellMyDookie
Cu Chulainn
2
3
3
1.17
L
Eset
UHPOOK
Eset
2
3
1
0.83
L
Chaac
echoscene
Chaac
0
3
5
0.83
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,535
Damage
38,078
66,445
Taken
60,404
42,890
Mitigated
46,513
20,288
Healing
15,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,475
1,018
0
8,418
19,289
9,641
717
1,256
17,993
75,120
0
L
King Arthur
BaseVegeta1
King Arthur
11,262
784
0
2,638
16,869
16,160
0
7,655
9,214
6,341
77,692
W
7,687
4,995
0
5,437
10,814
5,297
6,035
3,383
7,229
0
120,048
L
5,750
1,055
1,840
2,487
7,099
3,188
0
1,287
5,812
89,728
0
W
Fafnir
IMABEEEAST
Fafnir
4,633
1,161
0
4,330
10,741
15,286
78
3,002
7,547
24,331
0
W
Mercury
11,838
7,499
0
500
16,447
8,353
1,261
1,083
15,324
0
97,620
L
Cu Chulainn
ThmellMyDookie
Cu Chulainn
9,058
1,527
0
531
11,585
10,627
0
3,110
8,475
429
66,341
L
Eset
UHPOOK
Eset
3,122
321
615
1,332
10,429
8,000
0
3,311
7,118
16,768
0
L
Chaac
echoscene
Chaac
8,886
1,970
0
5,733
14,422
8,538
0
2,647
11,775
0
68,984
W
4,902
240
0
1,603
9,154
4,313
1,120
777
8,287
78,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,186
Gold Earned
44,111
645
Minions Killed
580
0
Camps Cleared
0
1,964,515
Distance Traveled
1,821,908
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,914
522
126
7
0
322,959
4
L
King Arthur
10,350
545
184
10
0
362,643
1
W
Apollo
10,754
566
215
11
0
394,947
5
L
Ra
9,170
483
132
7
0
377,746
3
W
Fafnir
10,150
534
24
1
0
374,430
3
W
Mercury
10,508
553
125
7
0
507,934
4
L
Cu Chulainn
8,620
454
107
6
0
363,739
2
L
Eset
7,465
393
49
3
0
317,780
3
L
Chaac
8,506
448
108
6
0
400,000
0
W
Merlin
9,860
519
155
8
0
364,245
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role