Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
FlavioC2N
Cerberus
Level 12
God Stats
2W - 3L
1,265 SR
Queue Stats
22W - 32L
1,246 Elo+
Party 2
Aphrodite
Aphrodite
Theflavio
Aphrodite
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
192W - 247L
1,449 Elo+
Party 2
Team Averages
Level 85
1,422 SR
1,398 Elo+

VS

Team Averages
Level 71
1,604 SR
1,447 Elo+
Ah Muzen Cab
Ah Muzen Cab
SizzlinBean
Ah Muzen Cab
Level 56
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 28L
1,317 Elo+
Party 1
Ares
Ares
SteamyStanley
Ares
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
18W - 16L
1,317 Elo+
Party 1
Zeus
Zeus
xNMRx
Zeus
Level 129
God Stats
1W - 0L
1,813 SR
Queue Stats
3W - 1L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 2 / 0
9,344
584
8,833
22,767
22,991
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
FlavioC2N
Cerberus
10
0 / 7 / 0
8,204
513
3,546
27,419
29,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Theflavio
Aphrodite
13
0 / 2 / 0
8,775
548
4,404
16,274
7,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SizzlinBean
Ah Muzen Cab
15
3 / 0 / 7
10,301
644
22,611
11,772
6,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 8
11,449
716
6,351
7,156
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
xNMRx
Zeus
17
5 / 0 / 5
11,265
704
33,615
7,227
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Cerberus
FlavioC2N
Cerberus
0
7
0
0
W
Ah Muzen Cab
SizzlinBean
Ah Muzen Cab
3
0
7
6.5
W
3
0
8
7
L
Aphrodite
Theflavio
Aphrodite
0
2
0
0
W
Zeus
xNMRx
Zeus
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,783
Damage
62,577
66,460
Taken
26,155
59,844
Mitigated
20,461
16,383
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,833
771
0
2,483
22,767
22,991
0
11,739
10,394
0
37,131
L
Cerberus
FlavioC2N
Cerberus
3,546
354
0
2,936
27,419
29,222
0
15,594
11,169
9,809
0
W
Ah Muzen Cab
SizzlinBean
Ah Muzen Cab
22,611
16,958
0
7,461
11,772
6,667
979
3,939
7,833
0
50,107
W
6,351
505
0
1,784
7,156
10,197
118
3,172
3,984
9,840
0
L
Aphrodite
Theflavio
Aphrodite
4,404
188
2,988
7,976
16,274
7,631
0
10,942
4,758
34,528
0
W
Zeus
xNMRx
Zeus
33,615
3,731
0
894
7,227
3,597
231
1,323
5,904
90,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,323
Gold Earned
33,015
181
Minions Killed
199
2
Camps Cleared
9
885,353
Distance Traveled
952,856
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,344
584
68
4
0
340,364
3
L
Cerberus
8,204
513
31
2
0
257,778
0
W
Ah Muzen Cab
10,301
644
57
4
3
337,321
0
W
Ares
11,449
716
10
1
0
323,610
2
L
Aphrodite
8,775
548
82
5
2
287,211
0
W
Zeus
11,265
704
132
8
6
291,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role