Player Matchup

Pele
Pele
Brumple_
Pele
Level 31
God Stats
4W - 8L
1,192 SR
Queue Stats
60W - 95L
1,252 Elo+
Party 1
Horus
Horus
DragonLord_100
Horus
Level 126
God Stats
9W - 11L
1,303 SR
Queue Stats
446W - 502L
1,259 Elo+
Party 1
Discordia
Discordia
JangoKirby
Discordia
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 153L
1,274 Elo+
Party 1
Ares
Ares
MinaBell
Ares
Level 129
God Stats
13W - 10L
1,518 SR
Queue Stats
366W - 422L
1,275 Elo+
Party 1
Xbalanque
Xbalanque
mcaison
Xbalanque
Level 91
God Stats
16W - 16L
1,675 SR
Queue Stats
232W - 273L
1,377 Elo+
Solo
Team Averages
Level 87
1,437 SR
1,287 Elo+

VS

Team Averages
Level 82
1,618 SR
1,366 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Faze4reeeel
Mercury
Level 39
God Stats
3W - 5L
1,451 SR
Queue Stats
124W - 144L
1,269 Elo+
Solo
Bellona
Bellona
IconicPlatonic
Bellona
Level 126
God Stats
2W - 1L
1,768 SR
Queue Stats
160W - 157L
1,382 Elo+
Solo
Anubis
Anubis
LuckyMeaty22
Anubis
Level 37
God Stats
4W - 5L
1,515 SR
Queue Stats
78W - 78L
1,290 Elo+
Solo
Geb
Geb
smentur
Geb
Level 69
God Stats
4W - 2L
1,855 SR
Queue Stats
127W - 133L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
1 / 5 / 2
8,433
402
2,557
15,865
6,408
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
7 / 0 / 2
11,069
527
17,445
15,253
15,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
JangoKirby
Discordia
16
1 / 2 / 5
9,552
455
7,109
12,775
8,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
15
1 / 2 / 6
8,778
418
6,842
21,372
18,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
mcaison
Xbalanque
17
3 / 0 / 1
9,971
475
7,982
14,629
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
4 / 3 / 1
9,857
469
20,843
16,910
7,889
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Faze4reeeel
Mercury
16
0 / 1 / 0
9,230
440
6,587
11,551
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 4
8,472
403
9,298
19,234
14,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
16
4 / 4 / 1
9,826
468
12,502
18,719
10,519
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
1
0 / 0 / 0
3,873
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
9
9
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
3
1
1.5
W
Pele
1
5
2
0.4
W
7
0
2
8
L
Mercury
Faze4reeeel
Mercury
0
1
0
0
L
1
5
4
0.6
W
Discordia
JangoKirby
Discordia
1
2
5
1.75
L
Anubis
4
4
1
1.13
W
Ares
1
2
6
2
W
Xbalanque
mcaison
Xbalanque
3
0
1
3.5
L
Geb
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,935
Damage
49,230
79,894
Taken
66,414
54,522
Mitigated
37,339
25,291
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
20,843
9,528
0
1,530
16,910
7,889
0
4,757
11,784
0
92,021
W
Pele
2,557
766
0
3,910
15,865
6,408
916
2,484
13,381
0
35,471
W
17,445
7,554
1,407
6,178
15,253
15,328
1,435
2,283
12,970
0
83,832
L
Mercury
Faze4reeeel
Mercury
6,587
2,611
0
0
11,551
4,782
1,878
1,126
10,425
0
83,445
L
9,298
4,213
0
3,513
19,234
14,149
0
1,269
17,786
0
53,757
W
Discordia
JangoKirby
Discordia
7,109
330
0
2,619
12,775
8,268
781
5,569
7,206
65,978
0
L
Anubis
12,502
1,082
0
9,413
18,719
10,519
1,244
6,089
12,468
82,417
0
W
Ares
6,842
231
0
3,736
21,372
18,411
231
1,497
19,875
43,044
0
W
Xbalanque
mcaison
Xbalanque
7,982
3,858
155
7,286
14,629
6,107
2,400
669
13,960
0
84,959
L
Geb
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,803
Gold Earned
41,258
490
Minions Killed
419
0
Camps Cleared
0
1,883,657
Distance Traveled
1,419,319
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,857
469
127
6
0
357,545
7
W
Pele
8,433
402
59
3
0
322,337
0
W
Horus
11,069
527
137
7
0
450,233
6
L
Mercury
9,230
440
124
6
0
407,196
0
L
Bellona
8,472
403
57
3
0
344,456
0
W
Discordia
9,552
455
102
5
0
377,299
0
L
Anubis
9,826
468
111
5
0
310,122
0
W
Ares
8,778
418
41
2
0
378,668
1
W
Xbalanque
9,971
475
151
7
0
355,120
0
L
Geb
3,873
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role