Player Matchup

Artemis
Artemis
 
Artemis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
JetDaYungin
Vamana
Level 110
God Stats
3W - 0L
1,807 SR
Queue Stats
85W - 93L
1,461 Elo+
Party 2
Chang'e
Chang'e
JoyyAquarius
Chang'e
Level 15
God Stats
6W - 4L
1,728 SR
Queue Stats
15W - 11L
1,495 Elo+
Party 2
Team Averages
Level 73
1,678 SR
1,485 Elo+

VS

Team Averages
Level 32
1,479 SR
1,427 Elo+
Cupid
Cupid
Dawn Anthrax
Cupid
Level 66
God Stats
8W - 6L
1,490 SR
Queue Stats
363W - 455L
1,362 Elo+
Party 1
Ymir
Ymir
Dawn Roboman
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 109L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Dawn White Lion
Kukulkan
Level 28
God Stats
1W - 2L
1,447 SR
Queue Stats
50W - 46L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
14 / 0 / 5
10,321
938
19,681
8,758
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
13
5 / 1 / 8
8,716
792
7,001
10,015
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
JoyyAquarius
Chang'e
12
1 / 0 / 10
7,884
717
6,347
8,475
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,635
603
6,473
10,056
3,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 7 / 1
6,854
623
4,276
15,943
12,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
10
1 / 6 / 0
7,205
655
8,424
10,643
4,001
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
20
Kills
1
1
Deaths
20
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
14
0
5
16.5
L
0
7
1
0.07
L
0
7
1
0.07
L
Kukulkan
1
6
0
0.17
W
Vamana
5
1
8
9
W
Chang'e
JoyyAquarius
Chang'e
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,029
Damage
19,173
27,248
Taken
36,642
14,580
Mitigated
20,208
11,656
Healing
2,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
19,681
11,176
0
4,835
8,758
4,368
698
5,083
3,675
0
45,897
L
6,473
3,681
118
789
10,056
3,620
0
1,775
8,281
0
20,571
L
4,276
1,286
0
710
15,943
12,587
0
3,361
12,582
10,171
0
L
Kukulkan
8,424
390
387
342
10,643
4,001
0
1,398
9,245
24,884
0
W
Vamana
7,001
3,075
0
3,315
10,015
6,429
105
3,524
6,491
0
30,745
W
Chang'e
JoyyAquarius
Chang'e
6,347
1,840
1,174
2,332
8,475
3,783
407
4,788
3,687
17,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,921
Gold Earned
20,694
138
Minions Killed
86
11
Camps Cleared
0
630,879
Distance Traveled
527,895
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,321
938
66
6
5
207,778
2
L
Cupid
6,635
603
32
3
0
170,400
1
L
Ymir
6,854
623
16
1
0
158,052
0
L
Kukulkan
7,205
655
38
3
0
199,443
4
W
Vamana
8,716
792
44
4
6
218,025
1
W
Chang'e
7,884
717
28
3
0
205,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role