Player Matchup

Loki
Loki
Deejay_Curt
Loki
Level 71
God Stats
6W - 5L
1,683 SR
Queue Stats
100W - 141L
1,398 Elo+
Party 1
Heimdallr
Heimdallr
MiniRhodes
Heimdallr
Level 67
God Stats
1W - 10L
1,149 SR
Queue Stats
85W - 126L
1,339 Elo+
Party 1
Agni
Agni
Names_Dennis
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,404 Elo+
Party 1
Bacchus
Bacchus
S0_MUCH_PA1N
Bacchus
Level 68
God Stats
3W - 9L
1,356 SR
Queue Stats
77W - 113L
1,360 Elo+
Party 1
Thor
Thor
sollox12
Thor
Level 103
God Stats
7W - 11L
1,437 SR
Queue Stats
239W - 317L
1,396 Elo+
Party 1
Team Averages
Level 68
1,425 SR
1,379 Elo+

VS

Team Averages
Level 99
1,695 SR
1,469 Elo+
Ganesha
Ganesha
BGD_YoungBlood
Ganesha
Level 120
God Stats
17W - 24L
1,849 SR
Queue Stats
589W - 925L
1,354 Elo+
Party 2
Guan Yu
Guan Yu
Kenshin_H_
Guan Yu
Level 112
God Stats
3W - 3L
1,857 SR
Queue Stats
149W - 148L
1,515 Elo+
Solo
Neith
Neith
LiL_Homie_14
Neith
Level 129
God Stats
58W - 87L
1,342 SR
Queue Stats
395W - 688L
1,340 Elo+
Party 2
Tiamat
Tiamat
Mechan1calBr1des
Tiamat
Level 26
God Stats
3W - 0L
1,739 SR
Queue Stats
39W - 32L
1,530 Elo+
Party 3
Ratatoskr
Ratatoskr
Zunoz
Ratatoskr
Level 109
God Stats
19W - 12L
1,691 SR
Queue Stats
87W - 72L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,815
521
2,062
10,637
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
MiniRhodes
Heimdallr
12
1 / 4 / 1
7,124
475
6,203
10,800
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 8 / 0
6,402
427
3,009
9,012
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
S0_MUCH_PA1N
Bacchus
9
0 / 3 / 2
6,260
417
3,861
11,237
11,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
10
4 / 6 / 0
7,001
467
5,088
15,323
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 14
7,407
494
4,643
10,891
7,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Kenshin_H_
Guan Yu
12
1 / 1 / 3
7,328
489
6,224
6,818
7,425
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 1
7,947
530
6,521
7,836
3,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 9
7,467
498
2,475
3,930
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Zunoz
Ratatoskr
15
16 / 1 / 1
9,583
639
17,538
10,828
4,456
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
23
24
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
3
14
2.33
L
0
3
1
0.17
W
Guan Yu
Kenshin_H_
Guan Yu
1
1
3
2.5
W
5
0
1
5.5
W
1
0
9
5.5
L
Heimdallr
MiniRhodes
Heimdallr
1
4
1
0.38
L
0
8
0
0
L
Bacchus
S0_MUCH_PA1N
Bacchus
0
3
2
0.33
W
Ratatoskr
Zunoz
Ratatoskr
16
1
1
16.5
L
Thor
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,223
Damage
37,401
57,009
Taken
40,303
26,857
Mitigated
24,211
13,766
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,643
964
2,526
3,581
10,891
7,008
355
1,949
8,942
16,040
0
L
2,062
250
0
4,161
10,637
3,509
0
66
10,571
0
61,821
W
Guan Yu
Kenshin_H_
Guan Yu
6,224
891
61
1,435
6,818
7,425
355
224
6,594
0
46,347
W
6,521
2,149
145
2,671
7,836
3,095
1,092
1,358
6,478
0
60,435
W
2,475
367
0
1,879
3,930
2,227
52
1,465
2,465
38,120
0
L
Heimdallr
MiniRhodes
Heimdallr
6,203
2,165
0
3,271
10,800
3,593
259
1,752
9,048
0
52,022
L
3,009
63
0
232
9,012
2,719
288
1,977
7,035
37,922
0
L
Bacchus
S0_MUCH_PA1N
Bacchus
3,861
311
0
1,994
11,237
11,912
0
1,643
9,594
19,351
0
W
Ratatoskr
Zunoz
Ratatoskr
17,538
4,915
0
3,732
10,828
4,456
0
1,874
8,954
0
70,109
L
Thor
5,088
1,770
0
4,108
15,323
5,124
0
1,680
13,643
0
33,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,602
Gold Earned
39,732
376
Minions Killed
397
0
Camps Cleared
0
1,357,342
Distance Traveled
1,460,794
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,407
494
6
0
0
276,942
2
L
Loki
7,815
521
128
9
0
288,358
3
W
Guan Yu
7,328
489
86
6
0
293,813
3
W
Neith
7,947
530
130
9
0
248,541
0
W
Tiamat
7,467
498
72
5
0
272,592
4
L
Heimdallr
7,124
475
89
6
0
276,760
2
L
Agni
6,402
427
68
5
0
274,509
3
L
Bacchus
6,260
417
32
2
0
246,973
1
W
Ratatoskr
9,583
639
103
7
0
368,906
6
L
Thor
7,001
467
59
4
0
270,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role