Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cämilo
Morgan Le Fay
Level 160
God Stats
1W - 2L
1,274 SR
Queue Stats
158W - 127L
1,551 Elo+
Party 1
Skadi
Skadi
Martten
Skadi
Level 160
God Stats
2W - 2L
1,702 SR
Queue Stats
165W - 103L
1,607 Elo+
Party 1
Horus
Horus
MrGatoPanzon
Horus
Level 136
God Stats
4W - 2L
1,641 SR
Queue Stats
101W - 61L
1,646 Elo+
Party 1
Persephone
Persephone
llamaturtle
Persephone
Level 125
God Stats
7W - 9L
1,577 SR
Queue Stats
467W - 490L
1,632 Elo+
Solo
Team Averages
Level 148
1,539 SR
1,587 Elo+

VS

Team Averages
Level 137
1,469 SR
1,530 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BraveKoifish
Cthulhu
Level 60
God Stats
4W - 5L
1,541 SR
Queue Stats
248W - 203L
1,617 Elo+
Solo
Khepri
Khepri
LastGuardianX
Khepri
Level 156
God Stats
1W - 2L
1,304 SR
Queue Stats
142W - 168L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 2 / 0
5,271
1,054
6,640
6,454
3,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Cämilo
Morgan Le Fay
8
0 / 2 / 2
4,734
947
3,624
3,978
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Martten
Skadi
9
0 / 2 / 1
5,228
1,046
5,834
4,538
2,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 3
5,403
1,081
2,110
7,202
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
llamaturtle
Persephone
7
1 / 2 / 0
4,717
943
2,596
2,165
921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 0 / 5
5,973
1,195
5,178
4,515
2,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
 
Chang'e
11
1 / 0 / 8
5,733
1,147
5,264
3,740
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Thoth
 
Thoth
9
2 / 2 / 5
5,710
1,142
4,458
5,548
2,157
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
BraveKoifish
Cthulhu
11
3 / 0 / 5
6,322
1,264
4,759
8,181
5,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 2 / 7
5,602
1,120
1,778
7,585
7,620
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
9
9
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
0
1
W
Hou Yi
 
Hou Yi
3
0
5
5.5
W
Chang'e
 
Chang'e
1
0
8
5
W
Thoth
 
Thoth
2
2
5
2.25
W
Cthulhu
BraveKoifish
Cthulhu
3
0
5
5.5
L
Morgan Le Fay
Cämilo
Morgan Le Fay
0
2
2
0.5
W
0
2
7
1.75
L
Skadi
Martten
Skadi
0
2
1
0.25
L
0
1
3
1.5
L
Persephone
llamaturtle
Persephone
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,804
Damage
21,437
24,337
Taken
29,569
16,679
Mitigated
19,614
11,263
Healing
12,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,640
3,190
1,028
2,200
6,454
3,736
0
4,854
1,464
0
12,421
W
Hou Yi
 
Hou Yi
5,178
1,307
837
796
4,515
2,066
637
680
3,835
0
10,631
W
Chang'e
 
Chang'e
5,264
354
2,944
2,254
3,740
1,948
288
747
2,993
10,876
0
W
Thoth
 
Thoth
4,458
62
256
120
5,548
2,157
384
1,552
3,996
8,720
0
W
Cthulhu
BraveKoifish
Cthulhu
4,759
394
1,222
3,213
8,181
5,823
171
1,381
6,800
8,190
0
L
Morgan Le Fay
Cämilo
Morgan Le Fay
3,624
309
34
68
3,978
2,392
0
2,929
985
8,390
0
W
1,778
175
312
718
7,585
7,620
0
1,860
5,725
4,302
0
L
Skadi
Martten
Skadi
5,834
3,157
0
1,002
4,538
2,065
0
2,421
2,045
0
12,346
L
2,110
1,144
2,811
4,120
7,202
7,565
0
4,266
2,618
0
3,983
L
Persephone
llamaturtle
Persephone
2,596
101
0
0
2,165
921
0
1,148
965
3,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
29,340
48
Minions Killed
48
0
Camps Cleared
0
433,161
Distance Traveled
544,731
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,271
1,054
16
3
0
109,812
1
W
Hou Yi
5,973
1,195
13
3
0
119,911
1
W
Chang'e
5,733
1,147
8
2
0
111,428
0
W
Thoth
5,710
1,142
10
2
0
108,639
0
W
Cthulhu
6,322
1,264
8
2
0
110,039
0
L
Morgan Le Fay
4,734
947
11
2
0
60,600
0
W
Khepri
5,602
1,120
9
2
0
94,714
0
L
Skadi
5,228
1,046
16
3
0
93,850
2
L
Horus
5,403
1,081
1
0
0
119,604
3
L
Persephone
4,717
943
4
1
0
49,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role