Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
XxSebaSabexX
Kukulkan
Level 103
God Stats
1W - 0L
1,301 SR
Queue Stats
6W - 13L
1,348 Elo+
Solo
Artio
Artio
dabi1993
Artio
Level 62
God Stats
2W - 3L
1,815 SR
Queue Stats
5W - 14L
1,273 Elo+
Party 1
Team Averages
Level 88
1,539 SR
1,373 Elo+

VS

Team Averages
Level 78
1,494 SR
1,485 Elo+
Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Zn4ider31
Jormungandr
Level 60
God Stats
35W - 45L
1,481 SR
Queue Stats
467W - 570L
1,455 Elo+
Solo
Hou Yi
Hou Yi
xZenie
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 3 / 0
6,728
612
4,311
9,313
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
XxSebaSabexX
Kukulkan
11
1 / 4 / 0
6,863
624
4,485
6,377
2,773
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
dabi1993
Artio
10
0 / 2 / 1
6,944
631
2,741
11,366
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 2 / 5
7,456
678
5,933
5,577
2,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Zn4ider31
Jormungandr
11
2 / 0 / 7
7,872
716
5,756
7,646
6,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
xZenie
Hou Yi
13
6 / 0 / 3
8,622
784
10,270
6,551
2,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
9
9
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
3
0
0.33
L
Discordia
 
Discordia
1
2
5
1.75
W
Kukulkan
XxSebaSabexX
Kukulkan
1
4
0
0.25
L
Jormungandr
Zn4ider31
Jormungandr
2
0
7
5.5
W
Artio
dabi1993
Artio
0
2
1
0.25
L
Hou Yi
xZenie
Hou Yi
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,537
Damage
21,959
27,056
Taken
19,774
17,415
Mitigated
10,871
4,753
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,311
1,674
0
1,650
9,313
4,285
0
4,508
4,805
0
20,123
L
Discordia
 
Discordia
5,933
434
0
358
5,577
2,185
340
2,069
3,508
22,567
0
W
Kukulkan
XxSebaSabexX
Kukulkan
4,485
323
0
268
6,377
2,773
0
3,091
3,286
22,852
0
L
Jormungandr
Zn4ider31
Jormungandr
5,756
1,147
0
937
7,646
6,043
25
2,902
4,744
18,840
0
W
Artio
dabi1993
Artio
2,741
402
587
2,248
11,366
10,357
0
4,563
6,803
10,185
0
L
Hou Yi
xZenie
Hou Yi
10,270
5,266
0
1,860
6,551
2,643
1,832
2,614
3,937
0
28,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,535
Gold Earned
23,950
92
Minions Killed
114
3
Camps Cleared
7
579,265
Distance Traveled
560,556
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,728
612
36
3
1
196,362
5
L
Discordia
7,456
678
39
4
1
184,632
1
W
Kukulkan
6,863
624
41
4
2
181,632
4
L
Jormungandr
7,872
716
21
2
2
172,515
2
W
Artio
6,944
631
15
1
0
201,271
1
L
Hou Yi
8,622
784
54
5
4
203,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role