Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Boypizza8559
Neith
Level 73
God Stats
4W - 4L
1,154 SR
Queue Stats
190W - 208L
1,340 Elo+
Party 2
Gilgamesh
Gilgamesh
Budmax67
Gilgamesh
Level 62
God Stats
5W - 5L
1,439 SR
Queue Stats
281W - 321L
1,307 Elo+
Party 2
Artio
Artio
SuperFlea93
Artio
Level 114
God Stats
2W - 4L
1,452 SR
Queue Stats
97W - 94L
1,409 Elo+
Solo
Bakasura
Bakasura
bliz4you
Bakasura
Level 81
God Stats
3W - 1L
1,712 SR
Queue Stats
89W - 102L
1,285 Elo+
Solo
Team Averages
Level 94
1,451 SR
1,368 Elo+

VS

Team Averages
Level 73
1,399 SR
1,343 Elo+
Bastet
Bastet
A5AP Ev
Bastet
Level 62
God Stats
5W - 5L
1,411 SR
Queue Stats
127W - 142L
1,338 Elo+
Party 1
Tiamat
Tiamat
Jleprevost
Tiamat
Level 58
God Stats
4W - 3L
1,419 SR
Queue Stats
60W - 51L
1,433 Elo+
Party 1
Shiva
Shiva
RAA x SnIpEz
Shiva
Level 107
God Stats
14W - 5L
1,525 SR
Queue Stats
91W - 92L
1,373 Elo+
Party 1
Izanami
Izanami
baqueiro987
Izanami
Level 50
God Stats
10W - 5L
1,487 SR
Queue Stats
29W - 37L
1,280 Elo+
Party 3
Ymir
Ymir
hugondorf
Ymir
Level 88
God Stats
5W - 12L
1,155 SR
Queue Stats
267W - 312L
1,289 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 0
6,335
453
1,717
9,871
3,819
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 0
5,928
423
4,866
2,988
1,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
Budmax67
Gilgamesh
12
0 / 0 / 0
6,342
453
5,300
9,508
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 0
5,892
421
4,381
13,692
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
bliz4you
Bakasura
4
0 / 0 / 0
4,443
317
0
2,216
712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
A5AP Ev
Bastet
11
0 / 0 / 0
6,715
480
1,823
9,012
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Jleprevost
Tiamat
12
0 / 0 / 1
6,737
481
4,400
4,635
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 0 / 1
7,088
506
5,962
7,806
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
baqueiro987
Izanami
11
1 / 1 / 1
6,496
464
4,754
6,048
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
11
1 / 0 / 0
7,106
508
5,096
14,645
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
2
2
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
W
Bastet
A5AP Ev
Bastet
0
0
0
0
L
1
0
0
1
L
Gilgamesh
Budmax67
Gilgamesh
0
0
0
0
W
Tiamat
Jleprevost
Tiamat
0
0
1
0.5
W
0
0
1
0.5
L
0
1
0
0
W
Izanami
baqueiro987
Izanami
1
1
1
1.5
L
Bakasura
bliz4you
Bakasura
0
0
0
0
W
Ymir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,264
Damage
22,035
38,275
Taken
42,146
23,195
Mitigated
24,112
16,004
Healing
19,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,717
189
319
4,503
9,871
3,819
172
3,652
6,181
42,549
0
W
Bastet
A5AP Ev
Bastet
1,823
443
0
6,012
9,012
3,327
0
196
8,816
0
44,317
L
4,866
1,979
0
1,005
2,988
1,308
0
1,021
1,772
0
42,996
L
Gilgamesh
Budmax67
Gilgamesh
5,300
2,074
0
4,090
9,508
6,684
152
1,013
7,988
0
39,669
W
Tiamat
Jleprevost
Tiamat
4,400
306
0
1,883
4,635
2,080
558
924
3,711
45,577
0
W
5,962
1,298
77
2,542
7,806
6,334
240
597
7,209
0
41,924
L
4,381
611
601
5,008
13,692
10,672
0
3,188
10,354
22,633
0
W
Izanami
baqueiro987
Izanami
4,754
3,887
0
2,512
6,048
2,134
270
1,552
4,496
0
40,192
L
Bakasura
bliz4you
Bakasura
0
0
0
478
2,216
712
0
622
1,594
0
5,764
W
Ymir
5,096
871
202
6,338
14,645
10,237
264
2,829
11,816
34,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
34,142
268
Minions Killed
351
0
Camps Cleared
0
1,097,853
Distance Traveled
1,324,678
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,335
453
78
6
0
244,177
6
W
Bastet
6,715
480
88
6
0
295,478
7
L
Neith
5,928
423
73
5
0
220,500
4
L
Gilgamesh
6,342
453
71
5
0
258,904
1
W
Tiamat
6,737
481
74
5
0
243,991
4
W
Shiva
7,088
506
73
5
0
285,601
4
L
Artio
5,892
421
31
2
0
274,838
1
W
Izanami
6,496
464
64
5
0
256,186
3
L
Bakasura
4,443
317
15
1
0
99,434
2
W
Ymir
7,106
508
52
4
0
243,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role