Player Matchup

Neith
Neith
AgentSmith13
Neith
Level 6
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1
Apollo
Apollo
DarkeSCG
Apollo
Level 12
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 7L
1,413 Elo+
Party 1
Bacchus
Bacchus
IAmTheOneWhoFox
Bacchus
Level 10
God Stats
0W - 1L
1,089 SR
Queue Stats
1W - 5L
1,327 Elo+
Party 1
Janus
Janus
LLAMASCG
Janus
Level 148
God Stats
0W - 1L
1,209 SR
Queue Stats
22W - 26L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
PopShotAce
Sun Wukong
Level 88
God Stats
0W - 1L
1,214 SR
Queue Stats
10W - 13L
1,237 Elo+
Party 1
Team Averages
Level 53
1,204 SR
1,329 Elo+

VS

Team Averages
Level 72
1,629 SR
1,493 Elo+
Tyr
Tyr
CaptainJ92
Tyr
Level 63
God Stats
17W - 9L
1,564 SR
Queue Stats
397W - 379L
1,461 Elo+
Party 3
Ra
Ra
DarkgailGamingPC
Ra
Level 47
God Stats
1W - 0L
1,713 SR
Queue Stats
20W - 26L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
Jameh
Amaterasu
Level 135
God Stats
1W - 0L
1,693 SR
Queue Stats
21W - 18L
1,547 Elo+
Party 2
Thanatos
Thanatos
Whalien52x
Thanatos
Level 29
God Stats
21W - 20L
1,456 SR
Queue Stats
132W - 161L
1,435 Elo+
Party 3
Nu Wa
Nu Wa
bonbondocebon
Nu Wa
Level 87
God Stats
3W - 4L
1,720 SR
Queue Stats
83W - 74L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 2
10,634
665
6,229
12,567
5,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
DarkeSCG
Apollo
16
2 / 5 / 2
10,037
627
4,334
16,695
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 8 / 4
10,332
646
4,101
21,188
25,110
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
LLAMASCG
Janus
18
2 / 2 / 7
11,177
699
12,144
13,822
5,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PopShotAce
Sun Wukong
17
2 / 5 / 2
10,179
636
9,391
21,533
21,819
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 11
10,834
677
11,108
17,380
12,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 4 / 14
12,762
798
18,759
13,469
7,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Jameh
Amaterasu
19
5 / 0 / 13
11,951
747
14,415
12,814
12,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Whalien52x
Thanatos
18
5 / 2 / 8
11,411
713
9,455
10,049
4,320
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 0 / 14
13,018
814
18,654
8,544
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
11
Kills
24
25
Deaths
11
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
3
5
11
1.7
L
Apollo
DarkeSCG
Apollo
2
5
2
0.6
W
5
4
14
3
L
1
8
4
0.38
W
Amaterasu
Jameh
Amaterasu
5
0
13
11.5
L
Janus
LLAMASCG
Janus
2
2
7
2.75
L
Sun Wukong
PopShotAce
Sun Wukong
2
5
2
0.6
W
Thanatos
Whalien52x
Thanatos
5
2
8
4.5
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,199
Damage
72,391
85,805
Taken
62,256
64,951
Mitigated
39,679
11,647
Healing
20,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,229
1,819
0
1,630
12,567
5,203
0
5,883
6,300
0
41,140
W
11,108
1,709
0
2,106
17,380
12,428
330
5,171
11,971
0
19,379
L
Apollo
DarkeSCG
Apollo
4,334
3,091
0
4,785
16,695
7,199
0
8,380
7,699
0
32,305
W
18,759
2,560
2,155
2,884
13,469
7,153
3,247
3,373
9,922
62,248
0
L
4,101
680
0
996
21,188
25,110
0
9,143
10,874
14,448
0
W
Amaterasu
Jameh
Amaterasu
14,415
6,179
0
4,543
12,814
12,295
2,454
2,736
9,879
0
35,162
L
Janus
LLAMASCG
Janus
12,144
995
0
2,462
13,822
5,620
462
4,173
9,170
66,518
0
L
Sun Wukong
PopShotAce
Sun Wukong
9,391
1,228
0
1,774
21,533
21,819
165
7,201
13,211
0
24,922
W
Thanatos
Whalien52x
Thanatos
9,455
1,910
0
6,318
10,049
4,320
847
1,929
8,056
0
23,998
W
18,654
4,592
577
1,519
8,544
3,483
3,692
2,203
6,183
77,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,359
Gold Earned
59,976
284
Minions Killed
261
0
Camps Cleared
0
1,430,914
Distance Traveled
1,788,077
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,634
665
78
5
0
267,552
0
W
Tyr
10,834
677
11
1
0
355,157
3
L
Apollo
10,037
627
53
3
0
271,787
5
W
Ra
12,762
798
94
6
0
339,759
3
L
Bacchus
10,332
646
20
1
0
247,014
0
W
Amaterasu
11,951
747
41
3
0
374,671
3
L
Janus
11,177
699
104
7
0
338,930
4
L
Sun Wukong
10,179
636
29
2
0
305,631
1
W
Thanatos
11,411
713
17
1
0
385,314
0
W
Nu Wa
13,018
814
98
6
0
333,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role