Player Matchup

Arachne
Arachne
Boeuf AAA
Arachne
Level 124
God Stats
13W - 7L
1,635 SR
Queue Stats
93W - 102L
1,406 Elo+
Solo
Chaac
Chaac
Justice Birb
Chaac
Level 108
God Stats
3W - 3L
1,495 SR
Queue Stats
201W - 179L
1,518 Elo+
Party 1
Fafnir
Fafnir
RAMIREZ236
Fafnir
Level 128
God Stats
13W - 10L
1,500 SR
Queue Stats
161W - 146L
1,553 Elo+
Party 1
Chang'e
Chang'e
speedmodz55
Chang'e
Level 104
God Stats
15W - 16L
1,551 SR
Queue Stats
837W - 896L
1,399 Elo+
Solo
Sol
Sol
urlastvision
Sol
Level 95
God Stats
86W - 64L
1,623 SR
Queue Stats
521W - 523L
1,564 Elo+
Solo
Team Averages
Level 112
1,561 SR
1,488 Elo+

VS

Team Averages
Level 122
1,680 SR
1,452 Elo+
Tsukuyomi
Tsukuyomi
Coolen V
Tsukuyomi
Level 93
God Stats
2W - 3L
1,830 SR
Queue Stats
165W - 152L
1,398 Elo+
Solo
Athena
Athena
QueenMothra
Athena
Level 116
God Stats
0W - 2L
1,758 SR
Queue Stats
2W - 6L
1,329 Elo+
Solo
Sol
Sol
SadeVII
Sol
Level 131
God Stats
22W - 34L
1,427 SR
Queue Stats
429W - 458L
1,426 Elo+
Solo
Olorun
Olorun
hellfirebat
Olorun
Level 123
God Stats
39W - 28L
1,655 SR
Queue Stats
419W - 382L
1,535 Elo+
Solo
Hachiman
Hachiman
lI Action Il
Hachiman
Level 148
God Stats
0W - 4L
1,731 SR
Queue Stats
552W - 528L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boeuf AAA
Arachne
16
5 / 0 / 5
9,999
556
10,219
13,135
6,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 2 / 4
10,236
569
14,401
16,983
15,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
RAMIREZ236
Fafnir
15
2 / 0 / 6
9,735
541
4,131
16,609
21,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
speedmodz55
Chang'e
16
1 / 2 / 2
9,796
544
5,394
13,183
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 1 / 6
9,812
545
14,792
12,314
5,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Coolen V
Tsukuyomi
14
0 / 3 / 1
8,268
459
2,942
13,594
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
12
0 / 3 / 1
7,629
424
4,752
18,261
12,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
17
2 / 2 / 0
9,990
555
10,845
12,006
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
14
1 / 4 / 0
8,759
487
9,397
10,633
4,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
lI Action Il
Hachiman
16
2 / 3 / 0
10,041
558
8,050
14,566
6,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
15
Kills
5
5
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Boeuf AAA
Arachne
5
0
5
7.5
L
Tsukuyomi
Coolen V
Tsukuyomi
0
3
1
0.17
W
3
2
4
2.5
L
Athena
0
3
1
0.17
W
Fafnir
RAMIREZ236
Fafnir
2
0
6
5
L
Sol
2
2
0
1
L
Olorun
1
4
0
0.25
L
Hachiman
lI Action Il
Hachiman
2
3
0
0.67
W
Chang'e
speedmodz55
Chang'e
1
2
2
1
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,937
Damage
35,986
72,224
Taken
69,060
54,776
Mitigated
34,009
31,304
Healing
28,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Boeuf AAA
Arachne
10,219
7,418
0
2,540
13,135
6,382
182
3,769
9,366
0
77,683
L
Tsukuyomi
Coolen V
Tsukuyomi
2,942
1,122
0
5,921
13,594
5,089
0
3,611
9,983
0
65,156
W
14,401
2,757
0
6,617
16,983
15,403
106
1,296
15,687
0
67,969
L
Athena
4,752
1,168
409
4,317
18,261
12,274
0
11,480
6,781
22,628
0
W
Fafnir
RAMIREZ236
Fafnir
4,131
1,460
0
6,970
16,609
21,809
945
6,655
9,954
31,128
0
L
Sol
10,845
2,483
0
7,135
12,006
5,803
414
5,617
6,389
90,850
9,982
L
Olorun
9,397
5,919
88
3,886
10,633
4,545
4,162
3,609
7,024
81,303
0
L
Hachiman
lI Action Il
Hachiman
8,050
4,605
0
6,725
14,566
6,298
1,235
0
14,566
0
77,471
W
Chang'e
speedmodz55
Chang'e
5,394
576
1,461
5,964
13,183
5,985
860
7,437
5,746
76,820
0
W
14,792
8,233
544
7,208
12,314
5,197
6,243
5,142
7,172
99,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,578
Gold Earned
44,687
553
Minions Killed
605
0
Camps Cleared
0
1,848,761
Distance Traveled
1,690,760
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,999
556
121
7
0
465,505
6
L
Tsukuyomi
8,268
459
123
7
0
403,999
2
W
Chaac
10,236
569
121
7
0
385,423
4
L
Athena
7,629
424
41
2
0
351,883
6
W
Fafnir
9,735
541
30
2
0
333,252
7
L
Sol
9,990
555
172
10
0
319,493
6
L
Olorun
8,759
487
135
8
0
301,610
3
L
Hachiman
10,041
558
134
7
0
313,775
3
W
Chang'e
9,796
544
136
8
0
330,912
0
W
Sol
9,812
545
145
8
0
333,669
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role