Player Matchup

Sobek
Sobek
KawaUwU
Sobek
Level 24
God Stats
0W - 4L
1,168 SR
Queue Stats
22W - 51L
1,321 Elo+
Party 1
Jing Wei
Jing Wei
Keviin40
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
Kwispyon240Hz
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,389 Elo+
Solo
Chang'e
Chang'e
Paltita7w7
Chang'e
Level 106
God Stats
1W - 1L
1,456 SR
Queue Stats
35W - 51L
1,421 Elo+
Party 1
Ullr
Ullr
herni400
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 40
1,425 SR
1,426 Elo+

VS

Team Averages
Level 78
1,534 SR
1,464 Elo+
Hou Yi
Hou Yi
Celinie1816
Hou Yi
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
353W - 387L
1,502 Elo+
Solo
Fenrir
Fenrir
Kaw112290
Fenrir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 147L
1,402 Elo+
Party 2
Athena
Athena
TREE FIDDl
Athena
Level 84
God Stats
3W - 1L
1,778 SR
Queue Stats
319W - 267L
1,520 Elo+
Party 4
Terra
Terra
Tatted_Temptress
Terra
Level 127
God Stats
2W - 1L
1,527 SR
Queue Stats
146W - 169L
1,429 Elo+
Party 2
Hades
Hades
Yoowiiiiii
Hades
Level 23
God Stats
3W - 4L
1,363 SR
Queue Stats
84W - 81L
1,469 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KawaUwU
Sobek
14
0 / 8 / 6
8,453
604
9,144
24,030
26,377
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Keviin40
Jing Wei
15
1 / 7 / 8
9,323
666
9,549
14,975
6,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Kwispyon240Hz
King Arthur
17
3 / 6 / 7
11,064
790
13,766
29,959
24,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Paltita7w7
Chang'e
18
8 / 5 / 3
11,450
818
35,237
21,848
11,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
13
0 / 9 / 3
8,497
607
3,973
17,385
8,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
16 / 3 / 17
12,885
920
33,912
19,257
12,485
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Kaw112290
Fenrir
17
5 / 4 / 26
11,051
789
15,022
17,636
11,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
TREE FIDDl
Athena
18
4 / 4 / 24
10,678
763
16,304
24,287
32,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 2 / 21
10,283
735
7,929
18,079
18,324
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
19
7 / 0 / 23
11,321
809
14,951
13,930
10,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
146
12
Kills
35
35
Deaths
13
27
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
16
3
17
8.17
W
Fenrir
Kaw112290
Fenrir
5
4
26
4.5
L
Sobek
KawaUwU
Sobek
0
8
6
0.38
L
Jing Wei
Keviin40
Jing Wei
1
7
8
0.71
L
King Arthur
Kwispyon240Hz
King Arthur
3
6
7
1.08
L
Chang'e
Paltita7w7
Chang'e
8
5
3
1.9
W
Athena
TREE FIDDl
Athena
4
4
24
4
W
3
2
21
6.75
W
Hades
7
0
23
18.5
L
Ullr
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,669
Damage
88,118
108,197
Taken
93,189
76,648
Mitigated
85,873
38,038
Healing
42,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
33,912
16,802
2,013
5,460
19,257
12,485
3,569
7,809
11,448
0
64,231
W
Fenrir
Kaw112290
Fenrir
15,022
3,482
2,124
1,722
17,636
11,244
2,648
7,458
10,178
0
26,049
L
Sobek
KawaUwU
Sobek
9,144
941
648
2,033
24,030
26,377
0
6,277
17,567
13,771
0
L
Jing Wei
Keviin40
Jing Wei
9,549
7,674
1,138
2,321
14,975
6,922
422
6,988
7,623
0
19,671
L
King Arthur
Kwispyon240Hz
King Arthur
13,766
1,656
2,001
8,568
29,959
24,301
216
12,013
17,569
480
29,947
L
Chang'e
Paltita7w7
Chang'e
35,237
2,736
9,187
9,889
21,848
11,018
423
6,523
15,054
57,775
0
W
Athena
TREE FIDDl
Athena
16,304
3,592
1,695
2,414
24,287
32,957
770
10,886
13,401
29,030
0
W
7,929
582
12,792
6,694
18,079
18,324
849
9,986
8,093
16,020
0
W
Hades
14,951
2,146
3,590
3,854
13,930
10,863
1,387
8,361
5,569
29,228
0
L
Ullr
3,973
1,686
233
2,020
17,385
8,030
644
5,985
11,200
0
9,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,787
Gold Earned
56,218
109
Minions Killed
135
0
Camps Cleared
0
1,223,478
Distance Traveled
1,315,851
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,885
920
52
4
0
237,933
0
W
Fenrir
11,051
789
17
1
0
276,138
0
L
Sobek
8,453
604
8
1
0
249,228
0
L
Jing Wei
9,323
666
22
2
0
249,287
1
L
King Arthur
11,064
790
23
2
0
264,706
0
L
Chang'e
11,450
818
38
3
0
237,398
1
W
Athena
10,678
763
21
2
0
244,938
0
W
Terra
10,283
735
10
1
0
302,447
0
W
Hades
11,321
809
35
3
0
254,395
0
L
Ullr
8,497
607
18
1
0
222,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role