Player Matchup

Hel
Hel
Psyco_mind9
Hel
Level 42
God Stats
9W - 5L
1,489 SR
Queue Stats
46W - 64L
1,260 Elo+
Party 1
Xing Tian
Xing Tian
X oner DP2107
Xing Tian
Level 80
God Stats
19W - 19L
1,587 SR
Queue Stats
421W - 434L
1,412 Elo+
Party 1
Arachne
Arachne
X_oner-Manet
Arachne
Level 87
God Stats
15W - 10L
1,583 SR
Queue Stats
488W - 523L
1,484 Elo+
Party 1
Team Averages
Level 70
1,553 SR
1,385 Elo+

VS

Team Averages
Level 82
1,493 SR
1,307 Elo+
Chronos
Chronos
Harebear17
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 99L
1,312 Elo+
Party 2
Rama
Rama
HaywireRegent48
Rama
Level 155
God Stats
2W - 15L
1,508 SR
Queue Stats
97W - 164L
1,311 Elo+
Solo
Chaac
Chaac
butterhawk999
Chaac
Level 22
God Stats
20W - 25L
1,470 SR
Queue Stats
49W - 76L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
11,339
630
18,225
15,081
9,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
X oner DP2107
Xing Tian
15
1 / 1 / 6
11,625
646
11,568
28,783
37,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
X_oner-Manet
Arachne
18
5 / 1 / 1
11,777
654
14,195
13,720
7,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Harebear17
Chronos
14
0 / 2 / 3
9,659
537
11,287
13,868
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 0
9,629
535
5,174
17,426
10,646
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 2 / 0
10,523
585
15,442
19,643
15,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
4
4
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
Harebear17
Chronos
0
2
3
0.75
L
1
4
0
0.25
W
2
2
6
2.5
W
Xing Tian
X oner DP2107
Xing Tian
1
1
6
4
W
Arachne
X_oner-Manet
Arachne
5
1
1
5.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,988
Damage
31,903
57,584
Taken
50,937
55,104
Mitigated
33,213
20,651
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Harebear17
Chronos
11,287
2,428
0
1,374
13,868
6,792
0
10,821
3,047
33,271
2,419
L
5,174
3,302
814
5,748
17,426
10,646
134
10,306
7,120
0
20,484
W
18,225
883
4,433
7,610
15,081
9,681
31
5,211
9,870
48,804
0
W
Xing Tian
X oner DP2107
Xing Tian
11,568
829
0
5,309
28,783
37,533
115
3,285
25,498
27,284
0
W
Arachne
X_oner-Manet
Arachne
14,195
9,360
0
3,299
13,720
7,890
703
2,813
10,907
0
50,542
L
15,442
2,321
0
2,968
19,643
15,775
0
9,141
10,502
0
52,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,741
Gold Earned
29,811
163
Minions Killed
185
10
Camps Cleared
4
1,052,747
Distance Traveled
879,715
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,659
537
56
3
2
309,199
5
L
Rama
9,629
535
30
2
0
256,879
1
W
Hel
11,339
630
55
3
2
356,451
3
W
Xing Tian
11,625
646
19
1
0
349,648
1
W
Arachne
11,777
654
89
5
8
346,648
3
L
Chaac
10,523
585
99
6
2
313,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role