Player Matchup

Poseidon
Poseidon
FireViper116
Poseidon
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 26L
1,547 Elo+
Party 4
Sun Wukong
Sun Wukong
Lettsomite
Sun Wukong
Level 125
God Stats
4W - 1L
1,926 SR
Queue Stats
56W - 51L
1,523 Elo+
Party 4
Raijin
Raijin
MADNESS066
Raijin
Level 14
God Stats
0W - 1L
1,695 SR
Queue Stats
41W - 59L
1,407 Elo+
Party 1
Izanami
Izanami
PixelatedTTV
Izanami
Level 29
God Stats
3W - 6L
1,431 SR
Queue Stats
14W - 17L
1,295 Elo+
Party 4
Heimdallr
Heimdallr
xBaAcOnZz
Heimdallr
Level 150
God Stats
0W - 3L
1,258 SR
Queue Stats
70W - 58L
1,500 Elo+
Party 1
Team Averages
Level 92
1,562 SR
1,455 Elo+

VS

Team Averages
Level 65
1,560 SR
1,570 Elo+
Chernobog
Chernobog
Glitchykyu
Chernobog
Level 149
God Stats
3W - 0L
1,828 SR
Queue Stats
77W - 46L
1,677 Elo+
Party 3
Da Ji
Da Ji
Jonestyle
Da Ji
Level 25
God Stats
3W - 0L
1,760 SR
Queue Stats
6W - 2L
1,636 Elo+
Party 2
Achilles
Achilles
Nordy
Achilles
Level 46
God Stats
1W - 0L
1,287 SR
Queue Stats
20W - 11L
1,793 Elo+
Party 2
Discordia
Discordia
Sprinxxx
Discordia
Level 84
God Stats
16W - 21L
1,556 SR
Queue Stats
171W - 172L
1,431 Elo+
Party 3
Cerberus
Cerberus
dawnbraker9
Cerberus
Level 20
God Stats
3W - 5L
1,368 SR
Queue Stats
6W - 9L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FireViper116
Poseidon
20
12 / 9 / 15
16,923
1,209
33,660
23,597
10,184
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
Lettsomite
Sun Wukong
20
5 / 9 / 18
15,268
1,091
21,144
40,545
48,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Raijin
MADNESS066
Raijin
20
5 / 11 / 18
14,969
1,069
17,808
26,065
12,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
PixelatedTTV
Izanami
20
4 / 7 / 16
14,503
1,036
11,151
25,752
11,742
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
xBaAcOnZz
Heimdallr
20
7 / 10 / 21
16,051
1,147
41,030
29,387
14,300
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Glitchykyu
Chernobog
20
23 / 5 / 16
20,957
1,497
64,354
29,202
13,318
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
Jonestyle
Da Ji
20
6 / 12 / 24
15,706
1,122
17,246
29,159
13,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Nordy
Achilles
20
9 / 7 / 19
16,169
1,155
20,534
27,486
32,209
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
Sprinxxx
Discordia
20
8 / 3 / 21
16,357
1,168
27,770
19,469
6,867
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
dawnbraker9
Cerberus
20
0 / 6 / 27
14,252
1,018
9,656
28,076
32,543
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
153
33
Kills
46
46
Deaths
33
88
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Poseidon
FireViper116
Poseidon
12
9
15
2.17
W
Chernobog
Glitchykyu
Chernobog
23
5
16
6.2
W
Da Ji
Jonestyle
Da Ji
6
12
24
1.5
L
Sun Wukong
Lettsomite
Sun Wukong
5
9
18
1.56
L
Raijin
MADNESS066
Raijin
5
11
18
1.27
W
Achilles
Nordy
Achilles
9
7
19
2.64
L
Izanami
PixelatedTTV
Izanami
4
7
16
1.71
W
Discordia
Sprinxxx
Discordia
8
3
21
6.17
W
Cerberus
dawnbraker9
Cerberus
0
6
27
2.25
L
Heimdallr
xBaAcOnZz
Heimdallr
7
10
21
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,793
Damage
139,560
145,346
Taken
133,392
96,912
Mitigated
98,741
12,712
Healing
18,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
FireViper116
Poseidon
33,660
4,183
0
1,012
23,597
10,184
0
5,873
17,724
75,974
0
W
Chernobog
Glitchykyu
Chernobog
64,354
43,733
0
11,119
29,202
13,318
0
9,593
19,609
0
124,064
W
Da Ji
Jonestyle
Da Ji
17,246
3,628
0
312
29,159
13,804
0
10,228
18,931
0
29,728
L
Sun Wukong
Lettsomite
Sun Wukong
21,144
3,554
0
6,013
40,545
48,300
0
10,548
29,997
0
36,178
L
Raijin
MADNESS066
Raijin
17,808
2,225
237
908
26,065
12,386
0
5,885
20,180
31,989
0
W
Achilles
Nordy
Achilles
20,534
5,453
0
2,401
27,486
32,209
0
13,200
14,286
0
39,562
L
Izanami
PixelatedTTV
Izanami
11,151
7,539
0
409
25,752
11,742
0
6,358
19,394
0
35,460
W
Discordia
Sprinxxx
Discordia
27,770
1,263
490
1,820
19,469
6,867
0
6,131
13,338
59,413
0
W
Cerberus
dawnbraker9
Cerberus
9,656
598
0
2,271
28,076
32,543
0
12,316
15,759
21,435
0
L
Heimdallr
xBaAcOnZz
Heimdallr
41,030
18,817
0
4,133
29,387
14,300
0
8,762
20,625
0
81,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,714
Gold Earned
83,441
302
Minions Killed
300
6
Camps Cleared
11
1,249,442
Distance Traveled
1,470,142
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
16,923
1,209
96
7
2
269,427
1
W
Chernobog
20,957
1,497
125
9
3
306,438
0
W
Da Ji
15,706
1,122
13
1
3
274,059
0
L
Sun Wukong
15,268
1,091
38
3
1
264,719
0
L
Raijin
14,969
1,069
34
2
0
216,043
1
W
Achilles
16,169
1,155
36
3
3
295,717
0
L
Izanami
14,503
1,036
54
4
2
259,227
0
W
Discordia
16,357
1,168
87
6
2
290,114
0
W
Cerberus
14,252
1,018
39
3
0
303,814
0
L
Heimdallr
16,051
1,147
80
6
1
240,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role