Player Matchup

Anubis
Anubis
Iphantom123
Anubis
Level 33
God Stats
3W - 2L
1,621 SR
Queue Stats
95W - 52L
1,631 Elo+
Party 2
Gilgamesh
Gilgamesh
OvaSeaDripJoel
Gilgamesh
Level 125
God Stats
9W - 2L
1,738 SR
Queue Stats
228W - 136L
1,571 Elo+
Party 2
Chaac
Chaac
iTaiiger
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,469 Elo+
Party 2
Team Averages
Level 88
1,620 SR
1,557 Elo+

VS

Team Averages
Level 117
1,645 SR
1,723 Elo+
Neith
Neith
ShamWasHere
Neith
Level 111
God Stats
1W - 2L
1,627 SR
Queue Stats
7W - 6L
1,530 Elo+
Party 1
Chaac
Chaac
Warriordrago496
Chaac
Level 96
God Stats
3W - 1L
1,766 SR
Queue Stats
5W - 1L
1,867 Elo+
Party 1
Baron Samedi
Baron Samedi
jair1218
Baron Samedi
Level 145
God Stats
0W - 1L
1,542 SR
Queue Stats
2W - 2L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 3 / 3
5,750
821
3,638
5,632
3,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
OvaSeaDripJoel
Gilgamesh
10
2 / 0 / 6
6,096
871
6,921
6,127
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
iTaiiger
Chaac
11
4 / 1 / 3
6,311
902
5,710
8,136
5,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,433
776
5,206
6,708
2,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 2 / 1
5,343
763
5,428
7,453
4,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
jair1218
Baron Samedi
8
1 / 2 / 3
5,428
775
4,149
4,479
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
4
4
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
3
3
1.17
W
Gilgamesh
OvaSeaDripJoel
Gilgamesh
2
0
6
5
L
1
4
2
0.5
L
2
2
1
1.25
W
Chaac
iTaiiger
Chaac
4
1
3
5.5
L
Baron Samedi
jair1218
Baron Samedi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,269
Damage
14,783
19,895
Taken
18,640
11,157
Mitigated
9,041
4,227
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,638
191
0
1,274
5,632
3,106
0
2,450
3,182
19,809
0
W
Gilgamesh
OvaSeaDripJoel
Gilgamesh
6,921
2,243
0
683
6,127
3,040
0
822
5,305
0
12,586
L
5,206
2,211
0
359
6,708
2,310
0
1,714
4,936
0
13,183
L
5,428
1,239
68
1,725
7,453
4,961
0
1,055
6,178
0
11,760
W
Chaac
iTaiiger
Chaac
5,710
940
0
2,270
8,136
5,011
190
1,402
6,734
0
13,620
L
Baron Samedi
jair1218
Baron Samedi
4,149
258
538
1,420
4,479
1,770
0
961
3,435
11,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,157
Gold Earned
16,204
72
Minions Killed
55
4
Camps Cleared
3
421,334
Distance Traveled
367,509
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,750
821
34
5
3
126,799
3
W
Gilgamesh
6,096
871
23
3
0
148,836
0
L
Neith
5,433
776
28
4
2
129,573
3
L
Chaac
5,343
763
14
2
1
140,600
0
W
Chaac
6,311
902
15
2
1
145,699
1
L
Baron Samedi
5,428
775
13
2
0
97,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role