Player Matchup

Sun Wukong
Sun Wukong
Dandalf1273
Sun Wukong
Level 83
God Stats
1W - 1L
1,573 SR
Queue Stats
272W - 265L
1,506 Elo+
Party 1
Neith
Neith
FuSiOn6445
Neith
Level 24
God Stats
1W - 0L
1,692 SR
Queue Stats
175W - 178L
1,238 Elo+
Party 1
Freya
Freya
LordButterJew
Freya
Level 28
God Stats
4W - 2L
1,565 SR
Queue Stats
55W - 47L
1,376 Elo+
Party 1
Pele
Pele
Meowseph0Stalin
Pele
Level 108
God Stats
12W - 7L
1,592 SR
Queue Stats
113W - 107L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
TcHexx
Cthulhu
Level 124
God Stats
1W - 0L
1,205 SR
Queue Stats
283W - 275L
1,458 Elo+
Party 1
Team Averages
Level 73
1,525 SR
1,413 Elo+

VS

Team Averages
Level 25
1,357 SR
1,374 Elo+
Charybdis
Charybdis
PriorlyReported
Charybdis
Level 27
God Stats
11W - 20L
1,284 SR
Queue Stats
76W - 99L
1,297 Elo+
Party 2
Da Ji
Da Ji
Stewart_GatBot
Da Ji
Level 24
God Stats
0W - 2L
1,314 SR
Queue Stats
8W - 25L
1,408 Elo+
Party 2
Chaac
Chaac
TheriaukiDpouLeT
Chaac
Level 36
God Stats
0W - 1L
1,184 SR
Queue Stats
58W - 57L
1,415 Elo+
Solo
Bellona
Bellona
VX_GO4T
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,267 Elo+
Party 2
Artemis
Artemis
charleslowe787
Artemis
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 231L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dandalf1273
Sun Wukong
14
3 / 2 / 2
8,547
503
7,143
13,680
9,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
12
6 / 5 / 1
7,733
455
6,786
9,435
4,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 2
8,975
528
8,314
9,352
4,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 5
8,513
501
9,995
14,243
8,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
TcHexx
Cthulhu
14
6 / 0 / 9
9,480
558
11,164
12,035
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PriorlyReported
Charybdis
10
1 / 8 / 2
6,811
401
5,195
14,018
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 1
7,542
444
8,345
15,492
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 1
7,991
470
11,758
14,639
14,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
VX_GO4T
Bellona
10
0 / 3 / 2
6,337
373
4,606
9,677
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 5 / 0
6,353
374
4,185
10,341
5,287
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
24
Kills
8
8
Deaths
24
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dandalf1273
Sun Wukong
3
2
2
2
W
Neith
6
5
1
1.3
W
2
1
2
3
W
7
0
5
9.5
L
Charybdis
PriorlyReported
Charybdis
1
8
2
0.25
L
3
5
1
0.7
W
Cthulhu
TcHexx
Cthulhu
6
0
9
10.5
L
3
3
1
1.17
L
Bellona
VX_GO4T
Bellona
0
3
2
0.33
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,402
Damage
34,089
58,745
Taken
64,167
43,737
Mitigated
40,175
18,031
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dandalf1273
Sun Wukong
7,143
1,636
0
5,090
13,680
9,694
551
0
12,840
0
50,014
W
Neith
6,786
2,924
0
598
9,435
4,022
1,024
0
9,400
0
38,072
W
8,314
2,927
1,180
4,635
9,352
4,371
1,082
0
9,084
47,933
0
W
9,995
1,942
0
3,830
14,243
8,539
174
0
13,783
0
48,590
L
Charybdis
PriorlyReported
Charybdis
5,195
2,325
0
2,438
14,018
5,067
0
6,876
7,142
0
37,208
L
8,345
1,770
0
985
15,492
6,481
0
2,758
12,734
0
57,012
W
Cthulhu
TcHexx
Cthulhu
11,164
1,312
286
2,412
12,035
17,111
394
0
11,943
46,537
0
L
11,758
1,759
114
5,737
14,639
14,253
258
3,205
11,434
0
58,330
L
Bellona
VX_GO4T
Bellona
4,606
1,238
0
1,227
9,677
9,087
0
3,414
6,263
0
25,670
L
4,185
1,159
0
0
10,341
5,287
0
3,225
7,116
0
32,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
35,034
343
Minions Killed
306
0
Camps Cleared
0
1,601,987
Distance Traveled
1,532,777
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,547
503
70
4
0
297,529
0
W
Neith
7,733
455
63
4
0
274,389
0
W
Freya
8,975
528
81
5
0
319,528
0
W
Pele
8,513
501
73
4
0
379,392
0
L
Charybdis
6,811
401
66
4
0
288,462
5
L
Da Ji
7,542
444
82
5
0
321,202
7
W
Cthulhu
9,480
558
56
3
0
331,149
1
L
Chaac
7,991
470
93
5
0
306,971
1
L
Bellona
6,337
373
31
2
0
345,295
0
L
Artemis
6,353
374
34
2
0
270,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role