Player Matchup

Susano
Susano
HalluciNinja93
Susano
Level 106
God Stats
3W - 2L
1,568 SR
Queue Stats
649W - 547L
1,505 Elo+
Party 1
Chaac
Chaac
IFatalitiesl
Chaac
Level 148
God Stats
3W - 0L
1,332 SR
Queue Stats
84W - 42L
1,545 Elo+
Party 1
Chronos
Chronos
NBKlIrishFrontl
Chronos
Level 121
God Stats
4W - 6L
1,358 SR
Queue Stats
585W - 529L
1,628 Elo+
Party 1
Aphrodite
Aphrodite
Shamrock
Aphrodite
Level 152
God Stats
12W - 6L
1,567 SR
Queue Stats
635W - 677L
1,442 Elo+
Party 1
Freya
Freya
TORONTO 6 GOD
Freya
Level 160
God Stats
3W - 3L
1,493 SR
Queue Stats
653W - 537L
1,484 Elo+
Party 1
Team Averages
Level 137
1,464 SR
1,521 Elo+

VS

Team Averages
Level 104
1,513 SR
1,515 Elo+
Charybdis
Charybdis
FuriousGeorge012
Charybdis
Level 155
God Stats
0W - 2L
1,359 SR
Queue Stats
125W - 117L
1,486 Elo+
Solo
Yemoja
Yemoja
GroovyPAN
Yemoja
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 214L
1,482 Elo+
Solo
Hercules
Hercules
JazziBoi
Hercules
Level 82
God Stats
0W - 2L
1,287 SR
Queue Stats
45W - 37L
1,545 Elo+
Solo
Xing Tian
Xing Tian
Peridice
Xing Tian
Level 89
God Stats
4W - 3L
1,713 SR
Queue Stats
205W - 177L
1,524 Elo+
Solo
Hachiman
Hachiman
ZephyrF10
Hachiman
Level 88
God Stats
1W - 1L
1,708 SR
Queue Stats
158W - 155L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 9
11,214
701
13,499
21,343
27,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
2 / 2 / 9
11,388
712
15,530
23,105
25,428
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 2 / 9
11,172
698
12,663
19,221
10,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Shamrock
Aphrodite
18
2 / 3 / 6
10,866
679
9,785
15,441
10,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 4 / 5
10,895
681
11,253
14,057
8,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
19
4 / 2 / 5
10,227
639
19,402
14,904
8,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
GroovyPAN
Yemoja
1
0 / 0 / 0
3,900
244
0
0
0
Hercules
JazziBoi
Hercules
20
5 / 6 / 7
11,208
701
26,037
27,584
31,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Peridice
Xing Tian
18
2 / 3 / 7
10,231
639
13,716
21,349
30,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
ZephyrF10
Hachiman
19
2 / 2 / 8
10,146
634
17,319
11,361
6,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
13
Kills
13
14
Deaths
13
38
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
4
2
5
3.25
L
Yemoja
GroovyPAN
Yemoja
0
0
0
0
W
3
3
9
2.5
W
2
2
9
3.25
L
Hercules
JazziBoi
Hercules
5
6
7
1.42
W
2
2
9
3.25
L
Xing Tian
Peridice
Xing Tian
2
3
7
1.83
W
Aphrodite
Shamrock
Aphrodite
2
3
6
1.67
W
4
4
5
1.63
L
Hachiman
ZephyrF10
Hachiman
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,730
Damage
76,474
93,167
Taken
75,198
82,178
Mitigated
77,599
50,530
Healing
33,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
19,402
7,532
2,292
5,593
14,904
8,640
0
6,769
8,030
0
46,484
L
Yemoja
GroovyPAN
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
13,499
2,244
2,624
3,207
21,343
27,449
382
2,863
18,032
0
21,394
W
15,530
795
4,149
9,405
23,105
25,428
494
3,104
19,583
0
41,303
L
Hercules
JazziBoi
Hercules
26,037
3,383
3,350
11,728
27,584
31,917
0
12,494
14,428
7,436
30,920
W
12,663
5,619
1,661
3,530
19,221
10,697
4,351
3,986
14,984
41,405
0
L
Xing Tian
Peridice
Xing Tian
13,716
850
2,301
3,237
21,349
30,469
0
9,539
11,321
22,627
0
W
Aphrodite
Shamrock
Aphrodite
9,785
684
13,615
8,645
15,441
10,465
1,128
3,762
11,366
23,778
0
W
11,253
3,272
863
2,831
14,057
8,139
2,015
2,591
11,311
17,328
1,282
L
Hachiman
ZephyrF10
Hachiman
17,319
7,809
2,405
2,941
11,361
6,573
152
4,077
7,199
0
33,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,535
Gold Earned
45,712
165
Minions Killed
148
0
Camps Cleared
0
1,497,889
Distance Traveled
1,193,153
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,227
639
59
4
0
286,814
3
L
Yemoja
3,900
244
0
0
0
0
0
W
Susano
11,214
701
22
1
0
314,707
0
W
Chaac
11,388
712
48
3
0
321,755
0
L
Hercules
11,208
701
37
2
0
304,046
0
W
Chronos
11,172
698
48
3
0
293,600
0
L
Xing Tian
10,231
639
21
1
0
303,044
1
W
Aphrodite
10,866
679
40
3
0
312,145
0
W
Freya
10,895
681
7
0
0
255,682
2
L
Hachiman
10,146
634
31
2
0
299,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role