Player Matchup

Scylla
Scylla
 
Scylla
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BernardxLard
Chaac
Level 83
God Stats
9W - 13L
1,208 SR
Queue Stats
76W - 76L
1,513 Elo+
Party 1
Bacchus
Bacchus
BrutalzDaKing
Bacchus
Level 69
God Stats
14W - 9L
1,600 SR
Queue Stats
41W - 61L
1,463 Elo+
Party 1
Merlin
Merlin
Stelio Kontos13
Merlin
Level 106
God Stats
8W - 7L
1,515 SR
Queue Stats
86W - 111L
1,471 Elo+
Party 1
Mulan
Mulan
tobiasgiampaoli1
Mulan
Level 127
God Stats
5W - 1L
1,293 SR
Queue Stats
76W - 86L
1,462 Elo+
Solo
Team Averages
Level 97
1,423 SR
1,482 Elo+

VS

Team Averages
Level 107
1,537 SR
1,472 Elo+
Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Rhaenys_Velaryon
Pele
Level 68
God Stats
2W - 7L
1,660 SR
Queue Stats
140W - 148L
1,399 Elo+
Party 2
Zhong Kui
Zhong Kui
ZhouAghanim
Zhong Kui
Level 128
God Stats
36W - 22L
1,534 SR
Queue Stats
73W - 68L
1,477 Elo+
Party 2
Athena
Athena
nightwolf4762
Athena
Level 114
God Stats
5W - 6L
1,491 SR
Queue Stats
37W - 37L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 2 / 1
5,530
553
1,735
3,420
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 2
5,817
582
4,494
7,129
3,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
9
2 / 0 / 1
5,704
570
3,202
6,437
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 2
5,259
526
5,804
3,512
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 4
5,739
574
3,000
8,557
3,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
3 / 2 / 0
5,721
572
3,841
5,828
2,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
 
Artemis
7
0 / 2 / 1
4,406
441
2,180
5,032
1,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 2 / 1
4,557
456
1,135
7,553
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Zhong Kui
ZhouAghanim
Zhong Kui
11
1 / 1 / 0
6,029
603
4,906
5,526
3,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 1 / 0
4,876
488
1,821
7,134
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
5
6
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
1
1.25
L
Skadi
 
Skadi
3
2
0
1.5
L
Artemis
 
Artemis
0
2
1
0.25
W
3
1
2
4
W
Bacchus
2
0
1
2.5
L
0
2
1
0.25
W
1
1
2
2
L
Zhong Kui
ZhouAghanim
Zhong Kui
1
1
0
1
L
1
1
0
1
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,235
Damage
13,883
29,055
Taken
31,073
13,441
Mitigated
13,110
7,754
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,735
227
0
740
3,420
931
903
0
3,420
28,011
0
L
Skadi
 
Skadi
3,841
1,260
0
1,765
5,828
2,065
178
1,088
4,740
0
33,771
L
Artemis
 
Artemis
2,180
1,202
0
883
5,032
1,669
0
4,218
814
0
17,678
W
4,494
860
0
1,225
7,129
3,280
195
0
7,129
0
33,440
W
Bacchus
3,202
721
0
1,924
6,437
4,615
253
1,568
4,869
14,560
0
L
1,135
449
0
2,070
7,553
2,101
0
1,067
6,486
0
20,632
W
5,804
265
0
1,405
3,512
911
935
253
3,259
39,339
0
L
Zhong Kui
ZhouAghanim
Zhong Kui
4,906
1,116
0
3,325
5,526
3,562
0
0
5,526
41,656
0
L
1,821
660
0
2,584
7,134
3,713
0
4,368
2,766
16,077
0
W
3,000
348
0
2,460
8,557
3,704
0
4,373
3,651
0
31,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
25,589
268
Minions Killed
243
0
Camps Cleared
0
891,518
Distance Traveled
877,109
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,530
553
60
6
0
153,430
1
L
Skadi
5,721
572
65
7
0
174,927
2
L
Artemis
4,406
441
33
3
0
149,551
0
W
Chaac
5,817
582
50
5
0
208,730
1
W
Bacchus
5,704
570
25
3
0
192,824
0
L
Pele
4,557
456
31
3
0
220,034
3
W
Merlin
5,259
526
59
6
0
167,353
3
L
Zhong Kui
6,029
603
84
8
0
157,849
1
L
Athena
4,876
488
30
3
0
174,748
3
W
Mulan
5,739
574
74
7
0
169,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role