Player Matchup

Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
E1Kuernito
Da Ji
Level 107
God Stats
1W - 0L
1,473 SR
Queue Stats
55W - 65L
1,363 Elo+
Party 2
Medusa
Medusa
E1_IF4NTASMA
Medusa
Level 98
God Stats
5W - 0L
1,515 SR
Queue Stats
58W - 72L
1,379 Elo+
Party 2
Susano
Susano
MurderinRainbows
Susano
Level 29
God Stats
1W - 4L
1,110 SR
Queue Stats
214W - 298L
1,352 Elo+
Party 1
Ah Puch
Ah Puch
ttimme0282
Ah Puch
Level 149
God Stats
8W - 9L
1,399 SR
Queue Stats
275W - 295L
1,414 Elo+
Party 1
Team Averages
Level 108
1,399 SR
1,402 Elo+

VS

Team Averages
Level 134
1,711 SR
1,450 Elo+
Arachne
Arachne
FallenOphan
Arachne
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 119L
1,413 Elo+
Solo
Chiron
Chiron
HenriqueDutra026
Chiron
Level 147
God Stats
4W - 3L
1,821 SR
Queue Stats
357W - 372L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
killerBunny2004
Baron Samedi
Level 118
God Stats
1W - 2L
1,715 SR
Queue Stats
313W - 343L
1,400 Elo+
Solo
Freya
Freya
krissy2445
Freya
Level 109
God Stats
2W - 1L
1,818 SR
Queue Stats
75W - 82L
1,479 Elo+
Solo
Agni
Agni
lilxyo
Agni
Level 159
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
4 / 5 / 17
14,405
720
17,100
21,304
13,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Da Ji
20
5 / 11 / 16
14,210
711
20,037
31,511
42,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
20
12 / 5 / 7
16,440
822
18,524
19,566
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 8 / 14
12,514
626
7,818
18,441
25,499
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
ttimme0282
Ah Puch
20
9 / 6 / 15
14,922
746
37,576
22,485
11,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FallenOphan
Arachne
20
11 / 10 / 7
14,060
703
15,981
25,849
12,460
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 7 / 15
12,327
616
19,388
19,473
8,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
killerBunny2004
Baron Samedi
20
5 / 5 / 16
12,832
642
14,624
20,965
11,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
20
2 / 5 / 23
12,957
648
14,770
20,464
10,217
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
lilxyo
Agni
20
14 / 5 / 14
14,632
732
30,519
27,040
13,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
110
32
Kills
35
35
Deaths
32
69
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
5
17
2.5
W
Da Ji
5
11
16
1.18
W
Medusa
12
5
7
3.1
L
Arachne
FallenOphan
Arachne
11
10
7
1.45
L
3
7
15
1.5
W
2
8
14
1.13
L
Baron Samedi
killerBunny2004
Baron Samedi
5
5
16
2.6
L
Freya
2
5
23
2.7
L
Agni
lilxyo
Agni
14
5
14
4.2
W
Ah Puch
ttimme0282
Ah Puch
9
6
15
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,055
Damage
95,282
113,307
Taken
113,791
103,527
Mitigated
56,691
36,444
Healing
43,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
17,100
6,078
7,016
5,360
21,304
13,100
2,428
13,658
7,646
0
54,205
W
Da Ji
20,037
3,527
2,426
6,073
31,511
42,584
172
14,177
17,334
0
25,461
W
Medusa
18,524
5,207
2,173
3,437
19,566
11,342
3,783
11,677
7,889
0
50,049
L
Arachne
FallenOphan
Arachne
15,981
10,609
2,287
3,658
25,849
12,460
525
7,970
17,879
0
19,790
L
19,388
8,259
5,521
5,264
19,473
8,624
1,832
6,726
12,747
0
38,429
W
7,818
792
1,067
527
18,441
25,499
762
7,594
10,847
0
19,054
L
Baron Samedi
killerBunny2004
Baron Samedi
14,624
1,774
4,577
4,826
20,965
11,680
222
8,227
12,738
43,404
0
L
Freya
14,770
4,562
1,490
6,145
20,464
10,217
745
6,574
13,890
34,194
0
L
Agni
lilxyo
Agni
30,519
2,219
1,559
8,257
27,040
13,710
217
8,079
18,961
52,530
0
W
Ah Puch
ttimme0282
Ah Puch
37,576
199
2,186
6,179
22,485
11,002
1,256
12,807
9,678
70,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,491
Gold Earned
66,808
264
Minions Killed
224
0
Camps Cleared
0
1,702,706
Distance Traveled
1,574,142
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,405
720
77
4
0
326,362
4
W
Da Ji
14,210
711
9
0
0
298,836
1
W
Medusa
16,440
822
81
4
0
399,232
0
L
Arachne
14,060
703
19
1
0
306,462
1
L
Chiron
12,327
616
50
3
0
276,660
1
W
Susano
12,514
626
25
1
0
333,988
2
L
Baron Samedi
12,832
642
50
3
0
305,689
3
L
Freya
12,957
648
53
3
0
348,545
4
L
Agni
14,632
732
52
3
0
336,786
1
W
Ah Puch
14,922
746
72
4
0
344,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role