Player Matchup

Hachiman
Hachiman
KIRO2
Hachiman
Level 43
God Stats
1W - 0L
1,498 SR
Queue Stats
6W - 3L
1,591 Elo+
Solo
Scylla
Scylla
Shadesllayerr
Scylla
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,505 Elo+
Party 1
Ymir
Ymir
TheRecallGamer
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,173 Elo+
Party 1
Team Averages
Level 27
1,499 SR
1,423 Elo+

VS

Team Averages
Level 47
1,380 SR
1,390 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ev1lPap4Gal1
Ao Kuang
Level 67
God Stats
1W - 3L
1,246 SR
Queue Stats
225W - 369L
1,308 Elo+
Party 2
Izanami
Izanami
bialmd
Izanami
Level 11
God Stats
2W - 8L
1,394 SR
Queue Stats
222W - 369L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KIRO2
Hachiman
15
5 / 1 / 1
9,809
701
10,291
8,126
3,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 6
9,494
678
15,407
7,500
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 6
9,652
689
4,068
14,678
14,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 0 / 1
9,204
657
6,684
10,391
12,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Ev1lPap4Gal1
Ao Kuang
12
1 / 4 / 2
8,117
580
8,686
13,389
6,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
bialmd
Izanami
12
0 / 4 / 1
7,851
561
5,196
10,888
4,525
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
1
2.5
L
Ao Kuang
Ev1lPap4Gal1
Ao Kuang
1
4
2
0.5
W
Hachiman
KIRO2
Hachiman
5
1
1
5.5
W
2
1
6
5
W
1
1
6
4
L
Izanami
bialmd
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,766
Damage
20,566
30,304
Taken
34,668
21,693
Mitigated
23,414
4,014
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,684
192
100
0
10,391
12,679
0
7,273
3,118
31,569
0
L
Ao Kuang
Ev1lPap4Gal1
Ao Kuang
8,686
2,285
0
3,459
13,389
6,210
0
5,482
7,907
20,392
2,874
W
Hachiman
KIRO2
Hachiman
10,291
5,659
0
1,472
8,126
3,813
798
5,199
2,927
0
39,834
W
15,407
1,881
0
250
7,500
3,397
0
4,620
2,880
46,991
0
W
4,068
913
0
2,292
14,678
14,483
360
5,244
9,434
17,430
0
L
Izanami
bialmd
Izanami
5,196
2,366
0
2,199
10,888
4,525
0
7,247
3,641
0
23,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,955
Gold Earned
25,172
176
Minions Killed
126
7
Camps Cleared
7
735,762
Distance Traveled
670,960
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,204
657
56
4
0
204,071
1
L
Ao Kuang
8,117
580
26
2
4
248,392
4
W
Hachiman
9,809
701
81
6
5
262,820
5
W
Scylla
9,494
678
67
5
2
242,181
3
W
Ymir
9,652
689
28
2
0
230,761
1
L
Izanami
7,851
561
44
3
3
218,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role