Player Matchup

Chaac
Chaac
Ashtonnnnnnn
Chaac
Level 95
God Stats
1W - 3L
1,237 SR
Queue Stats
36W - 36L
1,422 Elo+
Solo
Mercury
Mercury
HotelLicker
Mercury
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 9L
1,502 Elo+
Party 2
Vulcan
Vulcan
Inumaki
Vulcan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,502 Elo+
Party 2
Team Averages
Level 94
1,412 SR
1,476 Elo+

VS

Team Averages
Level 106
1,523 SR
1,414 Elo+
Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Bowhemoth
Vulcan
Level 118
God Stats
3W - 4L
1,624 SR
Queue Stats
60W - 94L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
kempdiz10
Nu Wa
Level 82
God Stats
22W - 36L
1,446 SR
Queue Stats
59W - 93L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 7
9,433
858
8,010
15,019
9,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
HotelLicker
Mercury
13
5 / 1 / 10
8,762
797
10,002
8,325
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Inumaki
Vulcan
13
4 / 3 / 9
8,632
785
11,803
8,585
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 4 / 4
8,596
781
7,437
14,706
9,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Bowhemoth
Vulcan
12
3 / 6 / 2
8,510
774
8,888
10,107
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
kempdiz10
Nu Wa
12
1 / 7 / 4
7,692
699
6,868
11,258
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
6
6
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
4
1
W
8
2
7
5.75
L
Vulcan
Bowhemoth
Vulcan
3
6
2
0.67
W
Mercury
HotelLicker
Mercury
5
1
10
10
W
Vulcan
Inumaki
Vulcan
4
3
9
2.83
L
Nu Wa
kempdiz10
Nu Wa
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,815
Damage
23,193
31,929
Taken
36,071
16,838
Mitigated
18,208
5,038
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,437
1,316
174
4,379
14,706
9,391
0
3,227
11,203
0
25,419
W
8,010
2,507
0
3,737
15,019
9,428
465
7,373
6,953
0
33,062
L
Vulcan
Bowhemoth
Vulcan
8,888
2,310
0
1,206
10,107
4,663
0
2,710
7,195
18,884
0
W
Mercury
HotelLicker
Mercury
10,002
3,792
0
561
8,325
3,764
381
3,945
4,071
0
22,872
W
Vulcan
Inumaki
Vulcan
11,803
3,498
0
740
8,585
3,646
360
3,969
4,203
36,100
0
L
Nu Wa
kempdiz10
Nu Wa
6,868
1,598
0
2,031
11,258
4,154
0
5,203
5,763
27,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,827
Gold Earned
24,798
157
Minions Killed
129
8
Camps Cleared
2
674,088
Distance Traveled
599,868
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,596
781
51
5
1
209,826
2
W
Chaac
9,433
858
56
5
4
206,099
3
L
Vulcan
8,510
774
35
3
1
201,687
1
W
Mercury
8,762
797
31
3
2
244,309
0
W
Vulcan
8,632
785
70
6
2
223,680
0
L
Nu Wa
7,692
699
43
4
0
188,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role