Player Matchup

Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Camiin
Ullr
Level 131
God Stats
4W - 10L
1,384 SR
Queue Stats
110W - 101L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
Techneis
Baron Samedi
Level 55
God Stats
5W - 7L
1,442 SR
Queue Stats
32W - 58L
1,393 Elo+
Party 3
Kukulkan
Kukulkan
bihigboi
Kukulkan
Level 45
God Stats
4W - 1L
1,681 SR
Queue Stats
5W - 3L
1,568 Elo+
Party 1
Pele
Pele
qtoosy
Pele
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,699 Elo+
Solo
Team Averages
Level 77
1,501 SR
1,522 Elo+

VS

Team Averages
Level 101
1,480 SR
1,395 Elo+
Zeus
Zeus
AdryDvG
Zeus
Level 86
God Stats
28W - 30L
1,500 SR
Queue Stats
75W - 98L
1,415 Elo+
Party 4
Nemesis
Nemesis
ColinYourName
Nemesis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 2
Poseidon
Poseidon
Pandamonium1299
Poseidon
Level 107
God Stats
2W - 4L
1,388 SR
Queue Stats
124W - 121L
1,420 Elo+
Solo
Janus
Janus
RayoAndrez
Janus
Level 148
God Stats
8W - 13L
1,447 SR
Queue Stats
122W - 150L
1,382 Elo+
Party 4
Rama
Rama
emersonhobbs
Rama
Level 83
God Stats
1W - 3L
1,563 SR
Queue Stats
50W - 42L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 1 / 7
6,565
729
5,572
12,150
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
Camiin
Ullr
13
8 / 1 / 2
7,332
815
5,977
7,067
3,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Techneis
Baron Samedi
13
1 / 0 / 5
6,528
725
6,026
6,253
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
bihigboi
Kukulkan
13
3 / 0 / 4
7,011
779
5,650
4,090
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
qtoosy
Pele
11
0 / 3 / 3
5,692
632
2,764
6,018
2,265
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AdryDvG
Zeus
12
1 / 3 / 0
6,209
690
6,726
7,766
2,719
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
11
1 / 1 / 2
5,956
662
2,721
6,620
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
9
0 / 2 / 0
5,433
604
1,220
2,072
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
13
3 / 3 / 1
7,339
815
8,457
7,443
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
6,481
720
2,707
7,414
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
5
5
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
7
3.5
L
Zeus
AdryDvG
Zeus
1
3
0
0.33
W
Ullr
Camiin
Ullr
8
1
2
9
L
Nemesis
1
1
2
2
L
Poseidon
0
2
0
0
L
Janus
3
3
1
1.17
W
Baron Samedi
Techneis
Baron Samedi
1
0
5
3.5
W
Kukulkan
bihigboi
Kukulkan
3
0
4
5
L
0
3
1
0.17
W
Pele
qtoosy
Pele
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,989
Damage
21,831
35,578
Taken
31,315
17,989
Mitigated
12,152
12,967
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,572
1,270
0
6,122
12,150
8,012
343
4,614
7,536
0
14,788
L
Zeus
AdryDvG
Zeus
6,726
1,019
0
1,770
7,766
2,719
341
2,114
5,652
18,264
0
W
Ullr
Camiin
Ullr
5,977
1,931
312
741
7,067
3,101
1,077
3,336
3,731
0
14,289
L
Nemesis
2,721
243
0
1,260
6,620
2,728
0
2,939
3,681
0
4,446
L
Poseidon
1,220
185
80
82
2,072
778
0
1,244
828
1,464
0
L
Janus
8,457
635
0
809
7,443
2,718
410
2,360
5,083
27,168
0
W
Baron Samedi
Techneis
Baron Samedi
6,026
353
1,029
2,437
6,253
2,784
308
3,383
2,870
19,951
0
W
Kukulkan
bihigboi
Kukulkan
5,650
409
788
472
4,090
1,827
441
2,455
1,635
20,150
0
L
2,707
1,924
0
2,292
7,414
3,209
0
3,019
4,395
0
22,488
W
Pele
qtoosy
Pele
2,764
219
0
1,066
6,018
2,265
108
2,615
3,403
0
8,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,128
Gold Earned
31,418
99
Minions Killed
131
0
Camps Cleared
0
852,659
Distance Traveled
783,664
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,565
729
20
2
0
175,663
0
L
Zeus
6,209
690
24
3
0
179,998
1
W
Ullr
7,332
815
16
2
0
178,846
0
L
Nemesis
5,956
662
3
0
0
179,025
3
L
Poseidon
5,433
604
2
0
0
72,917
1
L
Janus
7,339
815
65
7
0
176,043
3
W
Baron Samedi
6,528
725
27
3
0
168,210
2
W
Kukulkan
7,011
779
33
4
0
176,388
0
L
Rama
6,481
720
37
4
0
175,681
1
W
Pele
5,692
632
3
0
0
153,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role