Player Matchup

Heimdallr
Heimdallr
H3AD5HOT50
Heimdallr
Level 93
God Stats
3W - 2L
1,357 SR
Queue Stats
50W - 45L
1,506 Elo+
Party 1
Hades
Hades
RelaxingOsprey
Hades
Level 73
God Stats
1W - 4L
1,210 SR
Queue Stats
77W - 82L
1,383 Elo+
Party 1
Mulan
Mulan
SpeedyGrafitti
Mulan
Level 141
God Stats
19W - 8L
1,647 SR
Queue Stats
460W - 286L
1,732 Elo+
Solo
Team Averages
Level 102
1,405 SR
1,540 Elo+

VS

Team Averages
Level 48
1,646 SR
1,461 Elo+
Chaac
Chaac
Shadesllayerr
Chaac
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,516 Elo+
Party 2
Ymir
Ymir
TheRecallGamer
Ymir
Level 7
God Stats
1W - 2L
1,675 SR
Queue Stats
2W - 9L
1,250 Elo+
Party 2
Cthulhu
Cthulhu
Werner17
Cthulhu
Level 106
God Stats
10W - 5L
1,762 SR
Queue Stats
176W - 159L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
H3AD5HOT50
Heimdallr
14
7 / 1 / 5
8,432
843
14,999
8,885
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 4 / 9
7,711
771
8,468
10,330
6,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 10
8,749
875
8,013
12,602
12,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
7,166
717
9,873
15,390
13,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 5 / 1
6,241
624
2,890
13,132
11,488
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Werner17
Cthulhu
11
2 / 5 / 4
7,054
705
10,237
10,368
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
6
6
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
H3AD5HOT50
Heimdallr
7
1
5
9.5
W
2
4
9
1.63
L
3
4
2
1
W
4
1
10
9
L
1
5
1
0.3
L
Cthulhu
Werner17
Cthulhu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,480
Damage
23,000
31,817
Taken
38,890
23,320
Mitigated
30,498
12,570
Healing
3,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
H3AD5HOT50
Heimdallr
14,999
8,992
0
3,093
8,885
4,544
1,258
3,454
5,176
0
38,009
W
8,468
1,575
743
4,502
10,330
6,634
370
4,570
5,598
29,498
0
L
9,873
1,452
0
2,930
15,390
13,063
0
3,853
11,269
0
18,932
W
8,013
2,072
0
4,232
12,602
12,142
174
5,466
6,710
0
13,172
L
2,890
283
0
0
13,132
11,488
0
2,538
10,366
9,099
0
L
Cthulhu
Werner17
Cthulhu
10,237
432
323
470
10,368
5,947
0
1,489
8,787
26,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
20,461
122
Minions Killed
75
7
Camps Cleared
2
543,650
Distance Traveled
612,579
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,432
843
55
6
3
182,648
1
W
Hades
7,711
771
55
6
3
173,289
1
L
Chaac
7,166
717
25
3
1
185,958
1
W
Mulan
8,749
875
12
1
1
187,713
4
L
Ymir
6,241
624
13
1
0
180,757
0
L
Cthulhu
7,054
705
37
4
1
245,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role