Player Matchup

Discordia
Discordia
 
Discordia
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Oddball4
Atlas
Level 107
God Stats
1W - 1L
1,094 SR
Queue Stats
69W - 50L
1,552 Elo+
Party 1
Chiron
Chiron
ReaperMadness01
Chiron
Level 123
God Stats
6W - 2L
1,482 SR
Queue Stats
213W - 218L
1,453 Elo+
Solo
Tyr
Tyr
TriTheNerdd
Tyr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,491 Elo+
Party 1
Charybdis
Charybdis
aaaSCHULZY26aaa
Charybdis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,500 Elo+
Solo
Team Averages
Level 108
1,415 SR
1,499 Elo+

VS

Team Averages
Level 106
1,420 SR
1,432 Elo+
Sol
Sol
BlessMataRatas
Sol
Level 148
God Stats
0W - 2L
1,238 SR
Queue Stats
54W - 48L
1,463 Elo+
Party 2
Anubis
Anubis
Pablo9ok
Anubis
Level 69
God Stats
4W - 3L
1,468 SR
Queue Stats
156W - 159L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
USSRZombie
Sun Wukong
Level 106
God Stats
3W - 5L
1,395 SR
Queue Stats
311W - 353L
1,447 Elo+
Solo
Tiamat
Tiamat
carlosmao23
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,375 Elo+
Party 2
Achilles
Achilles
davidlycan
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 124L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 2 / 10
9,077
756
13,262
8,222
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Oddball4
Atlas
14
0 / 4 / 12
8,876
740
6,764
16,455
16,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
8 / 1 / 2
10,624
885
11,556
13,310
6,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 3 / 11
9,975
831
9,219
15,923
10,700
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
aaaSCHULZY26aaa
Charybdis
16
4 / 2 / 9
9,715
810
13,459
12,170
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
9,110
759
14,558
13,599
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
Pablo9ok
Anubis
15
3 / 2 / 3
8,582
715
9,755
8,584
4,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
USSRZombie
Sun Wukong
17
3 / 4 / 7
9,238
770
11,526
18,280
14,009
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
15
3 / 5 / 6
8,807
734
6,205
11,500
7,550
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
davidlycan
Achilles
10
0 / 4 / 3
6,939
578
4,304
10,082
7,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
19
Kills
12
12
Deaths
19
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
10
3
L
3
4
7
1.63
W
Atlas
Oddball4
Atlas
0
4
12
1.5
L
Anubis
Pablo9ok
Anubis
3
2
3
2.25
W
8
1
2
9
W
6
3
11
3.83
L
Sun Wukong
USSRZombie
Sun Wukong
3
4
7
1.63
W
Charybdis
aaaSCHULZY26aaa
Charybdis
4
2
9
4.25
L
Tiamat
3
5
6
1.2
L
Achilles
davidlycan
Achilles
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,260
Damage
46,348
66,080
Taken
62,045
42,652
Mitigated
38,784
29,781
Healing
24,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,262
1,713
2,477
2,255
8,222
3,567
164
3,523
4,699
32,206
0
L
14,558
3,714
832
6,574
13,599
5,842
46
5,016
8,583
24,257
1,599
W
Atlas
Oddball4
Atlas
6,764
2,031
2,784
3,114
16,455
16,273
0
7,258
9,197
10,926
0
L
Anubis
Pablo9ok
Anubis
9,755
460
1,560
4,401
8,584
4,225
465
3,918
4,666
23,112
0
W
11,556
3,091
4,421
3,842
13,310
6,505
2,399
5,955
7,355
0
25,176
W
9,219
1,238
1,637
3,781
15,923
10,700
750
7,659
8,264
0
16,791
L
Sun Wukong
USSRZombie
Sun Wukong
11,526
1,590
394
4,151
18,280
14,009
0
4,889
13,391
0
23,896
W
Charybdis
aaaSCHULZY26aaa
Charybdis
13,459
5,143
2,143
3,327
12,170
5,607
2,336
5,128
7,042
0
28,526
L
Tiamat
6,205
830
682
2,357
11,500
7,550
628
3,390
8,110
15,317
0
L
Achilles
davidlycan
Achilles
4,304
1,358
1,527
2,479
10,082
7,158
294
2,813
7,269
0
5,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,267
Gold Earned
42,676
136
Minions Killed
103
0
Camps Cleared
0
1,205,548
Distance Traveled
952,215
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,077
756
31
3
0
236,098
2
L
Sol
9,110
759
36
3
0
232,685
0
W
Atlas
8,876
740
9
1
0
241,198
0
L
Anubis
8,582
715
29
2
0
149,331
4
W
Chiron
10,624
885
45
4
0
237,747
0
W
Tyr
9,975
831
13
1
0
267,285
0
L
Sun Wukong
9,238
770
18
2
0
214,550
0
W
Charybdis
9,715
810
38
3
0
223,220
0
L
Tiamat
8,807
734
15
1
0
215,580
0
L
Achilles
6,939
578
5
0
0
140,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role