Player Matchup

Cthulhu
Cthulhu
Amvmaker32
Cthulhu
Level 22
God Stats
1W - 1L
1,209 SR
Queue Stats
1W - 1L
1,335 Elo+
Party 2
Arachne
Arachne
Cris318
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,335 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yoshimtsu711
Tsukuyomi
Level 33
God Stats
1W - 0L
1,512 SR
Queue Stats
2W - 3L
1,212 Elo+
Party 2
Team Averages
Level 27
1,407 SR
1,294 Elo+

VS

Team Averages
Level 40
1,372 SR
1,500 Elo+
Artemis
Artemis
Amagamiz
Artemis
Level 68
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
DredgenTheSejen
Chaac
Level 27
God Stats
0W - 1L
1,149 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Ironhunte_3990
Thor
Level 25
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amvmaker32
Cthulhu
15
1 / 4 / 22
10,279
734
7,724
15,572
17,670
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Cris318
Arachne
18
16 / 2 / 8
12,930
924
21,699
12,840
7,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Yoshimtsu711
Tsukuyomi
14
7 / 6 / 13
11,092
792
13,277
12,797
5,151
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amagamiz
Artemis
15
7 / 7 / 3
10,266
733
11,211
16,019
6,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 9 / 9
10,233
731
11,489
23,129
18,383
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 8 / 6
8,518
608
6,950
13,093
5,114
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
24
Kills
11
12
Deaths
24
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
Amagamiz
Artemis
7
7
3
1.21
W
Cthulhu
Amvmaker32
Cthulhu
1
4
22
3
W
Arachne
Cris318
Arachne
16
2
8
10
L
3
9
9
0.83
L
1
8
6
0.5
W
Tsukuyomi
Yoshimtsu711
Tsukuyomi
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,700
Damage
29,650
41,209
Taken
52,241
30,360
Mitigated
30,404
6,605
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Amagamiz
Artemis
11,211
6,230
0
2,572
16,019
6,907
0
2,792
13,227
0
36,731
W
Cthulhu
Amvmaker32
Cthulhu
7,724
1,456
489
0
15,572
17,670
373
220
15,352
22,005
0
W
Arachne
Cris318
Arachne
21,699
14,581
0
4,704
12,840
7,539
2,028
125
12,715
0
61,428
L
11,489
2,844
75
2,160
23,129
18,383
36
3,124
20,005
0
29,600
L
6,950
1,802
0
347
13,093
5,114
0
2,043
11,050
0
18,343
W
Tsukuyomi
Yoshimtsu711
Tsukuyomi
13,277
4,055
0
1,412
12,797
5,151
120
283
12,514
0
30,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,301
Gold Earned
29,017
145
Minions Killed
132
8
Camps Cleared
2
730,867
Distance Traveled
586,770
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,266
733
64
5
1
193,123
0
W
Cthulhu
10,279
734
24
2
0
228,672
1
W
Arachne
12,930
924
80
6
7
277,434
3
L
Chaac
10,233
731
37
3
1
223,475
0
L
Thor
8,518
608
31
2
0
170,172
0
W
Tsukuyomi
11,092
792
41
3
1
224,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role