Player Matchup

Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Silver II
BeachGuyNice
Chiron
Silver II
Level 125
God Stats
17W - 25L
1,640 SR
Queue Stats
67W - 104L
1,191 MMR
Party 2
Cthulhu
Cthulhu
Gold V
Zelthor93
Cthulhu
Gold V
Level 143
God Stats
14W - 18L
1,689 SR
Queue Stats
87W - 116L
1,342 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,610 SR
1,344 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,564 SR
1,307 MMR
Thanatos
Thanatos
Silver III
TheVileGrimKing
Thanatos
Silver III
Level 129
God Stats
1W - 1L
1,676 SR
Queue Stats
99W - 128L
1,144 MMR
Party 1
Hera
Hera
Silver V
crypsyx
Hera
Silver V
Level 134
God Stats
2W - 2L
1,669 SR
Queue Stats
15W - 29L
1,233 MMR
Solo
Ganesha
Ganesha
Gold III
oZtxy
Ganesha
Gold III
Level 87
God Stats
1W - 4L
1,345 SR
Queue Stats
83W - 109L
1,545 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
9 / 2 / 7
13,227
778
17,416
11,037
4,432
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
16
6 / 1 / 7
11,987
705
18,590
16,886
6,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Zelthor93
Cthulhu
18
4 / 2 / 8
13,224
778
14,195
24,138
19,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AresAtlasMedusaShivaAh Puch

VS

Bans
BastetArtemisChaacAh Muzen CabCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
1 / 8 / 3
10,292
605
10,316
16,558
5,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
crypsyx
Hera
16
3 / 8 / 1
11,445
673
13,575
18,022
5,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
oZtxy
Ganesha
14
0 / 3 / 4
10,076
593
12,877
22,065
22,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
19
Kills
4
5
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
2
7
6.25
W
Chiron
6
1
7
9.5
L
Thanatos
1
8
3
0.31
W
Cthulhu
Zelthor93
Cthulhu
4
2
8
4
L
Hera
crypsyx
Hera
3
8
1
0.44
L
Ganesha
oZtxy
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,201
Damage
36,768
52,061
Taken
56,645
30,948
Mitigated
33,873
21,545
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,416
853
0
1,756
11,037
4,432
1,603
5,851
5,055
65,274
0
W
Chiron
18,590
7,512
1,413
6,012
16,886
6,871
1,032
9,588
6,985
0
55,309
L
Thanatos
10,316
2,279
393
5,028
16,558
5,459
0
11,417
5,141
0
25,672
W
Cthulhu
Zelthor93
Cthulhu
14,195
345
471
11,893
24,138
19,645
0
10,636
12,997
43,683
0
L
Hera
crypsyx
Hera
13,575
3,006
58
1,922
18,022
5,714
0
11,892
6,130
44,980
0
L
Ganesha
oZtxy
Ganesha
12,877
2,114
280
2,255
22,065
22,700
0
8,648
13,417
31,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
31,813
208
Minions Killed
152
12
Camps Cleared
3
1,004,406
Distance Traveled
902,984
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,227
778
105
6
6
311,415
3
W
Chiron
11,987
705
55
3
3
332,385
4
L
Thanatos
10,292
605
43
3
1
308,733
3
W
Cthulhu
13,224
778
48
3
3
360,606
2
L
Hera
11,445
673
93
5
2
276,530
6
L
Ganesha
10,076
593
16
1
0
317,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role