Player Matchup

Scylla
Scylla
DelaMoree BS
Scylla
Level 105
God Stats
1W - 3L
1,178 SR
Queue Stats
97W - 100L
1,416 Elo+
Party 1
Ah Puch
Ah Puch
TrixiTang
Ah Puch
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
144W - 167L
1,331 Elo+
Solo
Da Ji
Da Ji
WetInSeconds
Da Ji
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 151L
1,399 Elo+
Solo
Jing Wei
Jing Wei
druid-spirit69
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,272 Elo+
Solo
Sylvanus
Sylvanus
jorgelopes1
Sylvanus
Level 123
God Stats
1W - 2L
1,543 SR
Queue Stats
39W - 41L
1,426 Elo+
Party 1
Team Averages
Level 91
1,444 SR
1,369 Elo+

VS

Team Averages
Level 93
1,658 SR
1,437 Elo+
Guan Yu
Guan Yu
HellsReject94
Guan Yu
Level 124
God Stats
6W - 2L
1,712 SR
Queue Stats
205W - 206L
1,449 Elo+
Party 2
Bacchus
Bacchus
K2RONIC420
Bacchus
Level 52
God Stats
6W - 4L
1,913 SR
Queue Stats
55W - 54L
1,428 Elo+
Party 2
Chaac
Chaac
Lawful_Stupid
Chaac
Level 108
God Stats
2W - 0L
1,750 SR
Queue Stats
59W - 75L
1,388 Elo+
Solo
Hera
Hera
LizzardWalker
Hera
Level 67
God Stats
1W - 2L
1,310 SR
Queue Stats
120W - 111L
1,478 Elo+
Party 2
Chiron
Chiron
Scrub Snuffer
Chiron
Level 116
God Stats
4W - 3L
1,606 SR
Queue Stats
199W - 200L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
1 / 3 / 7
13,096
569
21,479
15,741
6,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
TrixiTang
Ah Puch
20
4 / 6 / 6
15,295
665
42,035
29,415
15,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 8 / 6
12,608
548
11,609
22,980
10,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
20
2 / 8 / 6
13,195
574
23,778
27,326
14,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
jorgelopes1
Sylvanus
20
3 / 2 / 5
14,261
620
10,471
43,615
44,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
13 / 5 / 11
15,740
684
33,341
44,579
71,248
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
K2RONIC420
Bacchus
20
1 / 2 / 20
14,420
627
17,630
44,606
73,584
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 4 / 14
13,448
585
19,198
30,321
39,158
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 1 / 13
14,784
643
27,637
11,509
6,594
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 2 / 11
13,521
588
25,112
20,363
12,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
13
Kills
27
27
Deaths
14
30
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
3
7
1.5
W
Guan Yu
13
5
11
3.7
W
Bacchus
K2RONIC420
Bacchus
1
2
20
5.5
W
3
4
14
2.5
W
9
1
13
15.5
W
1
2
11
3.25
L
Ah Puch
TrixiTang
Ah Puch
4
6
6
1.17
L
3
8
6
0.75
L
Jing Wei
2
8
6
0.63
L
Sylvanus
jorgelopes1
Sylvanus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,372
Damage
122,918
139,077
Taken
151,378
91,455
Mitigated
202,967
71,375
Healing
95,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
21,479
1,219
2,482
3,742
15,741
6,581
331
4,150
11,591
61,800
0
W
Guan Yu
33,341
4,678
23,495
21,226
44,579
71,248
1,078
18,969
25,610
0
48,628
W
Bacchus
K2RONIC420
Bacchus
17,630
1,005
4,370
19,164
44,606
73,584
523
21,836
22,770
29,478
0
W
19,198
2,750
1,549
9,561
30,321
39,158
1,947
14,867
15,454
0
46,435
W
27,637
5,066
2,100
2,317
11,509
6,594
1,030
5,700
5,809
56,368
0
W
25,112
1,491
5,521
6,213
20,363
12,383
2,538
12,613
7,750
0
70,024
L
Ah Puch
TrixiTang
Ah Puch
42,035
2,292
1,926
8,043
29,415
15,448
418
8,708
20,707
93,593
0
L
11,609
1,150
1,532
5,247
22,980
10,942
0
7,665
15,315
0
16,865
L
Jing Wei
23,778
20,076
1,530
5,274
27,326
14,302
1,699
10,328
16,998
0
45,912
L
Sylvanus
jorgelopes1
Sylvanus
10,471
1,110
17,276
24,323
43,615
44,182
54
14,416
29,199
18,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,455
Gold Earned
71,913
245
Minions Killed
357
0
Camps Cleared
0
1,836,514
Distance Traveled
2,320,600
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,096
569
72
3
0
407,227
1
W
Guan Yu
15,740
684
51
2
0
462,092
2
W
Bacchus
14,420
627
33
1
0
492,666
2
W
Chaac
13,448
585
45
2
0
438,897
0
W
Hera
14,784
643
85
4
0
469,276
0
W
Chiron
13,521
588
143
6
0
457,669
0
L
Ah Puch
15,295
665
115
5
0
352,602
0
L
Da Ji
12,608
548
7
0
0
325,464
2
L
Jing Wei
13,195
574
41
2
0
379,071
1
L
Sylvanus
14,261
620
10
0
0
372,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role