Player Matchup

Neith
Neith
 
Neith
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Digitalpoint
King Arthur
Level 61
God Stats
15W - 16L
1,300 SR
Queue Stats
233W - 273L
1,398 Elo+
Party 3
Rama
Rama
Plex1z
Rama
Level 121
God Stats
12W - 12L
1,335 SR
Queue Stats
242W - 292L
1,418 Elo+
Party 1
Ymir
Ymir
Thatonesusbruh
Ymir
Level 27
God Stats
52W - 62L
1,445 SR
Queue Stats
234W - 267L
1,370 Elo+
Party 3
Kali
Kali
zPwrvivian
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,059 Elo+
Party 1
Team Averages
Level 55
1,416 SR
1,349 Elo+

VS

Team Averages
Level 91
1,458 SR
1,400 Elo+
Yemoja
Yemoja
 
Yemoja
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ElEpicoOG
Heimdallr
Level 88
God Stats
32W - 33L
1,442 SR
Queue Stats
275W - 298L
1,534 Elo+
Party 2
Kukulkan
Kukulkan
FanDEATH
Kukulkan
Level 84
God Stats
180W - 168L
1,481 SR
Queue Stats
363W - 372L
1,432 Elo+
Solo
Hades
Hades
FinalBadguy
Hades
Level 157
God Stats
8W - 9L
1,369 SR
Queue Stats
43W - 48L
1,426 Elo+
Solo
Poseidon
Poseidon
LordHead_a_s_s
Poseidon
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 26L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 2 / 7
10,327
544
13,804
11,287
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Digitalpoint
King Arthur
16
2 / 1 / 4
9,446
497
6,471
15,285
12,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
Plex1z
Rama
15
3 / 2 / 5
9,750
513
6,053
14,447
6,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 4 / 8
8,977
472
4,385
18,900
17,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 2 / 8
10,282
541
12,000
19,143
11,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 2 / 6
8,134
428
4,306
11,550
13,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ElEpicoOG
Heimdallr
13
8 / 6 / 1
9,310
490
17,652
14,601
6,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
FanDEATH
Kukulkan
12
1 / 7 / 1
7,918
417
10,033
12,648
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 0
7,276
383
4,973
8,449
7,961
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
12
0 / 6 / 3
7,241
381
4,778
13,441
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
21
Kills
11
11
Deaths
23
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
7
5.25
L
Yemoja
 
Yemoja
1
2
6
2
W
King Arthur
Digitalpoint
King Arthur
2
1
4
4
L
Heimdallr
ElEpicoOG
Heimdallr
8
6
1
1.42
L
Kukulkan
FanDEATH
Kukulkan
1
7
1
0.21
L
1
2
0
0.5
L
Poseidon
0
6
3
0.25
W
Rama
Plex1z
Rama
3
2
5
2.75
W
2
4
8
1.5
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,713
Damage
41,742
79,062
Taken
60,689
53,363
Mitigated
37,266
28,598
Healing
12,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,804
6,194
0
3,715
11,287
6,145
3,704
2,985
8,302
0
72,983
L
Yemoja
 
Yemoja
4,306
1,096
867
2,732
11,550
13,273
288
1,025
10,525
24,139
0
W
King Arthur
Digitalpoint
King Arthur
6,471
1,534
0
6,135
15,285
12,069
359
6,672
8,613
0
58,898
L
Heimdallr
ElEpicoOG
Heimdallr
17,652
9,536
0
916
14,601
6,584
758
1,881
12,720
0
66,213
L
Kukulkan
FanDEATH
Kukulkan
10,033
455
0
2,499
12,648
5,482
0
1,064
11,584
51,726
0
L
4,973
1,883
48
3,485
8,449
7,961
0
0
8,449
32,647
0
L
Poseidon
4,778
430
0
1,995
13,441
3,966
0
415
13,026
48,029
0
W
Rama
Plex1z
Rama
6,053
5,118
0
6,780
14,447
6,333
1,576
4,218
10,229
0
72,990
W
4,385
709
771
2,983
18,900
17,745
158
5,663
13,237
30,374
0
W
12,000
5,960
0
8,214
19,143
11,071
642
4,716
14,427
0
78,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,782
Gold Earned
39,879
513
Minions Killed
349
0
Camps Cleared
0
1,895,817
Distance Traveled
1,473,007
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,327
544
127
7
0
389,612
6
L
Yemoja
8,134
428
30
2
0
311,805
0
W
King Arthur
9,446
497
109
6
0
354,656
4
L
Heimdallr
9,310
490
105
6
0
285,743
0
L
Kukulkan
7,918
417
85
4
0
340,239
5
L
Hades
7,276
383
62
3
0
168,697
2
L
Poseidon
7,241
381
67
4
0
366,523
0
W
Rama
9,750
513
117
6
0
326,912
1
W
Ymir
8,977
472
49
3
0
431,510
13
W
Kali
10,282
541
111
6
0
393,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role