Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Coroner_Furm
Mercury
Level 139
God Stats
3W - 7L
1,634 SR
Queue Stats
223W - 225L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
Lv50Bulbasaur
Kuzenbo
Level 85
God Stats
10W - 8L
1,968 SR
Queue Stats
15W - 17L
1,462 Elo+
Party 1
Charybdis
Charybdis
NoireXCipherFF14
Charybdis
Level 146
God Stats
19W - 21L
1,539 SR
Queue Stats
211W - 217L
1,450 Elo+
Party 1
Chaac
Chaac
ebonyfire1113
Chaac
Level 109
God Stats
2W - 2L
1,954 SR
Queue Stats
74W - 84L
1,390 Elo+
Party 1
Team Averages
Level 121
1,719 SR
1,451 Elo+

VS

Team Averages
Level 97
1,527 SR
1,427 Elo+
Bellona
Bellona
DFCW_MENACING_
Bellona
Level 23
God Stats
7W - 7L
1,441 SR
Queue Stats
27W - 35L
1,339 Elo+
Party 3
Jormungandr
Jormungandr
HandsomDevil504
Jormungandr
Level 102
God Stats
36W - 37L
1,576 SR
Queue Stats
271W - 273L
1,469 Elo+
Solo
Hun Batz
Hun Batz
HeavensCascade
Hun Batz
Level 119
God Stats
8W - 8L
1,484 SR
Queue Stats
140W - 138L
1,465 Elo+
Party 2
Khepri
Khepri
Jonzyy--
Khepri
Level 119
God Stats
17W - 11L
1,625 SR
Queue Stats
230W - 217L
1,444 Elo+
Party 2
Izanami
Izanami
im-the-max22
Izanami
Level 121
God Stats
10W - 10L
1,506 SR
Queue Stats
67W - 81L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 2 / 3
7,506
500
7,888
9,475
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Coroner_Furm
Mercury
12
5 / 4 / 0
7,257
484
4,973
11,356
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
12
1 / 3 / 2
6,743
450
2,903
12,108
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
12
1 / 3 / 1
7,183
479
5,367
9,819
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 1 / 3
7,756
517
9,901
13,653
9,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,009
534
8,421
13,849
17,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
HandsomDevil504
Jormungandr
14
6 / 1 / 0
8,353
557
12,086
11,288
7,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
12
1 / 3 / 2
7,229
482
5,743
14,807
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Jonzyy--
Khepri
10
0 / 2 / 7
7,203
480
3,992
8,548
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
im-the-max22
Izanami
15
6 / 0 / 0
9,433
629
9,752
7,052
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
13
13
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
3
1.25
L
Mercury
Coroner_Furm
Mercury
5
4
0
1.25
W
0
2
0
0
W
Jormungandr
HandsomDevil504
Jormungandr
6
1
0
6
W
Hun Batz
1
3
2
0.67
W
Khepri
Jonzyy--
Khepri
0
2
7
1.75
L
Kuzenbo
1
3
2
0.67
L
Charybdis
1
3
1
0.5
L
0
1
3
1.5
W
Izanami
im-the-max22
Izanami
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,032
Damage
39,994
56,411
Taken
55,544
32,746
Mitigated
43,468
11,775
Healing
21,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,888
555
0
125
9,475
4,474
0
3,813
5,662
69,649
0
L
Mercury
Coroner_Furm
Mercury
4,973
3,555
0
316
11,356
4,651
0
3,938
7,418
0
40,313
W
8,421
4,095
0
4,163
13,849
17,606
0
0
13,849
0
69,470
W
Jormungandr
HandsomDevil504
Jormungandr
12,086
3,388
0
4,934
11,288
7,014
0
4,678
6,422
67,528
0
W
Hun Batz
5,743
1,667
0
5,552
14,807
6,662
0
1,894
12,829
0
54,064
W
Khepri
Jonzyy--
Khepri
3,992
683
0
1,495
8,548
9,281
14
3,187
5,259
13,955
0
L
Kuzenbo
2,903
1,472
0
3,036
12,108
10,197
28
5,719
6,389
23,402
0
L
Charybdis
5,367
3,148
0
2,674
9,819
3,464
0
974
8,845
0
55,373
L
9,901
3,021
0
5,624
13,653
9,960
101
1,634
12,019
0
67,127
W
Izanami
im-the-max22
Izanami
9,752
8,011
0
5,312
7,052
2,905
282
654
6,394
0
90,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,445
Gold Earned
40,227
418
Minions Killed
530
0
Camps Cleared
0
1,428,615
Distance Traveled
1,405,180
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,506
500
113
8
0
286,407
4
L
Mercury
7,257
484
64
4
0
305,604
3
W
Bellona
8,009
534
139
9
0
283,827
2
W
Jormungandr
8,353
557
105
7
0
260,411
2
W
Hun Batz
7,229
482
100
7
0
309,978
4
W
Khepri
7,203
480
16
1
0
289,581
7
L
Kuzenbo
6,743
450
31
2
0
289,148
2
L
Charybdis
7,183
479
94
6
0
248,743
5
L
Chaac
7,756
517
116
8
0
298,713
0
W
Izanami
9,433
629
170
11
0
261,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role