Player Matchup

Poseidon
Poseidon
ChrisTheWeaver
Poseidon
Level 24
God Stats
7W - 3L
1,603 SR
Queue Stats
26W - 42L
1,395 Elo+
Party 2
Nemesis
Nemesis
Dirskadirk
Nemesis
Level 29
God Stats
1W - 1L
1,724 SR
Queue Stats
43W - 49L
1,403 Elo+
Party 2
Thor
Thor
JasperDolfin
Thor
Level 28
God Stats
2W - 5L
1,368 SR
Queue Stats
67W - 91L
1,363 Elo+
Party 2
Zhong Kui
Zhong Kui
MrTickleTrunk
Zhong Kui
Level 145
God Stats
6W - 12L
1,479 SR
Queue Stats
264W - 270L
1,517 Elo+
Solo
Ganesha
Ganesha
TheMcLovin007
Ganesha
Level 57
God Stats
9W - 6L
1,568 SR
Queue Stats
56W - 55L
1,426 Elo+
Party 2
Team Averages
Level 57
1,548 SR
1,421 Elo+

VS

Team Averages
Level 86
1,567 SR
1,504 Elo+
Baron Samedi
Baron Samedi
Anthvvy
Baron Samedi
Level 76
God Stats
19W - 13L
1,509 SR
Queue Stats
677W - 718L
1,530 Elo+
Party 1
Ymir
Ymir
CyberWolfOGx3
Ymir
Level 47
God Stats
6W - 1L
1,807 SR
Queue Stats
21W - 19L
1,396 Elo+
Solo
Set
Set
Lheage
Set
Level 144
God Stats
2W - 4L
1,247 SR
Queue Stats
502W - 526L
1,538 Elo+
Solo
Neith
Neith
NovaSkye
Neith
Level 92
God Stats
37W - 32L
1,605 SR
Queue Stats
623W - 661L
1,540 Elo+
Party 1
Amaterasu
Amaterasu
enaki-
Amaterasu
Level 69
God Stats
22W - 21L
1,668 SR
Queue Stats
1,137W - 1,050L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
0 / 12 / 5
9,149
915
16,606
18,186
7,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Dirskadirk
Nemesis
15
5 / 6 / 3
10,682
1,068
19,743
20,441
11,386
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 3 / 4
9,322
932
8,327
10,999
5,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
MrTickleTrunk
Zhong Kui
15
1 / 3 / 5
9,899
990
16,800
15,760
16,227
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
15
0 / 2 / 8
9,882
988
2,912
8,200
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

115

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anthvvy
Baron Samedi
17
3 / 1 / 17
10,551
1,055
17,542
10,293
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 2 / 16
11,178
1,118
7,722
14,257
11,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
Lheage
Set
17
2 / 2 / 21
11,232
1,123
10,350
20,876
16,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
NovaSkye
Neith
17
10 / 1 / 10
11,805
1,181
21,099
11,236
4,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
enaki-
Amaterasu
17
8 / 2 / 14
11,714
1,171
14,285
15,250
18,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
8
Kills
26
26
Deaths
8
25
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anthvvy
Baron Samedi
3
1
17
11.5
L
Poseidon
0
12
5
0.21
W
3
2
16
5.5
L
Nemesis
Dirskadirk
Nemesis
5
6
3
1.08
L
2
3
4
1.33
W
Set
Lheage
Set
2
2
21
6.25
L
Zhong Kui
MrTickleTrunk
Zhong Kui
1
3
5
1.17
W
Neith
NovaSkye
Neith
10
1
10
15
L
Ganesha
0
2
8
2
W
Amaterasu
enaki-
Amaterasu
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,388
Damage
70,998
73,586
Taken
71,912
49,258
Mitigated
55,358
6,464
Healing
31,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anthvvy
Baron Samedi
17,542
1,062
7,582
5,851
10,293
4,673
0
6,076
4,036
29,958
0
L
Poseidon
16,606
3,500
0
0
18,186
7,920
0
6,027
12,159
37,610
0
W
7,722
2,409
3,046
5,225
14,257
11,710
0
8,742
5,273
30,742
0
L
Nemesis
Dirskadirk
Nemesis
19,743
7,386
0
1,801
20,441
11,386
0
5,784
14,657
0
26,562
L
8,327
1,783
0
0
10,999
5,701
0
5,228
5,771
0
9,148
W
Set
Lheage
Set
10,350
6,158
2,713
2,302
20,876
16,161
0
8,902
11,694
0
21,227
L
Zhong Kui
MrTickleTrunk
Zhong Kui
16,800
1,827
0
2,953
15,760
16,227
0
6,548
9,212
43,076
0
W
Neith
NovaSkye
Neith
21,099
14,131
0
2,995
11,236
4,215
0
4,650
6,507
0
38,452
L
Ganesha
2,912
412
0
1,710
8,200
8,024
0
3,207
4,993
10,762
0
W
Amaterasu
enaki-
Amaterasu
14,285
4,213
409
1,371
15,250
18,599
0
6,988
8,084
3,734
15,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,934
Gold Earned
56,480
150
Minions Killed
158
5
Camps Cleared
4
773,057
Distance Traveled
915,068
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,551
1,055
23
2
0
196,024
1
L
Poseidon
9,149
915
39
4
0
147,193
0
W
Ymir
11,178
1,118
70
7
0
154,795
0
L
Nemesis
10,682
1,068
21
2
5
182,614
0
L
Thor
9,322
932
1
0
0
153,892
0
W
Set
11,232
1,123
16
2
1
191,110
0
L
Zhong Kui
9,899
990
89
9
0
181,142
4
W
Neith
11,805
1,181
41
4
3
179,310
0
L
Ganesha
9,882
988
0
0
0
108,216
0
W
Amaterasu
11,714
1,171
8
1
0
193,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role