Player Matchup

Khepri
Khepri
Ascheen
Khepri
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
Masterkiller102
Thanatos
Level 156
God Stats
6W - 1L
1,673 SR
Queue Stats
406W - 398L
1,510 Elo+
Party 1
Anhur
Anhur
Raxxtus
Anhur
Level 140
God Stats
4W - 6L
1,288 SR
Queue Stats
281W - 270L
1,507 Elo+
Party 1
Vulcan
Vulcan
TheLegendGuccii
Vulcan
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 212L
1,501 Elo+
Party 1
Tyr
Tyr
come69
Tyr
Level 148
God Stats
7W - 2L
1,600 SR
Queue Stats
206W - 195L
1,509 Elo+
Party 1
Team Averages
Level 131
1,512 SR
1,506 Elo+

VS

Team Averages
Level 124
1,578 SR
1,533 Elo+
Pele
Pele
IsseiHyudo
Pele
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 72L
1,612 Elo+
Party 3
Cupid
Cupid
LasagneOp
Cupid
Level 119
God Stats
0W - 3L
1,317 SR
Queue Stats
230W - 217L
1,621 Elo+
Solo
Chiron
Chiron
PDiddy541
Chiron
Level 125
God Stats
8W - 8L
1,787 SR
Queue Stats
233W - 215L
1,591 Elo+
Party 2
Mercury
Mercury
SPLIF OG
Mercury
Level 147
God Stats
25W - 14L
1,786 SR
Queue Stats
410W - 411L
1,644 Elo+
Party 2
Kumbhakarna
Kumbhakarna
yyasgramor
Kumbhakarna
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,196 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ascheen
Khepri
16
0 / 0 / 12
10,459
475
6,167
11,759
16,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
17
6 / 2 / 5
10,932
497
11,396
19,856
10,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Raxxtus
Anhur
17
0 / 1 / 4
10,578
481
9,182
12,681
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 0 / 4
11,045
502
17,430
8,253
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
come69
Tyr
18
4 / 3 / 3
11,607
528
12,526
22,107
32,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 4
12,119
551
14,947
17,177
10,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
LasagneOp
Cupid
18
0 / 1 / 2
11,491
522
9,040
13,824
5,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chiron
PDiddy541
Chiron
17
3 / 4 / 0
10,972
499
10,616
16,004
6,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
SPLIF OG
Mercury
18
1 / 6 / 3
11,276
513
6,950
20,232
8,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
yyasgramor
Kumbhakarna
14
0 / 3 / 4
9,432
429
7,465
20,522
17,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
13
Kills
6
6
Deaths
14
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
Ascheen
Khepri
0
0
12
6
L
2
0
4
4
L
Cupid
LasagneOp
Cupid
0
1
2
1
W
Thanatos
6
2
5
4.25
L
Chiron
PDiddy541
Chiron
3
4
0
0.75
W
Anhur
Raxxtus
Anhur
0
1
4
2
L
Mercury
SPLIF OG
Mercury
1
6
3
0.42
W
3
0
4
5
W
Tyr
come69
Tyr
4
3
3
1.83
L
Kumbhakarna
yyasgramor
Kumbhakarna
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,701
Damage
49,018
74,656
Taken
87,759
71,299
Mitigated
48,156
38,557
Healing
29,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Ascheen
Khepri
6,167
803
0
3,608
11,759
16,600
210
1,899
9,860
38,685
0
L
14,947
3,732
0
9,239
17,177
10,794
1,944
4,373
12,343
0
119,760
L
Cupid
LasagneOp
Cupid
9,040
4,813
1,087
7,807
13,824
5,748
0
1,263
12,279
0
104,840
W
Thanatos
11,396
1,774
0
18,580
19,856
10,858
618
1,453
18,403
0
75,926
L
Chiron
PDiddy541
Chiron
10,616
4,225
718
4,242
16,004
6,162
1,419
7,145
8,555
0
95,541
W
Anhur
Raxxtus
Anhur
9,182
5,967
0
5,775
12,681
6,426
177
3,002
9,679
0
104,864
L
Mercury
SPLIF OG
Mercury
6,950
2,662
0
1,625
20,232
8,024
0
3,301
16,735
0
113,798
W
17,430
4,234
0
1,678
8,253
5,082
476
1,440
6,813
118,825
0
W
Tyr
come69
Tyr
12,526
1,492
0
8,916
22,107
32,333
886
1,828
20,279
0
87,585
L
Kumbhakarna
yyasgramor
Kumbhakarna
7,465
570
916
3,708
20,522
17,428
297
7,165
12,638
24,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,621
Gold Earned
55,290
637
Minions Killed
737
0
Camps Cleared
0
2,104,672
Distance Traveled
2,184,453
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,459
475
29
1
0
377,765
6
L
Pele
12,119
551
176
8
0
485,829
5
L
Cupid
11,491
522
162
7
0
385,536
9
W
Thanatos
10,932
497
114
5
0
463,878
6
L
Chiron
10,972
499
176
8
0
415,037
11
W
Anhur
10,578
481
169
8
0
392,771
7
L
Mercury
11,276
513
192
9
0
472,050
3
W
Vulcan
11,045
502
187
9
0
458,004
9
W
Tyr
11,607
528
138
6
0
412,254
4
L
Kumbhakarna
9,432
429
31
1
0
426,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role